Player Matchup

Rama
Rama
 
Rama
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
EssTeeGee
Nemesis
Level 118
God Stats
4W - 5L
1,625 SR
Queue Stats
554W - 585L
1,380 Elo+
Solo
Kukulkan
Kukulkan
Skizmondo007
Kukulkan
Level 126
God Stats
13W - 11L
1,372 SR
Queue Stats
129W - 120L
1,418 Elo+
Solo
Athena
Athena
XTegX
Athena
Level 146
God Stats
2W - 3L
1,484 SR
Queue Stats
5W - 4L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
astuto240lince
Cu Chulainn
Level 113
God Stats
217W - 182L
1,566 SR
Queue Stats
736W - 673L
1,543 Elo+
Solo
Team Averages
Level 120
1,509 SR
1,455 Elo+

VS

Team Averages
Level 93
1,528 SR
1,419 Elo+
Neith
Neith
Fiddle45
Neith
Level 158
God Stats
5W - 7L
1,492 SR
Queue Stats
264W - 271L
1,372 Elo+
Party 1
Lancelot
Lancelot
HeartlessNebula
Lancelot
Level 85
God Stats
2W - 1L
1,488 SR
Queue Stats
323W - 324L
1,363 Elo+
Party 1
Chaac
Chaac
Mothcheeks
Chaac
Level 59
God Stats
4W - 4L
1,611 SR
Queue Stats
120W - 141L
1,408 Elo+
Party 1
Bacchus
Bacchus
Orb73
Bacchus
Level 93
God Stats
3W - 3L
1,556 SR
Queue Stats
84W - 102L
1,463 Elo+
Party 2
Skadi
Skadi
tmx1000
Skadi
Level 68
God Stats
29W - 22L
1,491 SR
Queue Stats
60W - 61L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
1
0 / 0 / 0
984
197
0
0
0
Nemesis
EssTeeGee
Nemesis
5
0 / 0 / 0
2,816
563
880
3,258
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Skizmondo007
Kukulkan
6
0 / 0 / 0
3,605
721
764
2,070
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
XTegX
Athena
5
0 / 0 / 0
3,176
635
522
2,233
1,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
astuto240lince
Cu Chulainn
6
1 / 1 / 0
3,826
765
2,006
4,449
1,598
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fiddle45
Neith
6
0 / 0 / 0
3,742
748
949
1,584
583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
5
0 / 0 / 0
3,199
640
615
2,829
863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
6
1 / 1 / 0
3,650
730
2,150
3,690
1,441
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Orb73
Bacchus
5
0 / 0 / 0
3,553
711
1,327
3,586
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
tmx1000
Skadi
5
0 / 0 / 0
3,160
632
2,033
1,633
444
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
L
Nemesis
EssTeeGee
Nemesis
0
0
0
0
W
Neith
Fiddle45
Neith
0
0
0
0
W
Lancelot
0
0
0
0
W
Chaac
1
1
0
1
W
Bacchus
Orb73
Bacchus
0
0
0
0
L
Kukulkan
Skizmondo007
Kukulkan
0
0
0
0
L
Athena
XTegX
Athena
0
0
0
0
L
Cu Chulainn
astuto240lince
Cu Chulainn
1
1
0
1
W
Skadi
tmx1000
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,172
Damage
7,074
12,010
Taken
13,322
4,141
Mitigated
5,265
4,282
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
EssTeeGee
Nemesis
880
176
0
968
3,258
804
0
862
2,396
0
7,527
W
Neith
Fiddle45
Neith
949
224
0
1,234
1,584
583
0
764
820
0
19,775
W
Lancelot
615
208
0
1,658
2,829
863
0
0
2,829
0
12,320
W
Chaac
2,150
703
0
1,028
3,690
1,441
0
0
3,690
0
14,105
W
Bacchus
Orb73
Bacchus
1,327
89
0
1,422
3,586
1,934
0
295
3,291
6,579
0
L
Kukulkan
Skizmondo007
Kukulkan
764
0
0
1,167
2,070
585
0
0
2,070
18,050
0
L
Athena
XTegX
Athena
522
115
207
745
2,233
1,154
0
465
1,768
6,315
0
L
Cu Chulainn
astuto240lince
Cu Chulainn
2,006
580
0
1,195
4,449
1,598
0
0
4,449
0
17,491
W
Skadi
tmx1000
Skadi
2,033
293
73
178
1,633
444
0
227
1,406
0
17,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,407
Gold Earned
17,304
95
Minions Killed
134
0
Camps Cleared
0
418,533
Distance Traveled
477,582
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
984
197
0
0
0
0
0
L
Nemesis
2,816
563
14
3
0
113,329
0
W
Neith
3,742
748
41
8
0
87,549
0
W
Lancelot
3,199
640
33
7
0
105,413
0
W
Chaac
3,650
730
30
6
0
70,839
0
W
Bacchus
3,553
711
2
0
0
113,828
2
L
Kukulkan
3,605
721
42
8
0
94,590
1
L
Athena
3,176
635
7
1
0
103,178
1
L
Cu Chulainn
3,826
765
32
6
0
107,436
2
W
Skadi
3,160
632
28
6
0
99,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role