Player Matchup

Skadi
Skadi
Dracuhl
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,491 Elo+
Solo
Xing Tian
Xing Tian
Game Playa JZ
Xing Tian
Level 109
God Stats
3W - 5L
1,475 SR
Queue Stats
129W - 115L
1,546 Elo+
Party 1
Ah Puch
Ah Puch
Im Cobo
Ah Puch
Level 129
God Stats
0W - 1L
1,250 SR
Queue Stats
126W - 117L
1,602 Elo+
Party 1
Susano
Susano
NosamTim
Susano
Level 119
God Stats
0W - 1L
1,839 SR
Queue Stats
105W - 85L
1,614 Elo+
Party 1
Sun Wukong
Sun Wukong
Yonandos
Sun Wukong
Level 49
God Stats
8W - 15L
1,436 SR
Queue Stats
202W - 205L
1,521 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,555 Elo+

VS

Team Averages
Level 61
1,645 SR
1,591 Elo+
Kuzenbo
Kuzenbo
FrostRuz
Kuzenbo
Level 83
God Stats
2W - 2L
1,715 SR
Queue Stats
92W - 106L
1,418 Elo+
Solo
Bellona
Bellona
Megamancer
Bellona
Level 143
God Stats
16W - 8L
1,688 SR
Queue Stats
204W - 156L
1,592 Elo+
Party 2
Hun Batz
Hun Batz
PorkyourBeans
Hun Batz
Level 29
God Stats
13W - 12L
1,712 SR
Queue Stats
183W - 199L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ROBERTIMPEY
Morgan Le Fay
Level 43
God Stats
85W - 54L
1,607 SR
Queue Stats
133W - 86L
1,597 Elo+
Party 2
Neith
Neith
КillJoy
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,798 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dracuhl
Skadi
16
3 / 8 / 3
9,466
728
5,472
15,644
7,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Game Playa JZ
Xing Tian
16
2 / 4 / 5
9,853
758
7,166
19,764
24,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
Im Cobo
Ah Puch
18
3 / 2 / 4
10,473
806
10,782
9,808
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
NosamTim
Susano
17
4 / 5 / 5
10,197
784
10,812
16,430
8,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
Yonandos
Sun Wukong
16
1 / 2 / 6
9,217
709
10,629
16,648
17,713
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FrostRuz
Kuzenbo
15
1 / 4 / 9
9,071
698
3,342
12,823
14,726
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Megamancer
Bellona
17
4 / 2 / 10
10,026
771
14,690
13,861
18,922
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
PorkyourBeans
Hun Batz
17
4 / 2 / 6
9,919
763
11,447
11,858
5,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
ROBERTIMPEY
Morgan Le Fay
17
4 / 4 / 7
9,614
740
16,147
11,992
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
КillJoy
Neith
20
8 / 1 / 7
11,453
881
22,022
13,696
7,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
13
Kills
21
21
Deaths
13
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Skadi
Dracuhl
Skadi
3
8
3
0.56
W
Kuzenbo
FrostRuz
Kuzenbo
1
4
9
1.38
L
Xing Tian
Game Playa JZ
Xing Tian
2
4
5
1.13
L
Ah Puch
Im Cobo
Ah Puch
3
2
4
2.5
W
Bellona
Megamancer
Bellona
4
2
10
4.5
L
Susano
NosamTim
Susano
4
5
5
1.3
W
Hun Batz
PorkyourBeans
Hun Batz
4
2
6
3.5
W
Morgan Le Fay
ROBERTIMPEY
Morgan Le Fay
4
4
7
1.88
L
Sun Wukong
Yonandos
Sun Wukong
1
2
6
2
W
Neith
КillJoy
Neith
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,861
Damage
67,648
78,294
Taken
64,230
62,910
Mitigated
52,276
15,933
Healing
10,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Dracuhl
Skadi
5,472
2,033
0
990
15,644
7,740
984
3,444
12,200
0
23,751
W
Kuzenbo
FrostRuz
Kuzenbo
3,342
987
0
0
12,823
14,726
687
3,949
8,874
9,848
0
L
Xing Tian
Game Playa JZ
Xing Tian
7,166
273
582
2,979
19,764
24,430
0
5,924
13,840
23,278
0
L
Ah Puch
Im Cobo
Ah Puch
10,782
730
0
4,919
9,808
4,602
1,078
2,318
7,490
58,012
0
W
Bellona
Megamancer
Bellona
14,690
2,540
0
836
13,861
18,922
444
3,371
10,490
297
35,891
L
Susano
NosamTim
Susano
10,812
1,971
0
3,109
16,430
8,425
0
3,777
12,653
0
26,672
W
Hun Batz
PorkyourBeans
Hun Batz
11,447
4,018
0
1,082
11,858
5,678
1,096
3,292
8,566
0
30,302
W
Morgan Le Fay
ROBERTIMPEY
Morgan Le Fay
16,147
1,371
0
2,895
11,992
5,904
0
3,512
8,480
33,606
0
L
Sun Wukong
Yonandos
Sun Wukong
10,629
1,126
0
3,354
16,648
17,713
0
4,323
12,325
0
37,579
W
Neith
КillJoy
Neith
22,022
10,667
0
5,749
13,696
7,046
629
3,824
9,872
0
73,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,206
Gold Earned
50,083
261
Minions Killed
262
0
Camps Cleared
0
1,330,714
Distance Traveled
1,394,059
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,466
728
39
3
0
233,686
3
W
Kuzenbo
9,071
698
18
1
0
231,467
0
L
Xing Tian
9,853
758
20
2
0
274,110
0
L
Ah Puch
10,473
806
108
8
0
268,486
0
W
Bellona
10,026
771
56
4
0
300,472
0
L
Susano
10,197
784
36
3
0
276,327
0
W
Hun Batz
9,919
763
54
4
0
293,507
1
W
Morgan Le Fay
9,614
740
32
2
0
299,972
4
L
Sun Wukong
9,217
709
58
4
0
278,105
1
W
Neith
11,453
881
102
8
0
268,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role