Player Matchup

Ne Zha
Ne Zha
CALLSHMITTY
Ne Zha
Level 121
God Stats
1W - 6L
1,178 SR
Queue Stats
155W - 318L
1,274 Elo+
Party 1
Chang'e
Chang'e
ElectricHugs
Chang'e
Level 63
God Stats
29W - 59L
1,367 SR
Queue Stats
188W - 363L
1,283 Elo+
Party 1
Xbalanque
Xbalanque
MMII GHOST
Xbalanque
Level 109
God Stats
10W - 4L
1,835 SR
Queue Stats
166W - 308L
1,241 Elo+
Party 1
Team Averages
Level 98
1,460 SR
1,266 Elo+

VS

Team Averages
Level 57
1,451 SR
1,347 Elo+
Achilles
Achilles
FH Apocalypse
Achilles
Level 64
God Stats
5W - 10L
1,361 SR
Queue Stats
78W - 115L
1,280 Elo+
Party 2
Fenrir
Fenrir
FH Knowledge
Fenrir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 254L
1,291 Elo+
Party 2
Anubis
Anubis
RABBIDveteran
Anubis
Level 47
God Stats
2W - 4L
1,492 SR
Queue Stats
8W - 11L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 9 / 8
10,861
603
14,503
18,981
6,035
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ElectricHugs
Chang'e
13
0 / 14 / 8
10,434
580
17,426
28,671
7,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
MMII GHOST
Xbalanque
14
9 / 10 / 1
12,560
698
19,196
19,559
7,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FH Apocalypse
Achilles
17
14 / 4 / 11
14,008
778
17,929
19,089
12,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
17
10 / 2 / 16
14,079
782
18,615
22,146
32,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 4 / 20
13,304
739
22,534
19,513
11,718
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
10
Kills
32
33
Deaths
10
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
9
8
0.56
L
Chang'e
ElectricHugs
Chang'e
0
14
8
0.29
W
Achilles
FH Apocalypse
Achilles
14
4
11
4.88
W
Fenrir
10
2
16
9
L
Xbalanque
MMII GHOST
Xbalanque
9
10
1
0.95
W
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,125
Damage
59,078
67,211
Taken
60,748
20,365
Mitigated
57,121
13,013
Healing
19,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
14,503
6,408
0
1,798
18,981
6,035
33
6,929
12,052
0
29,485
L
Chang'e
ElectricHugs
Chang'e
17,426
1,135
2,771
6,893
28,671
7,185
0
12,894
15,777
36,687
0
W
Achilles
FH Apocalypse
Achilles
17,929
4,412
0
2,875
19,089
12,862
330
5,983
13,106
0
37,607
W
Fenrir
18,615
5,213
0
6,373
22,146
32,541
478
6,825
15,321
919
38,217
L
Xbalanque
MMII GHOST
Xbalanque
19,196
9,330
96
1,455
19,559
7,145
296
3,452
16,107
0
34,494
W
22,534
842
460
10,154
19,513
11,718
1,622
5,502
14,011
56,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,855
Gold Earned
41,391
100
Minions Killed
123
5
Camps Cleared
9
745,419
Distance Traveled
961,356
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,861
603
30
2
1
283,383
0
L
Chang'e
10,434
580
39
2
2
247,279
2
W
Achilles
14,008
778
23
1
3
345,855
0
W
Fenrir
14,079
782
34
2
3
330,121
1
L
Xbalanque
12,560
698
31
2
2
214,757
1
W
Anubis
13,304
739
66
4
3
285,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role