Player Matchup

Fenrir
Fenrir
Ampghost
Fenrir
Level 147
God Stats
1W - 0L
1,172 SR
Queue Stats
145W - 110L
1,603 Elo+
Party 2
Ullr
Ullr
BasedJamover
Ullr
Level 68
God Stats
1W - 1L
1,596 SR
Queue Stats
52W - 36L
1,638 Elo+
Solo
Anubis
Anubis
hotpink432
Anubis
Level 149
God Stats
19W - 11L
1,903 SR
Queue Stats
266W - 227L
1,555 Elo+
Party 2
Team Averages
Level 121
1,557 SR
1,599 Elo+

VS

Team Averages
Level 91
1,757 SR
1,626 Elo+
Terra
Terra
Donny Che
Terra
Level 122
God Stats
3W - 1L
1,852 SR
Queue Stats
76W - 71L
1,669 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrPPiza
Morgan Le Fay
Level 66
God Stats
0W - 1L
1,687 SR
Queue Stats
96W - 82L
1,609 Elo+
Party 1
Bastet
Bastet
TGs6000
Bastet
Level 86
God Stats
1W - 1L
1,731 SR
Queue Stats
144W - 130L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ampghost
Fenrir
17
9 / 4 / 8
12,466
779
18,036
23,282
23,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 12
11,395
712
14,413
13,842
5,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
hotpink432
Anubis
19
9 / 3 / 9
13,204
825
21,815
15,292
8,434
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Donny Che
Terra
14
1 / 5 / 6
10,646
665
10,402
26,482
24,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
MrPPiza
Morgan Le Fay
15
5 / 6 / 2
11,074
692
20,253
19,241
8,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
TGs6000
Bastet
13
3 / 9 / 4
10,493
656
13,809
18,778
6,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
20
Kills
9
9
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ampghost
Fenrir
9
4
8
3.25
W
2
2
12
4
L
Terra
Donny Che
Terra
1
5
6
0.8
L
Morgan Le Fay
MrPPiza
Morgan Le Fay
5
6
2
1
L
Bastet
TGs6000
Bastet
3
9
4
0.56
W
Anubis
hotpink432
Anubis
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,264
Damage
44,464
52,416
Taken
64,501
38,098
Mitigated
39,210
13,846
Healing
13,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ampghost
Fenrir
18,036
4,092
280
4,695
23,282
23,810
341
14,476
8,806
0
31,902
W
14,413
4,484
0
1,015
13,842
5,854
977
8,361
5,481
0
58,602
L
Terra
Donny Che
Terra
10,402
1,668
3,115
5,795
26,482
24,101
0
9,248
16,784
30,527
0
L
Morgan Le Fay
MrPPiza
Morgan Le Fay
20,253
1,553
357
3,148
19,241
8,553
0
5,093
13,896
50,734
0
L
Bastet
TGs6000
Bastet
13,809
3,257
0
1,481
18,778
6,556
0
7,747
10,792
0
29,012
W
Anubis
hotpink432
Anubis
21,815
1,412
0
7,856
15,292
8,434
708
8,312
6,980
58,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,065
Gold Earned
32,213
196
Minions Killed
149
9
Camps Cleared
5
876,048
Distance Traveled
819,781
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,466
779
26
2
1
300,777
2
W
Ullr
11,395
712
82
5
6
307,904
4
L
Terra
10,646
665
40
3
1
288,534
4
L
Morgan Le Fay
11,074
692
77
5
1
251,510
0
L
Bastet
10,493
656
32
2
3
279,737
2
W
Anubis
13,204
825
88
6
2
267,367
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role