Player Matchup

Freya
Freya
 
Freya
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
AnimationAFK
Arachne
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 40L
1,535 Elo+
Party 3
Hercules
Hercules
Dekyume
Hercules
Level 80
God Stats
2W - 9L
1,311 SR
Queue Stats
106W - 108L
1,485 Elo+
Party 2
Anhur
Anhur
lelyumi
Anhur
Level 145
God Stats
12W - 5L
1,595 SR
Queue Stats
123W - 124L
1,485 Elo+
Party 2
Ymir
Ymir
milkermans
Ymir
Level 19
God Stats
16W - 8L
1,711 SR
Queue Stats
43W - 47L
1,509 Elo+
Party 2
Team Averages
Level 67
1,523 SR
1,503 Elo+

VS

Team Averages
Level 94
1,551 SR
1,496 Elo+
Bakasura
Bakasura
Gryphon117
Bakasura
Level 120
God Stats
7W - 6L
1,568 SR
Queue Stats
283W - 256L
1,546 Elo+
Party 1
Skadi
Skadi
KyotoUchiha
Skadi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Rampage76
Bellona
Level 126
God Stats
29W - 16L
1,663 SR
Queue Stats
267W - 245L
1,515 Elo+
Party 1
Ymir
Ymir
SheenEstevez3
Ymir
Level 29
God Stats
4W - 7L
1,463 SR
Queue Stats
76W - 92L
1,410 Elo+
Party 1
Anubis
Anubis
rollhogs
Anubis
Level 155
God Stats
8W - 12L
1,561 SR
Queue Stats
412W - 392L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
5 / 3 / 2
6,316
574
5,839
8,119
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
AnimationAFK
Arachne
10
5 / 3 / 3
6,301
573
5,955
10,571
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Dekyume
Hercules
11
2 / 1 / 0
5,950
541
4,584
10,566
5,516
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
lelyumi
Anhur
10
5 / 1 / 8
6,662
606
10,793
6,459
2,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 0 / 9
6,257
569
4,065
7,543
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gryphon117
Bakasura
9
3 / 4 / 3
6,589
599
6,026
9,931
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 3 / 0
5,775
525
4,640
6,031
1,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Rampage76
Bellona
11
1 / 0 / 0
6,722
611
5,531
7,586
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

6
0 / 7 / 0
4,839
440
1,698
12,358
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
rollhogs
Anubis
10
2 / 4 / 3
6,521
593
7,017
9,117
4,501
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
18
Kills
7
8
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
3
2
2
W
Arachne
AnimationAFK
Arachne
5
3
3
2.17
W
Hercules
Dekyume
Hercules
2
1
0
2
L
Bakasura
Gryphon117
Bakasura
3
4
3
1.13
L
1
3
0
0.33
L
Bellona
Rampage76
Bellona
1
0
0
1
L
0
7
0
0
W
Anhur
lelyumi
Anhur
5
1
8
9
W
1
0
9
5.5
L
Anubis
rollhogs
Anubis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,236
Damage
24,912
43,258
Taken
45,023
20,197
Mitigated
20,163
10,867
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,839
1,788
0
2,713
8,119
2,496
42
2,264
5,665
27,058
0
W
Arachne
AnimationAFK
Arachne
5,955
4,830
0
2,320
10,571
3,457
0
3,145
7,136
0
38,385
W
Hercules
Dekyume
Hercules
4,584
1,285
0
2,559
10,566
5,516
0
157
10,299
0
29,283
L
Bakasura
Gryphon117
Bakasura
6,026
4,695
0
1,944
9,931
3,293
0
1,060
8,757
0
30,964
L
4,640
2,166
81
1,413
6,031
1,788
923
2,072
3,919
0
28,080
L
Bellona
Rampage76
Bellona
5,531
2,038
0
4,162
7,586
4,997
522
0
7,586
0
45,685
L
1,698
878
0
1,322
12,358
5,584
23
1,829
10,511
10,173
0
W
Anhur
lelyumi
Anhur
10,793
8,565
0
2,202
6,459
2,075
1,743
1,764
4,627
0
44,236
W
4,065
1,221
0
1,073
7,543
6,653
460
1,385
6,158
18,459
0
L
Anubis
rollhogs
Anubis
7,017
624
0
3,797
9,117
4,501
1,051
4,393
4,346
40,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,486
Gold Earned
30,446
254
Minions Killed
256
0
Camps Cleared
0
1,029,956
Distance Traveled
973,365
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,316
574
56
5
0
196,643
1
W
Arachne
6,301
573
47
4
0
237,143
3
W
Hercules
5,950
541
59
5
0
228,938
2
L
Bakasura
6,589
599
61
6
0
227,183
1
L
Skadi
5,775
525
41
4
0
181,718
0
L
Bellona
6,722
611
76
7
0
235,740
7
L
Ymir
4,839
440
19
2
0
165,386
0
W
Anhur
6,662
606
73
7
0
175,558
1
W
Ymir
6,257
569
19
2
0
191,674
4
L
Anubis
6,521
593
59
5
0
163,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role