Player Matchup

Heimdallr
Heimdallr
BBOYS BoOCha
Heimdallr
Level 45
God Stats
1W - 0L
1,453 SR
Queue Stats
13W - 23L
1,264 Elo+
Solo
Cabrakan
Cabrakan
Its Bison
Cabrakan
Level 50
God Stats
46W - 21L
1,665 SR
Queue Stats
299W - 188L
1,718 Elo+
Party 2
Neith
Neith
Just CutePepper
Neith
Level 88
God Stats
27W - 17L
1,698 SR
Queue Stats
628W - 338L
1,776 Elo+
Party 2
Discordia
Discordia
PandaFoam
Discordia
Level 41
God Stats
29W - 14L
1,734 SR
Queue Stats
408W - 198L
1,777 Elo+
Party 2
Shiva
Shiva
tac0riffic
Shiva
Level 56
God Stats
31W - 12L
1,929 SR
Queue Stats
466W - 255L
1,702 Elo+
Party 2
Team Averages
Level 56
1,696 SR
1,647 Elo+

VS

Team Averages
Level 46
1,580 SR
1,598 Elo+
Morgan Le Fay
Morgan Le Fay
ChiefJG7
Morgan Le Fay
Level 44
God Stats
22W - 15L
1,635 SR
Queue Stats
279W - 172L
1,673 Elo+
Party 1
Charybdis
Charybdis
PelagicAg
Charybdis
Level 56
God Stats
7W - 9L
1,686 SR
Queue Stats
10W - 12L
1,478 Elo+
Solo
Medusa
Medusa
ShinnYomo
Medusa
Level 41
God Stats
8W - 11L
1,395 SR
Queue Stats
266W - 267L
1,475 Elo+
Solo
Atlas
Atlas
SlydeWaze
Atlas
Level 69
God Stats
3W - 1L
1,712 SR
Queue Stats
393W - 199L
1,724 Elo+
Party 1
Mulan
Mulan
Tarxan9991213
Mulan
Level 18
God Stats
5W - 1L
1,471 SR
Queue Stats
23W - 12L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BBOYS BoOCha
Heimdallr
17
3 / 4 / 11
11,606
1,055
17,480
18,096
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Its Bison
Cabrakan
17
4 / 2 / 11
12,877
1,171
7,765
20,320
31,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
5 / 3 / 13
12,009
1,092
27,940
11,441
5,084
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
PandaFoam
Discordia
17
4 / 1 / 9
11,610
1,055
18,543
5,382
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
17
2 / 1 / 15
11,065
1,006
13,923
13,829
12,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

220

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChiefJG7
Morgan Le Fay
17
4 / 3 / 6
11,679
1,062
19,153
11,925
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
PelagicAg
Charybdis
16
0 / 5 / 6
10,550
959
12,046
16,289
7,342
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
ShinnYomo
Medusa
17
2 / 1 / 7
11,488
1,044
15,089
13,020
6,429
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
SlydeWaze
Atlas
17
4 / 3 / 7
12,712
1,156
13,287
30,477
40,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 6 / 7
10,354
941
5,014
19,211
22,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
18
Kills
11
11
Deaths
18
59
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BBOYS BoOCha
Heimdallr
3
4
11
2.13
L
Morgan Le Fay
ChiefJG7
Morgan Le Fay
4
3
6
2.33
W
Cabrakan
Its Bison
Cabrakan
4
2
11
4.75
W
5
3
13
3.83
W
Discordia
PandaFoam
Discordia
4
1
9
8.5
L
Charybdis
PelagicAg
Charybdis
0
5
6
0.6
L
Medusa
ShinnYomo
Medusa
2
1
7
5.5
L
Atlas
SlydeWaze
Atlas
4
3
7
2.5
L
1
6
7
0.75
W
Shiva
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,651
Damage
64,589
69,068
Taken
90,922
59,726
Mitigated
83,493
10,310
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BBOYS BoOCha
Heimdallr
17,480
9,955
216
4,003
18,096
8,379
0
6,697
11,261
0
46,257
L
Morgan Le Fay
ChiefJG7
Morgan Le Fay
19,153
633
183
1,220
11,925
6,086
0
2,397
9,431
43,512
0
W
Cabrakan
Its Bison
Cabrakan
7,765
1,333
0
1,265
20,320
31,291
0
10,286
9,740
13,769
0
W
27,940
16,083
0
3,799
11,441
5,084
0
5,593
5,805
0
55,486
W
Discordia
PandaFoam
Discordia
18,543
34
0
0
5,382
2,235
0
2,973
2,409
45,567
0
L
Charybdis
PelagicAg
Charybdis
12,046
5,777
0
510
16,289
7,342
0
3,969
12,210
0
38,168
L
Medusa
ShinnYomo
Medusa
15,089
6,473
0
794
13,020
6,429
0
5,909
7,028
0
41,898
L
Atlas
SlydeWaze
Atlas
13,287
4,002
105
1,628
30,477
40,832
0
7,959
22,104
26,200
0
L
5,014
396
0
595
19,211
22,804
0
6,074
12,855
0
10,555
W
Shiva
13,923
2,082
0
1,027
13,829
12,737
0
6,891
6,754
0
22,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,167
Gold Earned
56,783
230
Minions Killed
218
7
Camps Cleared
8
1,080,086
Distance Traveled
1,068,345
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,606
1,055
58
5
5
187,325
0
L
Morgan Le Fay
11,679
1,062
64
6
0
210,651
3
W
Cabrakan
12,877
1,171
12
1
0
224,065
0
W
Neith
12,009
1,092
62
6
0
198,106
3
W
Discordia
11,610
1,055
74
7
1
242,850
1
L
Charybdis
10,550
959
47
4
4
206,248
4
L
Medusa
11,488
1,044
75
7
3
224,497
0
L
Atlas
12,712
1,156
24
2
0
227,963
0
L
Mulan
10,354
941
8
1
1
198,986
0
W
Shiva
11,065
1,006
24
2
1
227,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role