Player Matchup

He Bo
He Bo
EldritchMelon
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 69L
1,424 Elo+
Party 1
Sobek
Sobek
Nickfruy
Sobek
Level 48
God Stats
7W - 5L
1,772 SR
Queue Stats
57W - 45L
1,472 Elo+
Party 1
Charybdis
Charybdis
wolffsquare
Charybdis
Level 37
God Stats
0W - 2L
1,283 SR
Queue Stats
44W - 25L
1,538 Elo+
Party 1
Team Averages
Level 49
1,518 SR
1,478 Elo+

VS

Team Averages
Level 109
1,512 SR
1,570 Elo+
Arachne
Arachne
CALI1BlOoD
Arachne
Level 158
God Stats
48W - 37L
1,535 SR
Queue Stats
148W - 189L
1,386 Elo+
Solo
Scylla
Scylla
Trigsmc
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,724 Elo+
Party 2
Hercules
Hercules
darkweiner69
Hercules
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 4
9,792
653
9,090
12,497
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Nickfruy
Sobek
13
2 / 3 / 6
10,297
686
12,016
19,455
15,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
wolffsquare
Charybdis
15
4 / 6 / 2
10,174
678
8,224
13,968
5,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CALI1BlOoD
Arachne
14
2 / 2 / 11
10,096
673
4,850
10,270
4,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Trigsmc
Scylla
16
8 / 5 / 10
11,617
774
11,056
10,835
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
darkweiner69
Hercules
16
8 / 2 / 9
12,512
834
25,300
26,846
20,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
18
18
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
CALI1BlOoD
Arachne
2
2
11
3.75
L
2
9
4
0.44
L
Sobek
Nickfruy
Sobek
2
3
6
1.67
W
Scylla
Trigsmc
Scylla
8
5
10
2.6
W
Hercules
darkweiner69
Hercules
8
2
9
6.25
L
Charybdis
wolffsquare
Charybdis
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,330
Damage
41,206
45,920
Taken
47,951
25,851
Mitigated
29,180
6,681
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CALI1BlOoD
Arachne
4,850
3,999
191
1,524
10,270
4,891
216
5,383
4,785
0
38,957
L
9,090
509
0
944
12,497
4,591
351
3,838
8,659
25,843
0
L
Sobek
Nickfruy
Sobek
12,016
1,740
0
4,987
19,455
15,657
0
4,240
15,215
24,794
0
W
Scylla
Trigsmc
Scylla
11,056
1,921
0
1,666
10,835
3,728
760
5,339
5,210
37,619
0
W
Hercules
darkweiner69
Hercules
25,300
6,620
820
10,880
26,846
20,561
378
11,046
15,436
0
43,094
L
Charybdis
wolffsquare
Charybdis
8,224
4,511
0
750
13,968
5,603
690
2,978
10,990
0
33,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
34,225
132
Minions Killed
142
3
Camps Cleared
8
738,700
Distance Traveled
811,270
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,096
673
52
3
5
269,275
2
L
He Bo
9,792
653
39
3
0
232,644
3
L
Sobek
10,297
686
18
1
1
266,656
7
W
Scylla
11,617
774
65
4
3
241,055
4
W
Hercules
12,512
834
25
2
0
300,940
0
L
Charybdis
10,174
678
75
5
2
239,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role