Player Matchup

Artemis
Artemis
Parasyyt
Artemis
Level 13
God Stats
0W - 3L
1,376 SR
Queue Stats
15W - 20L
1,359 Elo+
Party 1
Gilgamesh
Gilgamesh
THYKINGFROST15
Gilgamesh
Level 28
God Stats
1W - 4L
1,625 SR
Queue Stats
1W - 8L
1,193 Elo+
Party 1
Kuzenbo
Kuzenbo
clownboyleezy
Kuzenbo
Level 68
God Stats
1W - 2L
1,456 SR
Queue Stats
17W - 22L
1,371 Elo+
Party 1
Team Averages
Level 36
1,486 SR
1,308 Elo+

VS

Team Averages
Level 69
1,410 SR
1,503 Elo+
Arachne
Arachne
DUMBxTHICC
Arachne
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
247W - 359L
1,455 Elo+
Party 2
Gilgamesh
Gilgamesh
GliTcH___72
Gilgamesh
Level 56
God Stats
2W - 1L
1,159 SR
Queue Stats
97W - 122L
1,405 Elo+
Party 2
Raijin
Raijin
NAsikill
Raijin
Level 69
God Stats
8W - 4L
1,572 SR
Queue Stats
195W - 117L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Parasyyt
Artemis
12
3 / 8 / 1
8,258
751
6,505
13,470
5,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
THYKINGFROST15
Gilgamesh
11
0 / 7 / 6
7,179
653
4,865
14,199
8,935
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
11
2 / 5 / 3
7,630
694
3,740
16,181
18,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DUMBxTHICC
Arachne
13
8 / 3 / 9
9,346
850
13,310
13,112
7,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
GliTcH___72
Gilgamesh
13
6 / 3 / 9
9,713
883
9,664
14,952
9,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Raijin
NAsikill
Raijin
15
6 / 0 / 11
9,806
891
15,682
3,756
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
20
20
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
DUMBxTHICC
Arachne
8
3
9
4.17
W
Gilgamesh
GliTcH___72
Gilgamesh
6
3
9
3.5
W
Raijin
NAsikill
Raijin
6
0
11
11.5
L
Artemis
Parasyyt
Artemis
3
8
1
0.44
L
Gilgamesh
THYKINGFROST15
Gilgamesh
0
7
6
0.43
L
Kuzenbo
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,110
Damage
38,656
43,850
Taken
31,820
33,054
Mitigated
18,738
1,536
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DUMBxTHICC
Arachne
13,310
8,391
0
2,899
13,112
7,408
632
2,206
10,906
0
28,046
W
Gilgamesh
GliTcH___72
Gilgamesh
9,664
2,832
575
1,461
14,952
9,837
308
1,870
13,082
0
24,855
W
Raijin
NAsikill
Raijin
15,682
846
0
914
3,756
1,493
248
313
3,443
48,001
0
L
Artemis
Parasyyt
Artemis
6,505
2,976
0
1,352
13,470
5,129
0
4,800
8,670
0
20,168
L
Gilgamesh
THYKINGFROST15
Gilgamesh
4,865
1,325
0
126
14,199
8,935
0
3,849
10,350
0
13,247
L
Kuzenbo
3,740
1,168
0
58
16,181
18,990
0
7,033
9,148
9,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,067
Gold Earned
28,865
67
Minions Killed
132
1
Camps Cleared
9
574,500
Distance Traveled
651,277
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,346
850
24
2
3
220,188
0
W
Gilgamesh
9,713
883
24
2
3
218,157
0
W
Raijin
9,806
891
84
8
3
212,932
2
L
Artemis
8,258
751
39
4
0
165,227
2
L
Gilgamesh
7,179
653
20
2
0
194,681
1
L
Kuzenbo
7,630
694
8
1
1
214,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role