Player Matchup

Geb
Geb
Baco129
Geb
Level 88
God Stats
4W - 0L
1,834 SR
Queue Stats
11W - 15L
1,197 Elo+
Solo
Agni
Agni
BearThesesNuts
Agni
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 121L
1,443 Elo+
Party 1
Hachiman
Hachiman
GhostPantScreams
Hachiman
Level 27
God Stats
13W - 9L
1,670 SR
Queue Stats
63W - 65L
1,497 Elo+
Party 3
Hercules
Hercules
LinusSegsTips
Hercules
Level 143
God Stats
7W - 5L
1,375 SR
Queue Stats
58W - 62L
1,496 Elo+
Party 3
Baron Samedi
Baron Samedi
kevon1107
Baron Samedi
Level 84
God Stats
29W - 24L
1,500 SR
Queue Stats
94W - 110L
1,420 Elo+
Party 1
Team Averages
Level 94
1,576 SR
1,411 Elo+

VS

Team Averages
Level 56
1,570 SR
1,364 Elo+
King Arthur
King Arthur
MikeSchneider18
King Arthur
Level 27
God Stats
2W - 1L
1,438 SR
Queue Stats
3W - 7L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
Strung Daddy
Nu Wa
Level 25
God Stats
8W - 7L
1,661 SR
Queue Stats
10W - 15L
1,378 Elo+
Party 2
Hercules
Hercules
Sweaty Shrooms
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,157 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Xbox Sounds
Ah Muzen Cab
Level 48
God Stats
0W - 1L
1,677 SR
Queue Stats
6W - 11L
1,335 Elo+
Party 2
Artemis
Artemis
elbooth45
Artemis
Level 156
God Stats
6W - 6L
1,573 SR
Queue Stats
310W - 313L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
19
4 / 0 / 14
13,104
771
9,878
20,753
22,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 3 / 17
13,639
802
30,074
18,978
8,894
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
7 / 2 / 13
13,339
785
13,288
21,212
10,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
LinusSegsTips
Hercules
20
9 / 1 / 12
13,229
778
17,887
27,665
25,598
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
kevon1107
Baron Samedi
19
2 / 1 / 14
12,122
713
13,393
11,743
5,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MikeSchneider18
King Arthur
17
0 / 5 / 2
10,656
627
13,029
28,180
28,492
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 9 / 1
11,531
678
26,290
17,384
8,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
18
2 / 5 / 4
11,546
679
15,238
21,956
31,251
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Xbox Sounds
Ah Muzen Cab
17
1 / 7 / 4
10,809
636
9,670
23,214
11,607
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
elbooth45
Artemis
17
2 / 2 / 2
10,825
637
9,030
11,145
5,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
20
28
Kills
7
7
Deaths
28
70
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
4
0
14
11
W
6
3
17
4.83
W
7
2
13
6.75
W
Hercules
LinusSegsTips
Hercules
9
1
12
15
L
King Arthur
MikeSchneider18
King Arthur
0
5
2
0.2
L
2
9
1
0.28
L
Hercules
2
5
4
0.8
L
Ah Muzen Cab
Xbox Sounds
Ah Muzen Cab
1
7
4
0.43
L
Artemis
elbooth45
Artemis
2
2
2
1.5
W
Baron Samedi
kevon1107
Baron Samedi
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,520
Damage
73,257
100,351
Taken
101,879
73,562
Mitigated
85,189
43,673
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
9,878
623
0
5,732
20,753
22,881
863
2,809
17,636
35,692
0
W
30,074
2,036
336
5,504
18,978
8,894
2,191
4,120
14,454
81,558
0
W
13,288
7,931
459
9,877
21,212
10,563
4,350
6,248
14,881
0
58,765
W
Hercules
LinusSegsTips
Hercules
17,887
5,328
0
12,235
27,665
25,598
1,494
8,729
18,858
0
42,729
L
King Arthur
MikeSchneider18
King Arthur
13,029
1,383
0
3,352
28,180
28,492
100
13,084
14,722
0
38,404
L
26,290
7,915
0
0
17,384
8,512
28
9,341
7,955
55,826
0
L
Hercules
15,238
2,482
0
4,690
21,956
31,251
50
11,716
9,964
0
29,968
L
Ah Muzen Cab
Xbox Sounds
Ah Muzen Cab
9,670
2,278
0
1,038
23,214
11,607
264
11,136
11,815
0
33,261
L
Artemis
elbooth45
Artemis
9,030
4,411
0
2,592
11,145
5,327
320
7,214
3,706
0
37,139
W
Baron Samedi
kevon1107
Baron Samedi
13,393
773
3,019
6,511
11,743
5,626
1,930
4,384
7,288
49,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,433
Gold Earned
55,367
328
Minions Killed
239
0
Camps Cleared
0
1,799,155
Distance Traveled
1,485,305
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,104
771
30
2
0
384,069
3
W
Agni
13,639
802
121
7
0
362,531
2
W
Hachiman
13,339
785
67
4
0
323,272
3
W
Hercules
13,229
778
55
3
0
398,974
1
L
King Arthur
10,656
627
55
3
0
339,245
4
L
Nu Wa
11,531
678
56
3
0
279,177
0
L
Hercules
11,546
679
36
2
0
326,385
1
L
Ah Muzen Cab
10,809
636
38
2
0
303,068
1
L
Artemis
10,825
637
54
3
0
237,430
1
W
Baron Samedi
12,122
713
55
3
0
330,309
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role