Player Matchup

Skadi
Skadi
KEEEELO
Skadi
Level 148
God Stats
1W - 2L
1,351 SR
Queue Stats
148W - 128L
1,543 Elo+
Party 2
Izanami
Izanami
Nescaughtfire33
Izanami
Level 101
God Stats
4W - 1L
1,825 SR
Queue Stats
116W - 100L
1,488 Elo+
Party 2
Bastet
Bastet
TheKinetikz
Bastet
Level 141
God Stats
8W - 8L
1,643 SR
Queue Stats
188W - 171L
1,567 Elo+
Party 2
Hou Yi
Hou Yi
alacrity9
Hou Yi
Level 109
God Stats
4W - 6L
1,395 SR
Queue Stats
385W - 340L
1,594 Elo+
Party 2
Achilles
Achilles
scrwghost
Achilles
Level 139
God Stats
3W - 5L
1,406 SR
Queue Stats
446W - 402L
1,560 Elo+
Party 2
Team Averages
Level 128
1,524 SR
1,551 Elo+

VS

Team Averages
Level 116
1,445 SR
1,441 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Jwwx
Kuzenbo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,311 Elo+
Party 1
Kali
Kali
specialphily
Kali
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,311 Elo+
Party 1
Jormungandr
Jormungandr
weestef
Jormungandr
Level 160
God Stats
10W - 2L
1,496 SR
Queue Stats
776W - 808L
1,573 Elo+
Solo
Anubis
Anubis
xITZxGEINx
Anubis
Level 126
God Stats
3W - 11L
1,227 SR
Queue Stats
400W - 445L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KEEEELO
Skadi
18
6 / 7 / 10
11,148
743
19,622
16,064
7,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 6 / 10
10,366
691
12,770
15,598
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
18
6 / 5 / 9
10,763
718
16,210
16,636
6,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
alacrity9
Hou Yi
16
3 / 6 / 9
10,295
686
15,555
17,001
7,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
scrwghost
Achilles
14
2 / 6 / 7
9,191
613
9,221
18,064
17,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
8 / 5 / 13
12,140
809
15,330
26,060
29,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
Jwwx
Kuzenbo
18
6 / 2 / 14
12,058
804
10,627
20,622
41,041
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
11 / 5 / 14
13,231
882
21,167
25,625
16,456
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
weestef
Jormungandr
20
3 / 4 / 24
11,856
790
14,918
21,274
35,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
xITZxGEINx
Anubis
19
2 / 4 / 16
11,005
734
13,440
13,660
8,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
111
20
Kills
30
30
Deaths
20
45
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
8
5
13
2.9
W
Kuzenbo
Jwwx
Kuzenbo
6
2
14
6.5
L
Skadi
KEEEELO
Skadi
6
7
10
1.57
L
3
6
10
1.33
L
Bastet
6
5
9
2.1
L
Hou Yi
alacrity9
Hou Yi
3
6
9
1.25
L
Achilles
scrwghost
Achilles
2
6
7
0.92
W
11
5
14
3.6
W
Jormungandr
weestef
Jormungandr
3
4
24
3.75
W
Anubis
xITZxGEINx
Anubis
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,378
Damage
75,482
83,363
Taken
107,241
45,563
Mitigated
130,699
21,604
Healing
38,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
15,330
589
1,171
6,555
26,060
29,876
2,020
0
25,720
25,460
0
W
Kuzenbo
Jwwx
Kuzenbo
10,627
4,211
1,088
3,940
20,622
41,041
610
0
20,472
16,970
0
L
Skadi
KEEEELO
Skadi
19,622
7,687
0
275
16,064
7,109
396
10,452
5,342
0
36,323
L
12,770
8,005
945
2,770
15,598
6,630
629
10,389
5,065
0
29,761
L
Bastet
16,210
3,815
3,519
3,297
16,636
6,820
75
10,074
6,330
0
23,508
L
Hou Yi
alacrity9
Hou Yi
15,555
8,603
228
4,292
17,001
7,843
542
10,639
6,132
0
32,661
L
Achilles
scrwghost
Achilles
9,221
1,393
1,590
4,688
18,064
17,161
0
11,521
6,179
0
15,860
W
21,167
9,180
2,704
12,134
25,625
16,456
2,035
0
23,835
0
33,659
W
Jormungandr
weestef
Jormungandr
14,918
1,523
1,893
4,915
21,274
35,103
1,156
0
20,950
42,592
0
W
Anubis
xITZxGEINx
Anubis
13,440
234
810
2,979
13,660
8,223
2,708
0
13,583
33,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,763
Gold Earned
60,290
133
Minions Killed
195
0
Camps Cleared
0
1,341,596
Distance Traveled
1,384,954
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,140
809
37
2
0
276,380
0
W
Kuzenbo
12,058
804
19
1
0
291,109
4
L
Skadi
11,148
743
30
2
0
233,188
0
L
Izanami
10,366
691
35
2
0
256,095
0
L
Bastet
10,763
718
13
1
0
315,077
2
L
Hou Yi
10,295
686
39
3
0
262,586
2
L
Achilles
9,191
613
16
1
0
274,650
0
W
Kali
13,231
882
34
2
0
291,249
1
W
Jormungandr
11,856
790
53
4
0
280,144
1
W
Anubis
11,005
734
52
3
0
246,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role