Player Matchup

Zhong Kui
Zhong Kui
Kenpachi-Z-577
Zhong Kui
Level 149
God Stats
7W - 3L
1,832 SR
Queue Stats
115W - 113L
1,480 Elo+
Party 2
Geb
Geb
Shady_Horizon
Geb
Level 156
God Stats
20W - 35L
1,374 SR
Queue Stats
86W - 125L
1,368 Elo+
Party 2
Lancelot
Lancelot
The Martydome
Lancelot
Level 69
God Stats
3W - 1L
1,609 SR
Queue Stats
265W - 281L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
illgankright
Danzaburou
Level 68
God Stats
8W - 10L
1,500 SR
Queue Stats
301W - 334L
1,407 Elo+
Party 1
Shiva
Shiva
slipknotislife
Shiva
Level 66
God Stats
3W - 4L
1,392 SR
Queue Stats
150W - 162L
1,437 Elo+
Party 2
Team Averages
Level 102
1,541 SR
1,425 Elo+

VS

Team Averages
Level 102
1,477 SR
1,442 Elo+
The Morrigan
The Morrigan
BlackWeather561
The Morrigan
Level 107
God Stats
1W - 2L
1,564 SR
Queue Stats
184W - 180L
1,442 Elo+
Solo
Ares
Ares
ELMOtuferZ
Ares
Level 84
God Stats
1W - 1L
1,715 SR
Queue Stats
190W - 207L
1,456 Elo+
Solo
Arachne
Arachne
TuNeSqUaD6256
Arachne
Level 67
God Stats
83W - 74L
1,558 SR
Queue Stats
207W - 202L
1,425 Elo+
Solo
Charybdis
Charybdis
Unversed22
Charybdis
Level 121
God Stats
0W - 1L
1,292 SR
Queue Stats
12W - 9L
1,485 Elo+
Solo
Poseidon
Poseidon
XxBrazhoffxX
Poseidon
Level 129
God Stats
1W - 3L
1,257 SR
Queue Stats
219W - 239L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kenpachi-Z-577
Zhong Kui
18
4 / 3 / 3
11,770
512
14,286
21,350
17,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 4 / 6
9,795
426
6,993
24,392
28,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
The Martydome
Lancelot
17
5 / 3 / 6
11,348
493
11,838
17,513
8,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
illgankright
Danzaburou
18
4 / 5 / 3
12,073
525
13,374
18,196
8,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 4 / 4
11,839
515
15,151
22,172
11,414
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlackWeather561
The Morrigan
16
5 / 5 / 8
11,300
491
14,835
15,557
7,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 6 / 6
11,153
485
12,319
27,654
35,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
12
2 / 4 / 3
9,141
397
9,884
16,208
8,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
Unversed22
Charybdis
20
3 / 1 / 4
12,295
535
14,743
16,013
8,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
XxBrazhoffxX
Poseidon
20
5 / 2 / 5
12,250
533
20,596
16,103
7,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
18
Kills
19
19
Deaths
18
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BlackWeather561
The Morrigan
5
5
8
1.8
L
4
6
6
1.17
W
Zhong Kui
Kenpachi-Z-577
Zhong Kui
4
3
3
1.83
W
0
4
6
0.75
W
Lancelot
The Martydome
Lancelot
5
3
6
2.67
L
Arachne
2
4
3
0.88
L
Charybdis
Unversed22
Charybdis
3
1
4
5
L
Poseidon
XxBrazhoffxX
Poseidon
5
2
5
3.75
W
Danzaburou
illgankright
Danzaburou
4
5
3
1.1
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,642
Damage
72,377
103,623
Taken
91,535
73,967
Mitigated
68,627
33,796
Healing
20,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BlackWeather561
The Morrigan
14,835
2,767
0
2,569
15,557
7,855
546
3,017
12,382
63,723
6,656
L
12,319
1,063
0
3,191
27,654
35,661
376
6,496
21,004
26,182
0
W
Zhong Kui
Kenpachi-Z-577
Zhong Kui
14,286
891
733
10,238
21,350
17,505
3,406
9,520
11,762
87,650
0
W
6,993
598
743
2,757
24,392
28,066
217
10,023
14,239
33,439
0
W
Lancelot
The Martydome
Lancelot
11,838
2,566
0
6,428
17,513
8,623
0
8,800
8,523
0
77,706
L
Arachne
9,884
7,541
480
3,050
16,208
8,855
235
4,161
11,769
0
43,020
L
Charybdis
Unversed22
Charybdis
14,743
8,616
0
4,511
16,013
8,495
2,763
2,199
13,800
0
132,553
L
Poseidon
XxBrazhoffxX
Poseidon
20,596
2,973
0
7,191
16,103
7,761
925
5,599
10,162
132,181
0
W
Danzaburou
illgankright
Danzaburou
13,374
7,208
0
6,281
18,196
8,359
1,458
5,849
12,321
0
101,362
W
15,151
2,782
0
6,616
22,172
11,414
3,346
8,169
13,711
0
96,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,825
Gold Earned
56,139
620
Minions Killed
550
0
Camps Cleared
0
2,194,935
Distance Traveled
2,056,579
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,300
491
103
4
0
310,381
3
L
Ares
11,153
485
15
1
0
441,936
4
W
Zhong Kui
11,770
512
162
7
0
401,775
3
W
Geb
9,795
426
28
1
0
442,743
6
W
Lancelot
11,348
493
137
6
0
527,113
2
L
Arachne
9,141
397
59
3
0
409,182
0
L
Charybdis
12,295
535
194
8
0
418,715
7
L
Poseidon
12,250
533
179
8
0
476,365
5
W
Danzaburou
12,073
525
154
7
0
385,657
2
W
Shiva
11,839
515
139
6
0
437,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role