Player Matchup

Bastet
Bastet
Deadshot_lp12
Bastet
Level 127
God Stats
0W - 2L
1,276 SR
Queue Stats
278W - 292L
1,505 Elo+
Solo
Zeus
Zeus
DxmHero
Zeus
Level 146
God Stats
1W - 1L
1,720 SR
Queue Stats
49W - 61L
1,381 Elo+
Solo
Vamana
Vamana
HartmannAoE
Vamana
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,642 Elo+
Party 2
Gilgamesh
Gilgamesh
PaintFan32
Gilgamesh
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
78W - 88L
1,461 Elo+
Party 2
Cerberus
Cerberus
Seodiloczka
Cerberus
Level 139
God Stats
2W - 4L
1,288 SR
Queue Stats
293W - 322L
1,455 Elo+
Solo
Team Averages
Level 128
1,457 SR
1,489 Elo+

VS

Team Averages
Level 101
1,411 SR
1,524 Elo+
Artio
Artio
ConaAzul
Artio
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 123L
1,584 Elo+
Party 1
Da Ji
Da Ji
S7-Scavenger
Da Ji
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Xetat
Jormungandr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,435 Elo+
Solo
Heimdallr
Heimdallr
joaopmgg06
Heimdallr
Level 105
God Stats
1W - 1L
1,374 SR
Queue Stats
78W - 49L
1,617 Elo+
Party 1
Loki
Loki
myrho000
Loki
Level 123
God Stats
3W - 4L
1,183 SR
Queue Stats
206W - 220L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 8
13,598
755
27,261
23,284
12,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
DxmHero
Zeus
20
10 / 6 / 12
13,090
727
28,303
17,582
9,295
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vamana
20
7 / 6 / 19
14,901
828
26,497
34,897
51,862
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
PaintFan32
Gilgamesh
17
1 / 7 / 17
11,760
653
10,419
29,687
25,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Seodiloczka
Cerberus
20
5 / 3 / 21
13,220
734
14,889
32,288
50,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ConaAzul
Artio
20
3 / 5 / 24
13,877
771
18,482
33,898
57,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 8 / 12
11,204
622
10,963
21,563
12,556
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
Xetat
Jormungandr
19
3 / 10 / 16
12,002
667
16,748
33,075
44,964
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
joaopmgg06
Heimdallr
20
14 / 6 / 14
15,161
842
34,332
24,030
15,127
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Loki
19
7 / 7 / 12
12,866
715
18,658
17,206
9,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
108
35
Kills
30
30
Deaths
36
77
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Artio
ConaAzul
Artio
3
5
24
3
L
12
8
8
2
L
Zeus
DxmHero
Zeus
10
6
12
2.67
L
Vamana
7
6
19
2.75
L
Gilgamesh
PaintFan32
Gilgamesh
1
7
17
1.36
W
3
8
12
1.13
L
Cerberus
Seodiloczka
Cerberus
5
3
21
5.17
W
Jormungandr
Xetat
Jormungandr
3
10
16
1.1
W
Heimdallr
joaopmgg06
Heimdallr
14
6
14
3.5
W
Loki
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,369
Damage
99,183
137,738
Taken
129,772
149,159
Mitigated
139,215
59,481
Healing
36,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ConaAzul
Artio
18,482
2,403
9,460
11,075
33,898
57,549
397
11,248
22,650
31,545
0
L
27,261
7,622
2,673
4,178
23,284
12,685
806
4,250
19,029
0
42,895
L
Zeus
DxmHero
Zeus
28,303
4,538
906
3,359
17,582
9,295
1,621
6,095
11,487
53,224
0
L
Vamana
26,497
15,564
7,921
13,583
34,897
51,862
1,616
6,033
28,864
0
38,332
L
Gilgamesh
PaintFan32
Gilgamesh
10,419
2,034
4,719
5,593
29,687
25,218
925
7,487
22,200
47
18,591
W
10,963
1,100
1,772
3,232
21,563
12,556
632
8,756
12,807
0
16,023
L
Cerberus
Seodiloczka
Cerberus
14,889
1,467
2,202
14,347
32,288
50,099
333
11,365
20,923
34,267
0
W
Jormungandr
Xetat
Jormungandr
16,748
2,148
1,931
1,878
33,075
44,964
177
9,765
23,310
34,526
0
W
Heimdallr
joaopmgg06
Heimdallr
34,332
14,816
808
2,815
24,030
15,127
4,445
6,137
17,893
0
74,523
W
Loki
18,658
2,391
1,557
2,151
17,206
9,019
1,404
7,326
9,880
0
27,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,569
Gold Earned
65,110
190
Minions Killed
177
0
Camps Cleared
0
1,667,324
Distance Traveled
1,480,468
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,877
771
23
1
0
331,596
0
L
Bastet
13,598
755
34
2
0
365,425
2
L
Zeus
13,090
727
71
4
0
267,319
1
L
Vamana
14,901
828
27
2
0
366,113
0
L
Gilgamesh
11,760
653
18
1
0
333,028
0
W
Da Ji
11,204
622
13
1
0
298,126
0
L
Cerberus
13,220
734
40
2
0
335,439
0
W
Jormungandr
12,002
667
30
2
0
272,468
0
W
Heimdallr
15,161
842
92
5
0
290,920
0
W
Loki
12,866
715
19
1
0
287,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role