Player Matchup

Odin
Odin
ASocalSav
Odin
Level 114
God Stats
1W - 0L
1,874 SR
Queue Stats
4W - 3L
1,429 Elo+
Party 2
Vulcan
Vulcan
LordJrip
Vulcan
Level 125
God Stats
2W - 0L
1,834 SR
Queue Stats
25W - 21L
1,550 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WPA MuffinMan
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,721 SR
Queue Stats
3W - 4L
1,466 Elo+
Party 2
Sol
Sol
WesleyWes
Sol
Level 140
God Stats
1W - 0L
1,532 SR
Queue Stats
3W - 0L
1,796 Elo+
Party 2
Cthulhu
Cthulhu
shadowpike
Cthulhu
Level 66
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 2
Team Averages
Level 106
1,649 SR
1,520 Elo+

VS

Team Averages
Level 104
1,576 SR
1,503 Elo+
Athena
Athena
AshTalizorah
Athena
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 21L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
Dracoarcus2924
Kukulkan
Level 111
God Stats
2W - 5L
1,487 SR
Queue Stats
4W - 18L
1,317 Elo+
Party 1
Gilgamesh
Gilgamesh
GrimZombie420
Gilgamesh
Level 142
God Stats
33W - 25L
1,639 SR
Queue Stats
263W - 263L
1,597 Elo+
Solo
Fenrir
Fenrir
UpmostCoast443
Fenrir
Level 61
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
xSkaarf
Izanami
Level 142
God Stats
1W - 1L
1,839 SR
Queue Stats
64W - 59L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
4 / 1 / 1
9,322
777
5,544
9,226
9,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Vulcan
LordJrip
Vulcan
16
1 / 1 / 4
9,064
755
17,057
8,533
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
WPA MuffinMan
Ah Muzen Cab
13
0 / 4 / 4
7,907
659
3,276
7,257
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 2
9,076
756
11,475
9,861
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
shadowpike
Cthulhu
14
1 / 0 / 4
8,756
730
6,880
11,168
13,176
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 0 / 1
8,053
671
1,717
9,877
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
15
2 / 0 / 2
8,255
688
7,021
6,895
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
GrimZombie420
Gilgamesh
14
1 / 2 / 3
7,883
657
7,269
10,874
10,464
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 5 / 2
7,643
637
5,491
16,982
7,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
xSkaarf
Izanami
16
2 / 0 / 1
9,074
756
10,491
9,528
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
7
Kills
6
6
Deaths
7
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
4
1
1
4.5
L
Athena
0
0
1
0.5
L
Kukulkan
2
0
2
3
L
Gilgamesh
GrimZombie420
Gilgamesh
1
2
3
1.25
W
Vulcan
LordJrip
Vulcan
1
1
4
3
L
1
5
2
0.4
W
Ah Muzen Cab
WPA MuffinMan
Ah Muzen Cab
0
4
4
0.5
W
1
0
2
2
W
Cthulhu
shadowpike
Cthulhu
1
0
4
3
L
Izanami
xSkaarf
Izanami
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,232
Damage
31,989
46,045
Taken
54,156
35,574
Mitigated
35,147
10,394
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
5,544
960
0
944
9,226
9,156
743
2,806
6,420
0
26,309
L
Athena
1,717
291
297
1,523
9,877
8,648
0
7,326
2,467
9,611
0
L
Kukulkan
7,021
570
168
2,772
6,895
3,813
0
4,277
2,544
37,131
0
L
Gilgamesh
GrimZombie420
Gilgamesh
7,269
1,393
0
175
10,874
10,464
0
7,556
3,230
0
18,290
W
Vulcan
LordJrip
Vulcan
17,057
6,818
0
0
8,533
4,232
682
1,286
7,247
49,428
0
L
5,491
474
615
4,440
16,982
7,976
0
10,004
6,809
0
11,419
W
Ah Muzen Cab
WPA MuffinMan
Ah Muzen Cab
3,276
361
0
846
7,257
4,041
717
804
6,453
0
17,942
W
11,475
3,628
0
5,939
9,861
4,969
3,082
635
9,226
46,097
4,395
W
Cthulhu
shadowpike
Cthulhu
6,880
195
1,281
1,384
11,168
13,176
280
3,207
7,961
22,992
0
L
Izanami
xSkaarf
Izanami
10,491
6,901
0
562
9,528
4,246
0
5,206
4,159
0
51,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,125
Gold Earned
40,908
274
Minions Killed
237
0
Camps Cleared
0
1,182,968
Distance Traveled
1,190,803
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,322
777
59
5
0
257,620
0
L
Athena
8,053
671
24
2
0
228,010
0
L
Kukulkan
8,255
688
80
7
0
240,259
1
L
Gilgamesh
7,883
657
28
2
0
243,178
1
W
Vulcan
9,064
755
82
7
0
279,443
2
L
Fenrir
7,643
637
7
1
0
249,936
0
W
Ah Muzen Cab
7,907
659
25
2
0
168,505
0
W
Sol
9,076
756
82
7
0
230,536
4
W
Cthulhu
8,756
730
26
2
0
246,864
4
L
Izanami
9,074
756
98
8
0
229,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role