Player Matchup

Vulcan
Vulcan
AWOL BlaqCzar
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 57L
1,480 Elo+
Solo
Shiva
Shiva
ColossalGeekTv
Shiva
Level 109
God Stats
1W - 2L
1,509 SR
Queue Stats
30W - 40L
1,404 Elo+
Party 2
Charybdis
Charybdis
EG0-_-Variant
Charybdis
Level 41
God Stats
1W - 3L
1,373 SR
Queue Stats
11W - 15L
1,377 Elo+
Solo
Lancelot
Lancelot
iyzie
Lancelot
Level 48
God Stats
134W - 152L
1,485 SR
Queue Stats
276W - 316L
1,460 Elo+
Solo
Nu Wa
Nu Wa
pastelbunn
Nu Wa
Level 49
God Stats
5W - 7L
1,399 SR
Queue Stats
29W - 38L
1,406 Elo+
Party 2
Team Averages
Level 63
1,453 SR
1,425 Elo+

VS

Team Averages
Level 74
1,442 SR
1,434 Elo+
Odin
Odin
 
Odin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
A1MbmPluto
Olorun
Level 66
God Stats
4W - 7L
1,581 SR
Queue Stats
393W - 388L
1,394 Elo+
Solo
Neith
Neith
BDemiUnit01
Neith
Level 46
God Stats
20W - 19L
1,473 SR
Queue Stats
70W - 85L
1,426 Elo+
Party 1
Ganesha
Ganesha
THE IIRONSHAFT
Ganesha
Level 120
God Stats
3W - 6L
1,125 SR
Queue Stats
110W - 151L
1,420 Elo+
Party 1
Sylvanus
Sylvanus
TheRealPeej
Sylvanus
Level 93
God Stats
18W - 19L
1,531 SR
Queue Stats
71W - 83L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,294
929
14,731
10,326
4,324
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 2
9,520
952
15,905
14,616
13,647
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
EG0-_-Variant
Charybdis
15
1 / 3 / 2
9,836
984
21,373
11,072
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lancelot
iyzie
Lancelot
15
1 / 4 / 2
9,619
962
8,805
17,744
14,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
15
0 / 0 / 3
9,095
910
8,966
2,492
1,169
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

205

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 0 / 11
10,267
1,027
7,634
15,124
16,405
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
A1MbmPluto
Olorun
16
2 / 1 / 9
10,283
1,028
8,979
11,410
7,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
7 / 1 / 3
11,213
1,121
11,706
11,238
6,384
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 0 / 13
11,681
1,168
8,903
16,596
23,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
TheRealPeej
Sylvanus
16
4 / 1 / 11
12,006
1,201
15,356
21,049
24,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
3
Kills
16
16
Deaths
3
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
11
7.5
W
Olorun
A1MbmPluto
Olorun
2
1
9
6.5
L
0
6
3
0.25
W
7
1
3
8.5
L
1
3
2
0.67
L
Charybdis
EG0-_-Variant
Charybdis
1
3
2
0.67
W
1
0
13
7.5
W
Sylvanus
TheRealPeej
Sylvanus
4
1
11
9.5
L
Lancelot
iyzie
Lancelot
1
4
2
0.5
L
Nu Wa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,780
Damage
52,578
56,250
Taken
75,417
38,179
Mitigated
78,436
5,321
Healing
35,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,634
1,714
542
415
15,124
16,405
0
4,123
10,963
129
24,639
W
Olorun
A1MbmPluto
Olorun
8,979
3,350
2,708
3,426
11,410
7,796
0
3,446
7,964
35,064
0
L
14,731
4,937
22
161
10,326
4,324
0
7,839
2,463
28,785
0
W
11,706
6,430
0
3,872
11,238
6,384
0
2,669
8,529
0
34,867
L
15,905
1,583
512
680
14,616
13,647
0
6,277
8,070
0
27,160
L
Charybdis
EG0-_-Variant
Charybdis
21,373
8,484
0
1,762
11,072
4,990
0
6,202
4,835
0
52,380
W
8,903
598
0
1,984
16,596
23,139
0
6,111
10,445
23,501
0
W
Sylvanus
TheRealPeej
Sylvanus
15,356
1,088
12,933
9,573
21,049
24,712
0
7,348
13,591
27,992
0
L
Lancelot
iyzie
Lancelot
8,805
773
0
1,915
17,744
14,049
0
10,262
7,122
0
23,129
L
Nu Wa
8,966
3,035
150
119
2,492
1,169
0
2,099
393
15,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,364
Gold Earned
55,450
180
Minions Killed
224
3
Camps Cleared
9
909,174
Distance Traveled
946,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,267
1,027
65
7
1
204,063
0
W
Olorun
10,283
1,028
77
8
1
166,003
0
L
Vulcan
9,294
929
52
5
1
177,804
0
W
Neith
11,213
1,121
42
4
7
188,546
0
L
Shiva
9,520
952
23
2
1
180,853
0
L
Charybdis
9,836
984
70
7
0
157,590
0
W
Ganesha
11,681
1,168
0
0
0
197,212
0
W
Sylvanus
12,006
1,201
40
4
0
190,659
0
L
Lancelot
9,619
962
23
2
0
229,061
0
L
Nu Wa
9,095
910
12
1
1
163,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role