Player Matchup

Chang'e
Chang'e
AphroExtra
Chang'e
Level 109
God Stats
16W - 9L
1,606 SR
Queue Stats
74W - 65L
1,524 Elo+
Solo
Danzaburou
Danzaburou
EldritchHorror64
Danzaburou
Level 118
God Stats
2W - 1L
1,434 SR
Queue Stats
53W - 52L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
LordScrub420
Gilgamesh
Level 124
God Stats
18W - 7L
1,696 SR
Queue Stats
171W - 155L
1,500 Elo+
Party 1
Sol
Sol
Ms Lys x
Sol
Level 128
God Stats
8W - 9L
1,458 SR
Queue Stats
193W - 204L
1,467 Elo+
Party 1
Mulan
Mulan
bedrockgonad
Mulan
Level 107
God Stats
20W - 19L
1,456 SR
Queue Stats
40W - 42L
1,486 Elo+
Solo
Team Averages
Level 117
1,530 SR
1,497 Elo+

VS

Team Averages
Level 96
1,521 SR
1,504 Elo+
Anhur
Anhur
Hit A Tho
Anhur
Level 145
God Stats
2W - 8L
1,284 SR
Queue Stats
595W - 643L
1,487 Elo+
Solo
Sol
Sol
Poochbar
Sol
Level 79
God Stats
3W - 3L
1,661 SR
Queue Stats
7W - 6L
1,498 Elo+
Party 2
Ne Zha
Ne Zha
SuperSalinas22
Ne Zha
Level 120
God Stats
1W - 1L
1,799 SR
Queue Stats
20W - 23L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
bruhnguy
Gilgamesh
Level 53
God Stats
0W - 1L
1,372 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cerberus
Cerberus
iN54N1TY24
Cerberus
Level 82
God Stats
0W - 1L
1,489 SR
Queue Stats
13W - 13L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AphroExtra
Chang'e
10
2 / 0 / 5
5,660
566
5,213
6,414
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
EldritchHorror64
Danzaburou
10
4 / 0 / 3
6,083
608
6,178
5,368
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
LordScrub420
Gilgamesh
10
3 / 0 / 2
6,082
608
2,492
5,058
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 0 / 2
7,057
706
8,035
6,237
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 0 / 1
6,618
662
5,680
7,230
6,001
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hit A Tho
Anhur
7
0 / 4 / 0
4,326
433
2,825
6,559
1,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 0
4,828
483
4,688
9,494
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
0 / 5 / 0
4,738
474
2,831
9,678
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
bruhnguy
Gilgamesh
8
0 / 2 / 0
4,598
460
3,114
7,621
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
iN54N1TY24
Cerberus
7
0 / 0 / 0
4,444
444
2,407
7,345
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
16
Kills
0
0
Deaths
16
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AphroExtra
Chang'e
2
0
5
4.5
W
Danzaburou
EldritchHorror64
Danzaburou
4
0
3
5.5
L
Anhur
Hit A Tho
Anhur
0
4
0
0
W
Gilgamesh
LordScrub420
Gilgamesh
3
0
2
4
W
5
0
2
6
L
0
5
0
0
L
0
5
0
0
W
2
0
1
2.5
L
Gilgamesh
bruhnguy
Gilgamesh
0
2
0
0
L
Cerberus
iN54N1TY24
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,598
Damage
15,865
30,307
Taken
40,697
14,340
Mitigated
17,441
14,702
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AphroExtra
Chang'e
5,213
752
804
2,406
6,414
1,929
375
1,102
5,312
27,360
0
W
Danzaburou
EldritchHorror64
Danzaburou
6,178
2,557
0
2,893
5,368
1,659
555
1,305
4,063
0
31,896
L
Anhur
Hit A Tho
Anhur
2,825
1,156
340
1,750
6,559
1,864
0
2,582
3,977
0
25,521
W
Gilgamesh
LordScrub420
Gilgamesh
2,492
873
0
1,092
5,058
2,171
0
1,039
4,019
0
35,079
W
8,035
2,492
0
3,334
6,237
2,580
639
3,649
2,588
42,937
0
L
4,688
2,179
0
3,282
9,494
2,853
0
6,529
2,542
27,842
0
L
2,831
1,265
0
2,548
9,678
3,120
0
1,635
7,969
0
28,577
W
5,680
1,513
0
4,173
7,230
6,001
355
0
7,230
0
41,626
L
Gilgamesh
bruhnguy
Gilgamesh
3,114
1,769
0
2,138
7,621
5,820
0
0
7,621
0
20,121
L
Cerberus
iN54N1TY24
Cerberus
2,407
60
0
2,055
7,345
3,784
0
2,005
5,340
12,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,500
Gold Earned
22,934
333
Minions Killed
206
0
Camps Cleared
0
950,177
Distance Traveled
878,776
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,660
566
46
5
0
210,185
4
W
Danzaburou
6,083
608
48
5
0
183,655
4
L
Anhur
4,326
433
48
5
0
153,001
5
W
Gilgamesh
6,082
608
74
7
0
194,392
3
W
Sol
7,057
706
75
8
0
170,938
1
L
Sol
4,828
483
53
5
0
177,841
6
L
Ne Zha
4,738
474
57
6
0
185,883
1
W
Mulan
6,618
662
90
9
0
191,007
5
L
Gilgamesh
4,598
460
34
3
0
175,808
2
L
Cerberus
4,444
444
14
1
0
186,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role