Player Matchup

Chaac
Chaac
FateOfMilo
Chaac
Level 123
God Stats
0W - 1L
1,743 SR
Queue Stats
49W - 47L
1,472 Elo+
Party 2
Pele
Pele
RuneDaddy
Pele
Level 69
God Stats
0W - 1L
1,748 SR
Queue Stats
182W - 138L
1,613 Elo+
Solo
Ah Puch
Ah Puch
VoidWalker775
Ah Puch
Level 125
God Stats
1W - 2L
1,541 SR
Queue Stats
159W - 156L
1,527 Elo+
Party 2
Yu Huang
Yu Huang
Xobliam
Yu Huang
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,545 Elo+
Solo
Terra
Terra
Yomaz
Terra
Level 146
God Stats
1W - 3L
1,702 SR
Queue Stats
133W - 120L
1,558 Elo+
Solo
Team Averages
Level 114
1,647 SR
1,543 Elo+

VS

Team Averages
Level 114
1,556 SR
1,556 Elo+
Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BKxCODY
Pele
Level 128
God Stats
6W - 6L
1,574 SR
Queue Stats
141W - 151L
1,506 Elo+
Party 3
Kukulkan
Kukulkan
IC01dWar
Kukulkan
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 47L
1,549 Elo+
Party 3
Kuzenbo
Kuzenbo
Slothking420
Kuzenbo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 21L
1,502 Elo+
Party 1
Tyr
Tyr
TheUncommonCold
Tyr
Level 96
God Stats
1W - 0L
1,704 SR
Queue Stats
2W - 1L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
1 / 3 / 11
11,623
553
18,746
36,250
45,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
20
9 / 6 / 5
12,974
618
24,070
32,910
19,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
20
6 / 3 / 4
12,720
606
36,419
16,489
9,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Xobliam
Yu Huang
20
1 / 4 / 8
11,521
549
30,616
20,222
11,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Yomaz
Terra
18
0 / 3 / 11
11,045
526
11,833
24,938
25,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
0 / 2 / 13
12,286
585
16,816
24,829
19,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
BKxCODY
Pele
20
2 / 4 / 12
13,101
624
19,010
28,089
26,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
IC01dWar
Kukulkan
20
12 / 5 / 5
15,973
761
39,786
24,526
15,039
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Slothking420
Kuzenbo
20
2 / 3 / 12
13,170
627
28,782
35,207
57,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 3 / 12
13,114
624
11,757
32,151
39,280
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
73
17
Kills
19
19
Deaths
17
39
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
2
13
3.25
W
Pele
BKxCODY
Pele
2
4
12
2
L
Chaac
1
3
11
2.17
W
Kukulkan
IC01dWar
Kukulkan
12
5
5
2.9
L
Pele
9
6
5
1.92
W
Kuzenbo
Slothking420
Kuzenbo
2
3
12
2.67
W
3
3
12
3
L
Ah Puch
6
3
4
2.67
L
Yu Huang
Xobliam
Yu Huang
1
4
8
1.25
L
Terra
Yomaz
Terra
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,684
Damage
116,151
130,809
Taken
144,802
110,433
Mitigated
157,571
71,415
Healing
67,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,816
1,335
21,893
9,984
24,829
19,154
1,982
13,927
10,823
38,260
0
W
Pele
BKxCODY
Pele
19,010
3,039
4,063
6,206
28,089
26,332
3,049
12,059
15,461
0
44,013
L
Chaac
18,746
2,518
450
15,934
36,250
45,223
0
23,642
12,608
0
35,928
W
Kukulkan
IC01dWar
Kukulkan
39,786
1,742
3,421
3,423
24,526
15,039
810
11,988
12,376
99,448
0
L
Pele
24,070
4,405
2,839
10,712
32,910
19,213
0
19,414
13,496
0
53,338
W
Kuzenbo
Slothking420
Kuzenbo
28,782
9,349
2,843
10,054
35,207
57,766
991
18,455
16,363
38,475
0
W
11,757
2,106
1,642
4,231
32,151
39,280
556
22,439
9,260
0
20,265
L
Ah Puch
36,419
1,893
0
3,613
16,489
9,396
41
8,417
8,072
59,632
0
L
Yu Huang
Xobliam
Yu Huang
30,616
1,092
1,999
3,223
20,222
11,424
44
13,423
6,799
63,007
0
L
Terra
Yomaz
Terra
11,833
832
20,153
12,492
24,938
25,177
0
20,488
4,450
23,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,883
Gold Earned
67,644
242
Minions Killed
272
0
Camps Cleared
0
1,820,480
Distance Traveled
2,063,824
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,286
585
52
2
0
436,236
2
W
Pele
13,101
624
49
2
0
410,304
0
L
Chaac
11,623
553
39
2
0
360,705
0
W
Kukulkan
15,973
761
131
6
0
377,490
0
L
Pele
12,974
618
52
2
0
346,944
0
W
Kuzenbo
13,170
627
16
1
0
410,664
2
W
Tyr
13,114
624
24
1
0
429,130
1
L
Ah Puch
12,720
606
60
3
0
329,901
1
L
Yu Huang
11,521
549
69
3
0
377,414
0
L
Terra
11,045
526
22
1
0
405,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role