Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
CristianJara14
Chronos
Level 129
God Stats
12W - 6L
1,575 SR
Queue Stats
243W - 195L
1,508 Elo+
Party 2
Anubis
Anubis
Davidtfer_
Anubis
Level 85
God Stats
13W - 5L
1,574 SR
Queue Stats
205W - 180L
1,469 Elo+
Party 2
Ganesha
Ganesha
Nickolas-1908
Ganesha
Level 147
God Stats
11W - 3L
1,365 SR
Queue Stats
139W - 129L
1,469 Elo+
Party 2
Hades
Hades
iAm_Law_
Hades
Level 103
God Stats
12W - 5L
1,789 SR
Queue Stats
74W - 64L
1,506 Elo+
Party 2
Team Averages
Level 101
1,561 SR
1,490 Elo+

VS

Team Averages
Level 54
1,399 SR
1,416 Elo+
Sol
Sol
FlakeyGorilla
Sol
Level 46
God Stats
17W - 26L
1,441 SR
Queue Stats
212W - 277L
1,372 Elo+
Party 3
Neith
Neith
Raymondj13
Neith
Level 25
God Stats
5W - 6L
1,414 SR
Queue Stats
29W - 19L
1,425 Elo+
Party 3
Atlas
Atlas
YulAngel2020
Atlas
Level 88
God Stats
6W - 12L
1,462 SR
Queue Stats
363W - 457L
1,445 Elo+
Party 3
Ares
Ares
emiliorojas32
Ares
Level 46
God Stats
7W - 14L
1,151 SR
Queue Stats
174W - 200L
1,356 Elo+
Party 1
Pele
Pele
pedrosierrab
Pele
Level 64
God Stats
5W - 9L
1,527 SR
Queue Stats
337W - 386L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
7 / 1 / 8
10,942
521
17,705
13,016
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
6 / 0 / 3
10,301
491
7,981
18,258
8,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Davidtfer_
Anubis
16
1 / 1 / 1
9,629
459
4,761
10,263
6,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
14
0 / 0 / 13
10,322
492
8,991
17,731
25,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
iAm_Law_
Hades
19
1 / 1 / 3
11,586
552
8,678
13,133
7,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 1
10,329
492
7,948
10,767
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
15
1 / 7 / 0
9,113
434
6,796
16,338
7,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 0 / 0
10,924
520
6,418
12,057
4,872
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 1
8,443
402
5,645
19,638
22,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 2 / 2
9,143
435
9,745
18,091
8,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
1
8
11
W
6
0
3
7.5
W
Anubis
Davidtfer_
Anubis
1
1
1
1.5
L
1
1
1
1.5
W
Ganesha
0
0
13
6.5
L
Neith
1
7
0
0.14
L
1
0
0
1
L
0
5
1
0.1
W
Hades
iAm_Law_
Hades
1
1
3
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,116
Damage
36,552
72,401
Taken
76,891
53,082
Mitigated
47,962
30,825
Healing
25,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
17,705
10,373
0
7,892
13,016
6,431
1,462
1,902
11,114
0
85,610
W
7,981
2,359
0
7,035
18,258
8,120
2,308
2,530
15,728
74,772
0
W
Anubis
Davidtfer_
Anubis
4,761
65
0
4,921
10,263
6,048
328
4,498
5,765
71,040
0
L
7,948
3,382
0
6,612
10,767
4,522
943
5,549
5,218
91,363
0
W
Ganesha
8,991
439
0
2,053
17,731
25,183
178
5,254
12,477
53,761
0
L
Neith
6,796
2,397
0
4,418
16,338
7,587
1,728
5,772
10,566
0
68,797
L
6,418
1,976
0
4,406
12,057
4,872
1,046
6,803
5,254
97,663
0
L
5,645
184
0
3,185
19,638
22,454
0
7,206
12,432
23,472
0
W
Hades
iAm_Law_
Hades
8,678
855
0
8,924
13,133
7,300
70
5,827
7,306
100,945
0
L
9,745
2,639
0
6,810
18,091
8,527
0
5,081
13,010
0
89,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,780
Gold Earned
47,952
611
Minions Killed
615
0
Camps Cleared
0
1,889,287
Distance Traveled
1,910,888
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,942
521
172
8
0
372,623
1
W
Chronos
10,301
491
108
5
0
408,938
0
W
Anubis
9,629
459
118
6
0
359,049
0
L
Sol
10,329
492
162
8
0
378,017
1
W
Ganesha
10,322
492
16
1
0
390,158
3
L
Neith
9,113
434
120
6
0
317,580
3
L
Atlas
10,924
520
184
9
0
334,315
0
L
Ares
8,443
402
31
1
0
382,402
4
W
Hades
11,586
552
197
9
0
358,519
1
L
Pele
9,143
435
118
6
0
498,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role