Player Matchup

Morgan Le Fay
Morgan Le Fay
AkioTheSusgod
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 70L
1,238 Elo+
Solo
Cthulhu
Cthulhu
ErrantTiara25
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,363 Elo+
Solo
Persephone
Persephone
SAVAGE453
Persephone
Level 108
God Stats
10W - 6L
1,596 SR
Queue Stats
458W - 494L
1,454 Elo+
Party 1
Anubis
Anubis
TRILLV
Anubis
Level 126
God Stats
16W - 27L
1,334 SR
Queue Stats
577W - 658L
1,375 Elo+
Party 1
Rama
Rama
XxxSATCHxxX
Rama
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,419 Elo+
Solo
Team Averages
Level 70
1,486 SR
1,370 Elo+

VS

Team Averages
Level 93
1,522 SR
1,354 Elo+
Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LotusOfTheLeaf
Jing Wei
Level 87
God Stats
2W - 1L
1,717 SR
Queue Stats
164W - 163L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
MAKALE 7I
Tsukuyomi
Level 156
God Stats
3W - 2L
1,714 SR
Queue Stats
307W - 330L
1,439 Elo+
Solo
King Arthur
King Arthur
OdonHamm
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,013 Elo+
Solo
Hades
Hades
TheosPenguin
Hades
Level 68
God Stats
2W - 5L
1,181 SR
Queue Stats
222W - 201L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AkioTheSusgod
Morgan Le Fay
20
7 / 10 / 6
14,183
675
26,482
26,451
13,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
20
1 / 3 / 13
12,068
575
15,465
17,856
20,794
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
SAVAGE453
Persephone
20
5 / 5 / 7
13,515
644
29,567
18,308
9,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
TRILLV
Anubis
20
6 / 4 / 7
14,972
713
24,186
14,736
9,727
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 4 / 3
9,667
460
8,166
8,007
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
7 / 1 / 16
14,913
710
15,036
18,640
9,036
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
20
2 / 3 / 12
12,748
607
7,845
20,522
7,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
MAKALE 7I
Tsukuyomi
19
8 / 7 / 12
13,448
640
19,562
27,483
11,931
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
OdonHamm
King Arthur
20
2 / 4 / 17
12,844
612
7,766
29,986
28,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 4 / 12
13,970
665
25,344
24,811
17,757
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
95
19
Kills
26
26
Deaths
19
36
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
1
16
15
L
Morgan Le Fay
AkioTheSusgod
Morgan Le Fay
7
10
6
1
L
Cthulhu
1
3
13
2.5
W
Jing Wei
2
3
12
2.67
W
Tsukuyomi
MAKALE 7I
Tsukuyomi
8
7
12
2
W
King Arthur
OdonHamm
King Arthur
2
4
17
2.63
L
Persephone
SAVAGE453
Persephone
5
5
7
1.7
L
Anubis
TRILLV
Anubis
6
4
7
2.38
W
7
4
12
3.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,866
Damage
75,553
85,358
Taken
121,442
57,790
Mitigated
74,827
20,707
Healing
46,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
15,036
759
4,048
3,589
18,640
9,036
1,500
15,235
3,405
48,323
0
L
Morgan Le Fay
AkioTheSusgod
Morgan Le Fay
26,482
4,550
1,607
6,381
26,451
13,902
325
11,228
15,223
43,944
0
L
Cthulhu
15,465
457
456
1,260
17,856
20,794
264
5,846
12,010
24,591
0
W
Jing Wei
7,845
4,312
4,841
6,770
20,522
7,905
1,274
18,130
2,392
0
27,712
W
Tsukuyomi
MAKALE 7I
Tsukuyomi
19,562
3,965
1,849
6,601
27,483
11,931
0
18,690
8,793
0
37,180
W
King Arthur
OdonHamm
King Arthur
7,766
777
4,000
3,332
29,986
28,198
214
24,098
5,888
0
22,036
L
Persephone
SAVAGE453
Persephone
29,567
3,246
2,115
3,945
18,308
9,368
966
7,604
10,699
50,248
0
L
Anubis
TRILLV
Anubis
24,186
332
1,256
2,398
14,736
9,727
0
9,941
4,795
71,952
0
W
25,344
1,310
3,536
8,160
24,811
17,757
512
19,547
5,264
42,448
0
L
8,166
3,573
0
1,289
8,007
3,999
0
5,758
2,249
0
13,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,405
Gold Earned
67,923
213
Minions Killed
209
0
Camps Cleared
0
1,518,545
Distance Traveled
1,940,592
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,913
710
71
3
0
406,712
1
L
Morgan Le Fay
14,183
675
37
2
0
282,164
1
L
Cthulhu
12,068
575
15
1
0
394,202
0
W
Jing Wei
12,748
607
43
2
0
390,197
1
W
Tsukuyomi
13,448
640
32
2
0
324,873
3
W
King Arthur
12,844
612
25
1
0
441,479
0
L
Persephone
13,515
644
44
2
0
354,010
0
L
Anubis
14,972
713
103
5
0
350,116
0
W
Hades
13,970
665
38
2
0
377,331
0
L
Rama
9,667
460
14
1
0
138,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role