Player Matchup

Baron Samedi
Baron Samedi
OutlawTheDon
Baron Samedi
Level 49
God Stats
3W - 2L
1,773 SR
Queue Stats
218W - 226L
1,510 Elo+
Party 2
Lancelot
Lancelot
Quanewick
Lancelot
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,530 Elo+
Party 2
King Arthur
King Arthur
Staley Who
King Arthur
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Izanami
Izanami
willyburns
Izanami
Level 17
God Stats
3W - 12L
1,132 SR
Queue Stats
274W - 279L
1,120 Elo+
Party 3
Bacchus
Bacchus
wollid
Bacchus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 64L
1,642 Elo+
Party 3
Team Averages
Level 33
1,481 SR
1,460 Elo+

VS

Team Averages
Level 51
1,654 SR
1,517 Elo+
Ares
Ares
A45COLT
Ares
Level 17
God Stats
34W - 32L
1,442 SR
Queue Stats
120W - 129L
1,379 Elo+
Party 1
Achilles
Achilles
FeraTian
Achilles
Level 30
God Stats
1W - 0L
1,689 SR
Queue Stats
2W - 1L
1,609 Elo+
Solo
Arachne
Arachne
Mferno
Arachne
Level 88
God Stats
22W - 7L
1,801 SR
Queue Stats
235W - 205L
1,546 Elo+
Party 1
Charybdis
Charybdis
Normac
Charybdis
Level 42
God Stats
3W - 1L
1,587 SR
Queue Stats
26W - 23L
1,532 Elo+
Solo
Hera
Hera
breezyf
Hera
Level 80
God Stats
14W - 6L
1,751 SR
Queue Stats
166W - 123L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OutlawTheDon
Baron Samedi
14
1 / 6 / 1
8,499
447
6,195
13,331
6,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Quanewick
Lancelot
14
2 / 5 / 2
8,819
464
4,378
15,047
6,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Staley Who
King Arthur
15
0 / 4 / 4
9,153
482
7,850
16,873
13,612
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
willyburns
Izanami
15
0 / 0 / 1
9,416
496
2,287
8,557
3,566
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
wollid
Bacchus
15
5 / 1 / 3
10,276
541
10,444
13,371
16,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
A45COLT
Ares
15
0 / 2 / 8
9,527
501
3,215
15,055
10,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
FeraTian
Achilles
17
7 / 1 / 1
10,910
574
9,737
11,924
10,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Mferno
Arachne
16
4 / 2 / 2
10,022
527
11,749
18,578
8,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Normac
Charybdis
16
0 / 1 / 2
9,985
526
6,106
10,811
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
breezyf
Hera
16
5 / 2 / 5
9,946
523
15,536
8,525
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
16
16
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
A45COLT
Ares
0
2
8
2
W
Achilles
FeraTian
Achilles
7
1
1
7.5
W
Arachne
Mferno
Arachne
4
2
2
2.5
W
Charybdis
Normac
Charybdis
0
1
2
1
L
Baron Samedi
OutlawTheDon
Baron Samedi
1
6
1
0.25
L
Lancelot
Quanewick
Lancelot
2
5
2
0.6
L
King Arthur
Staley Who
King Arthur
0
4
4
0.5
W
Hera
breezyf
Hera
5
2
5
3.75
L
Izanami
willyburns
Izanami
0
0
1
0.5
L
Bacchus
wollid
Bacchus
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,154
Damage
46,343
67,179
Taken
64,893
47,263
Mitigated
37,241
15,410
Healing
21,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
A45COLT
Ares
3,215
295
0
6,992
15,055
10,569
336
3,897
11,104
19,931
0
W
Achilles
FeraTian
Achilles
9,737
2,834
0
3,846
11,924
10,403
336
1,000
10,924
0
75,078
W
Arachne
Mferno
Arachne
11,749
8,360
0
5,574
18,578
8,336
0
4,948
13,516
0
89,850
W
Charybdis
Normac
Charybdis
6,106
4,591
0
4,519
10,811
4,082
1,401
3,813
6,904
0
82,228
L
Baron Samedi
OutlawTheDon
Baron Samedi
6,195
226
478
2,200
13,331
6,795
0
6,477
6,854
68,656
0
L
Lancelot
Quanewick
Lancelot
4,378
602
0
3,492
15,047
6,648
0
4,087
10,825
0
54,749
L
King Arthur
Staley Who
King Arthur
7,850
887
0
3,333
16,873
13,612
0
3,965
12,203
4,421
58,174
W
Hera
breezyf
Hera
15,536
4,854
0
750
8,525
3,851
2,403
3,795
4,494
99,242
0
L
Izanami
willyburns
Izanami
2,287
1,457
0
3,436
8,557
3,566
966
474
8,083
0
85,829
L
Bacchus
wollid
Bacchus
10,444
2,165
0
2,471
13,371
16,642
0
3,748
9,526
38,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,163
Gold Earned
50,390
560
Minions Killed
573
0
Camps Cleared
0
1,806,436
Distance Traveled
1,842,425
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,527
501
28
1
0
373,198
1
W
Achilles
10,910
574
123
6
0
380,226
5
W
Arachne
10,022
527
125
7
0
403,819
3
W
Charybdis
9,985
526
157
8
0
337,582
7
L
Baron Samedi
8,499
447
144
8
0
311,989
0
L
Lancelot
8,819
464
97
5
0
404,175
0
L
King Arthur
9,153
482
110
6
0
331,838
1
W
Hera
9,946
523
140
7
0
347,600
2
L
Izanami
9,416
496
160
8
0
361,429
7
L
Bacchus
10,276
541
49
3
0
397,005
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role