Player Matchup

Hun Batz
Hun Batz
Houdini7506
Hun Batz
Level 103
God Stats
8W - 4L
1,638 SR
Queue Stats
105W - 88L
1,487 Elo+
Party 3
Sylvanus
Sylvanus
Mathias_The_BOAT
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,463 Elo+
Party 3
Amaterasu
Amaterasu
Merlin_El_Dragon
Amaterasu
Level 156
God Stats
9W - 9L
1,435 SR
Queue Stats
335W - 324L
1,538 Elo+
Party 2
Baba Yaga
Baba Yaga
frede-_-16
Baba Yaga
Level 127
God Stats
5W - 3L
1,637 SR
Queue Stats
276W - 276L
1,484 Elo+
Party 2
Freya
Freya
omniduderslaps
Freya
Level 37
God Stats
3W - 2L
1,544 SR
Queue Stats
72W - 42L
1,631 Elo+
Solo
Team Averages
Level 102
1,551 SR
1,520 Elo+

VS

Team Averages
Level 96
1,582 SR
1,538 Elo+
Mercury
Mercury
Ashton Bihhh
Mercury
Level 145
God Stats
25W - 9L
1,702 SR
Queue Stats
129W - 113L
1,611 Elo+
Party 1
Kukulkan
Kukulkan
Deadshot x559
Kukulkan
Level 104
God Stats
8W - 7L
1,504 SR
Queue Stats
310W - 290L
1,630 Elo+
Party 1
Neith
Neith
Fredy Bihhh
Neith
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 8L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
Miena22
Baron Samedi
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,309 Elo+
Solo
Bellona
Bellona
SocramBoo
Bellona
Level 148
God Stats
6W - 2L
1,703 SR
Queue Stats
226W - 227L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Houdini7506
Hun Batz
14
2 / 3 / 1
8,492
500
6,819
14,136
6,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 4
6,601
388
5,964
11,945
12,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
13
1 / 4 / 2
7,810
459
6,661
16,697
10,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
frede-_-16
Baba Yaga
14
1 / 2 / 2
8,144
479
10,024
8,142
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 4 / 0
8,963
527
11,514
16,736
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ashton Bihhh
Mercury
17
7 / 0 / 5
10,456
615
11,321
19,692
8,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Deadshot x559
Kukulkan
15
2 / 2 / 4
9,498
559
7,399
8,423
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 2 / 2
8,856
521
5,991
9,216
4,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Baron Samedi
Miena22
Baron Samedi
12
1 / 2 / 10
8,451
497
5,302
11,013
9,758
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
SocramBoo
Bellona
14
3 / 1 / 8
9,452
556
14,667
16,393
14,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
17
17
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ashton Bihhh
Mercury
7
0
5
9.5
W
Kukulkan
Deadshot x559
Kukulkan
2
2
4
2
W
4
2
2
2.5
L
Hun Batz
Houdini7506
Hun Batz
2
3
1
0.83
L
0
4
4
0.5
L
Amaterasu
1
4
2
0.5
W
Baron Samedi
Miena22
Baron Samedi
1
2
10
3
W
Bellona
SocramBoo
Bellona
3
1
8
7
L
Baba Yaga
frede-_-16
Baba Yaga
1
2
2
1
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,982
Damage
44,680
67,656
Taken
64,737
40,899
Mitigated
41,014
23,838
Healing
20,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ashton Bihhh
Mercury
11,321
6,155
0
4,035
19,692
8,472
900
6,019
13,673
0
104,254
W
Kukulkan
Deadshot x559
Kukulkan
7,399
833
0
2,028
8,423
3,900
1,164
4,033
4,390
82,024
0
W
5,991
2,161
0
3,167
9,216
4,025
424
6,219
2,997
0
49,259
L
Hun Batz
Houdini7506
Hun Batz
6,819
1,834
0
5,840
14,136
6,059
0
1,879
12,257
0
66,269
L
5,964
2,259
1,596
3,103
11,945
12,483
35
3,663
8,282
22,955
8,100
L
Amaterasu
6,661
3,773
0
4,619
16,697
10,923
351
1,968
14,729
0
45,256
W
Baron Samedi
Miena22
Baron Samedi
5,302
823
893
4,329
11,013
9,758
0
7,286
3,727
20,422
0
W
Bellona
SocramBoo
Bellona
14,667
5,374
0
6,368
16,393
14,859
668
3,774
12,619
0
65,157
L
Baba Yaga
frede-_-16
Baba Yaga
10,024
439
0
1,963
8,142
4,101
260
3,118
5,024
69,692
0
L
11,514
3,151
0
6,717
16,736
7,333
748
2,073
14,663
82,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,010
Gold Earned
46,713
479
Minions Killed
468
0
Camps Cleared
0
1,479,163
Distance Traveled
1,682,089
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,456
615
135
8
0
435,307
2
W
Kukulkan
9,498
559
148
9
0
321,378
0
W
Neith
8,856
521
74
4
0
295,256
4
L
Hun Batz
8,492
500
110
6
0
357,857
0
L
Sylvanus
6,601
388
53
3
0
208,941
3
L
Amaterasu
7,810
459
85
5
0
296,530
5
W
Baron Samedi
8,451
497
26
2
0
316,788
4
W
Bellona
9,452
556
85
5
0
313,360
1
L
Baba Yaga
8,144
479
105
6
0
314,388
6
L
Freya
8,963
527
126
7
0
301,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role