Player Matchup

Jormungandr
Jormungandr
Matamarranos216
Jormungandr
Level 154
God Stats
6W - 6L
1,400 SR
Queue Stats
260W - 305L
1,388 Elo+
Solo
Sol
Sol
MoMz MeDz
Sol
Level 148
God Stats
12W - 11L
1,558 SR
Queue Stats
163W - 197L
1,413 Elo+
Party 1
Neith
Neith
STONERSNIFFLES2
Neith
Level 124
God Stats
8W - 9L
1,568 SR
Queue Stats
80W - 86L
1,455 Elo+
Party 1
Shiva
Shiva
casperer420
Shiva
Level 25
God Stats
2W - 6L
1,091 SR
Queue Stats
24W - 25L
1,402 Elo+
Party 1
King Arthur
King Arthur
junglemonstar
King Arthur
Level 159
God Stats
8W - 8L
1,676 SR
Queue Stats
189W - 165L
1,561 Elo+
Party 1
Team Averages
Level 122
1,459 SR
1,444 Elo+

VS

Team Averages
Level 59
1,490 SR
1,351 Elo+
Anubis
Anubis
BigShaw182
Anubis
Level 35
God Stats
2W - 2L
1,502 SR
Queue Stats
25W - 45L
1,340 Elo+
Party 2
The Morrigan
The Morrigan
CheyCutie420
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
Koeji1015
Bacchus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
1,237 Elo+
Party 3
Gilgamesh
Gilgamesh
PopHippo
Gilgamesh
Level 65
God Stats
1W - 2L
1,444 SR
Queue Stats
43W - 55L
1,401 Elo+
Party 2
Izanami
Izanami
TSG_King_Trey
Izanami
Level 84
God Stats
1W - 2L
1,505 SR
Queue Stats
11W - 23L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Matamarranos216
Jormungandr
19
10 / 1 / 13
11,408
878
12,655
19,551
14,688
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 2 / 13
11,156
858
14,341
14,693
7,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
8 / 1 / 13
11,617
894
18,787
9,932
4,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 4 / 15
10,432
802
8,886
14,323
12,603
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
junglemonstar
King Arthur
18
12 / 0 / 15
11,705
900
21,626
11,989
13,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigShaw182
Anubis
14
2 / 7 / 3
8,394
646
4,880
13,867
7,151
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
CheyCutie420
The Morrigan
13
0 / 14 / 1
7,676
590
3,634
17,286
7,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Koeji1015
Bacchus
14
0 / 5 / 5
8,567
659
5,540
21,955
26,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilgamesh
PopHippo
Gilgamesh
16
4 / 5 / 2
9,697
746
15,779
18,280
14,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
15
1 / 9 / 3
8,682
668
9,482
16,925
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
21
40
Kills
7
8
Deaths
40
69
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
BigShaw182
Anubis
2
7
3
0.5
L
The Morrigan
CheyCutie420
The Morrigan
0
14
1
0.04
L
Bacchus
Koeji1015
Bacchus
0
5
5
0.5
W
Jormungandr
Matamarranos216
Jormungandr
10
1
13
16.5
W
4
2
13
5.25
L
Gilgamesh
PopHippo
Gilgamesh
4
5
2
1
W
8
1
13
14.5
L
Izanami
1
9
3
0.28
W
6
4
15
3.38
W
King Arthur
junglemonstar
King Arthur
12
0
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,295
Damage
39,315
70,488
Taken
88,313
53,715
Mitigated
63,679
12,866
Healing
7,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BigShaw182
Anubis
4,880
244
0
1,468
13,867
7,151
22
3,248
10,619
12,678
0
L
The Morrigan
CheyCutie420
The Morrigan
3,634
829
0
176
17,286
7,743
0
3,866
13,378
14,977
48
L
Bacchus
Koeji1015
Bacchus
5,540
392
153
2,712
21,955
26,552
0
8,027
13,928
11,618
0
W
Jormungandr
Matamarranos216
Jormungandr
12,655
3,945
0
743
19,551
14,688
904
3,320
16,231
37,314
0
W
14,341
4,463
0
6,861
14,693
7,602
3,745
2,081
12,612
54,708
4,493
L
Gilgamesh
PopHippo
Gilgamesh
15,779
4,156
0
435
18,280
14,787
0
5,888
12,392
0
27,147
W
18,787
7,030
358
2,360
9,932
4,995
6,857
2,120
7,812
0
49,554
L
Izanami
9,482
6,936
301
1,928
16,925
7,446
18
4,975
11,950
0
33,996
W
8,886
2,217
625
479
14,323
12,603
172
3,850
10,473
0
14,159
W
King Arthur
junglemonstar
King Arthur
21,626
3,623
0
1,440
11,989
13,827
240
2,635
9,354
0
55,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,318
Gold Earned
43,016
290
Minions Killed
129
0
Camps Cleared
0
1,382,102
Distance Traveled
1,067,695
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,394
646
19
1
0
172,998
0
L
The Morrigan
7,676
590
25
2
0
188,070
1
L
Bacchus
8,567
659
5
0
0
250,510
0
W
Jormungandr
11,408
878
51
4
0
277,517
2
W
Sol
11,156
858
83
6
0
261,580
1
L
Gilgamesh
9,697
746
26
2
0
250,227
0
W
Neith
11,617
894
71
5
0
270,255
1
L
Izanami
8,682
668
54
4
0
205,890
2
W
Shiva
10,432
802
18
1
0
248,815
0
W
King Arthur
11,705
900
67
5
0
323,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role