Player Matchup

Nu Wa
Nu Wa
Ballsoffire27
Nu Wa
Level 148
God Stats
1W - 0L
1,510 SR
Queue Stats
40W - 23L
1,612 Elo+
Solo
Cu Chulainn
Cu Chulainn
MustBeSnow
Cu Chulainn
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 134L
1,449 Elo+
Party 1
Charybdis
Charybdis
Shehatejaah
Charybdis
Level 108
God Stats
12W - 16L
1,463 SR
Queue Stats
356W - 359L
1,489 Elo+
Party 1
Artio
Artio
WTG x OGee
Artio
Level 69
God Stats
5W - 5L
1,492 SR
Queue Stats
56W - 39L
1,564 Elo+
Solo
Lancelot
Lancelot
katsuragi65
Lancelot
Level 69
God Stats
5W - 6L
1,596 SR
Queue Stats
9W - 8L
1,456 Elo+
Party 1
Team Averages
Level 100
1,512 SR
1,514 Elo+

VS

Team Averages
Level 109
1,563 SR
1,496 Elo+
Shiva
Shiva
DylanSlays
Shiva
Level 105
God Stats
55W - 43L
1,547 SR
Queue Stats
468W - 474L
1,490 Elo+
Party 2
Nemesis
Nemesis
HoodRixhSway
Nemesis
Level 107
God Stats
5W - 5L
1,333 SR
Queue Stats
300W - 356L
1,469 Elo+
Party 2
Tiamat
Tiamat
Jaaawshy
Tiamat
Level 145
God Stats
2W - 2L
1,613 SR
Queue Stats
174W - 192L
1,541 Elo+
Party 2
Ganesha
Ganesha
Th3mythic4l
Ganesha
Level 106
God Stats
3W - 3L
1,693 SR
Queue Stats
388W - 378L
1,477 Elo+
Solo
Cernunnos
Cernunnos
gothwaifu
Cernunnos
Level 81
God Stats
2W - 3L
1,630 SR
Queue Stats
53W - 67L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 0 / 9
11,661
507
13,566
11,235
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
MustBeSnow
Cu Chulainn
20
6 / 1 / 7
13,040
567
19,780
21,460
26,009
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
Shehatejaah
Charybdis
19
7 / 2 / 9
12,843
558
22,493
15,808
7,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Artio
16
3 / 0 / 11
11,591
504
5,859
24,119
33,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
katsuragi65
Lancelot
19
6 / 2 / 8
12,278
534
10,618
19,064
9,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
1 / 5 / 1
10,546
459
14,566
23,428
21,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
HoodRixhSway
Nemesis
18
0 / 2 / 0
10,263
446
4,154
19,498
11,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Jaaawshy
Tiamat
19
4 / 3 / 0
11,521
501
13,884
14,373
8,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Th3mythic4l
Ganesha
13
0 / 9 / 3
9,142
397
9,118
30,860
39,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
gothwaifu
Cernunnos
17
0 / 3 / 1
10,020
436
8,220
12,171
5,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
22
Kills
5
5
Deaths
22
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
Shiva
1
5
1
0.3
L
Nemesis
HoodRixhSway
Nemesis
0
2
0
0
L
Tiamat
Jaaawshy
Tiamat
4
3
0
1.33
W
Cu Chulainn
MustBeSnow
Cu Chulainn
6
1
7
9.5
W
Charybdis
Shehatejaah
Charybdis
7
2
9
5.75
L
Ganesha
Th3mythic4l
Ganesha
0
9
3
0.17
W
Artio
3
0
11
8.5
L
Cernunnos
gothwaifu
Cernunnos
0
3
1
0.17
W
Lancelot
katsuragi65
Lancelot
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,316
Damage
49,942
91,686
Taken
100,330
81,605
Mitigated
85,577
21,666
Healing
24,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,566
6,564
0
988
11,235
4,822
2,274
3,314
7,765
128,208
0
L
Shiva
14,566
2,404
276
4,940
23,428
21,440
702
2,110
21,318
0
92,489
L
Nemesis
HoodRixhSway
Nemesis
4,154
1,706
0
6,157
19,498
11,365
0
1,274
18,224
0
110,140
L
Tiamat
Jaaawshy
Tiamat
13,884
501
119
4,046
14,373
8,237
0
5,865
8,508
112,211
0
W
Cu Chulainn
MustBeSnow
Cu Chulainn
19,780
3,348
0
1,785
21,460
26,009
634
2,515
18,828
0
109,088
W
Charybdis
Shehatejaah
Charybdis
22,493
11,592
0
2,946
15,808
7,337
5,007
4,764
10,946
0
131,868
L
Ganesha
Th3mythic4l
Ganesha
9,118
1,833
202
4,387
30,860
39,475
0
8,436
22,424
38,488
0
W
Artio
5,859
1,457
1,220
6,744
24,119
33,979
428
5,493
18,424
25,431
0
L
Cernunnos
gothwaifu
Cernunnos
8,220
3,622
0
4,078
12,171
5,060
484
1,740
10,431
0
82,691
W
Lancelot
katsuragi65
Lancelot
10,618
2,636
0
7,983
19,064
9,458
1,597
6,607
12,157
0
99,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,413
Gold Earned
51,492
716
Minions Killed
688
0
Camps Cleared
0
2,280,284
Distance Traveled
2,129,013
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,661
507
195
8
0
424,212
3
L
Shiva
10,546
459
145
6
0
409,113
4
L
Nemesis
10,263
446
165
7
0
492,731
1
L
Tiamat
11,521
501
210
9
0
413,122
4
W
Cu Chulainn
13,040
567
183
8
0
483,836
0
W
Charybdis
12,843
558
164
7
0
393,678
2
L
Ganesha
9,142
397
14
1
0
389,368
5
W
Artio
11,591
504
31
1
0
450,978
7
L
Cernunnos
10,020
436
154
7
0
424,679
5
W
Lancelot
12,278
534
143
6
0
527,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role