Player Matchup

Fenrir
Fenrir
Breakawaynut7O
Fenrir
Level 147
God Stats
2W - 2L
1,299 SR
Queue Stats
63W - 52L
1,653 Elo+
Party 2
Aphrodite
Aphrodite
ElvenDemolisher
Aphrodite
Level 147
God Stats
1W - 0L
1,785 SR
Queue Stats
26W - 23L
1,622 Elo+
Party 2
Osiris
Osiris
Ghas5t
Osiris
Level 88
God Stats
1W - 0L
1,686 SR
Queue Stats
20W - 27L
1,434 Elo+
Party 2
Team Averages
Level 127
1,590 SR
1,570 Elo+

VS

Team Averages
Level 67
1,437 SR
1,396 Elo+
Sylvanus
Sylvanus
LTWizard54
Sylvanus
Level 92
God Stats
1W - 1L
1,640 SR
Queue Stats
116W - 143L
1,385 Elo+
Party 1
Yemoja
Yemoja
TheShmeppling
Yemoja
Level 62
God Stats
0W - 2L
1,240 SR
Queue Stats
35W - 36L
1,448 Elo+
Party 1
Ares
Ares
owlsfury1337
Ares
Level 48
God Stats
18W - 26L
1,432 SR
Queue Stats
39W - 64L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 9
14,369
845
18,901
31,780
42,594
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Aphrodite
ElvenDemolisher
Aphrodite
18
7 / 0 / 17
12,641
744
29,775
10,793
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
Ghas5t
Osiris
15
2 / 2 / 19
11,906
700
12,262
21,486
22,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LTWizard54
Sylvanus
14
3 / 7 / 0
10,140
596
20,124
20,977
12,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 6 / 2
9,186
540
9,649
21,160
14,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 11 / 2
9,552
562
6,318
28,970
26,252
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
24
Kills
3
3
Deaths
24
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
15
1
9
19.5
W
Aphrodite
ElvenDemolisher
Aphrodite
7
0
17
15.5
W
Osiris
Ghas5t
Osiris
2
2
19
5.75
L
Sylvanus
LTWizard54
Sylvanus
3
7
0
0.43
L
0
6
2
0.17
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,938
Damage
36,091
64,059
Taken
71,107
71,706
Mitigated
53,117
37,506
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,901
7,662
0
6,287
31,780
42,594
740
14,333
17,447
0
41,509
W
Aphrodite
ElvenDemolisher
Aphrodite
29,775
1,812
18,368
9,443
10,793
6,648
840
7,838
2,955
90,866
0
W
Osiris
Ghas5t
Osiris
12,262
4,066
1,189
2,219
21,486
22,464
1,185
10,317
11,169
0
31,759
L
Sylvanus
LTWizard54
Sylvanus
20,124
6,636
4,690
4,429
20,977
12,385
0
7,982
12,995
36,633
8,148
L
9,649
2,815
1,764
352
21,160
14,480
0
9,680
11,480
31,137
0
L
6,318
456
535
2,545
28,970
26,252
0
12,203
16,767
15,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,916
Gold Earned
28,878
202
Minions Killed
109
9
Camps Cleared
2
980,146
Distance Traveled
768,941
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,369
845
29
2
1
330,070
5
W
Aphrodite
12,641
744
144
8
8
323,141
0
W
Osiris
11,906
700
29
2
0
326,935
2
L
Sylvanus
10,140
596
62
4
1
236,186
3
L
Yemoja
9,186
540
39
2
0
276,572
0
L
Ares
9,552
562
8
0
1
256,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role