Player Matchup

Amaterasu
Amaterasu
CrimsonConquest
Amaterasu
Level 130
God Stats
7W - 1L
1,734 SR
Queue Stats
367W - 350L
1,559 Elo+
Solo
Lancelot
Lancelot
DysIexla
Lancelot
Level 130
God Stats
73W - 64L
1,575 SR
Queue Stats
373W - 343L
1,575 Elo+
Solo
Athena
Athena
GodlySentinel
Athena
Level 146
God Stats
13W - 13L
1,509 SR
Queue Stats
177W - 170L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
Hermano Jonas
Baron Samedi
Level 128
God Stats
16W - 21L
1,479 SR
Queue Stats
218W - 206L
1,541 Elo+
Solo
Danzaburou
Danzaburou
PhosphorusMan
Danzaburou
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 105L
1,338 Elo+
Solo
Team Averages
Level 120
1,559 SR
1,512 Elo+

VS

Team Averages
Level 99
1,653 SR
1,530 Elo+
Jormungandr
Jormungandr
BadBASS SALTS
Jormungandr
Level 144
God Stats
0W - 1L
1,882 SR
Queue Stats
39W - 52L
1,526 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
D3ATHNUT
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
S0ULAID
Gilgamesh
Level 143
God Stats
2W - 2L
1,661 SR
Queue Stats
76W - 97L
1,507 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
cdmarlow11
Ah Muzen Cab
Level 144
God Stats
7W - 5L
1,651 SR
Queue Stats
110W - 103L
1,604 Elo+
Party 1
Kukulkan
Kukulkan
hdcole11
Kukulkan
Level 45
God Stats
6W - 4L
1,570 SR
Queue Stats
46W - 49L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrimsonConquest
Amaterasu
17
5 / 0 / 4
9,411
856
9,148
11,938
7,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
DysIexla
Lancelot
15
4 / 0 / 9
8,386
762
14,179
9,487
4,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 1 / 9
8,368
761
5,404
10,895
11,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Hermano Jonas
Baron Samedi
16
5 / 0 / 10
8,981
816
13,763
10,668
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
PhosphorusMan
Danzaburou
13
1 / 0 / 10
7,380
671
5,365
8,512
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BadBASS SALTS
Jormungandr
12
0 / 6 / 0
7,084
644
12,465
15,732
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
D3ATHNUT
Morgan Le Fay
13
0 / 6 / 0
7,158
651
3,811
12,906
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
S0ULAID
Gilgamesh
12
0 / 4 / 0
7,129
648
7,180
13,614
10,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
cdmarlow11
Ah Muzen Cab
14
1 / 2 / 0
7,475
680
10,229
6,585
3,052
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
hdcole11
Kukulkan
14
0 / 1 / 1
7,474
679
3,883
7,454
3,392
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
19
Kills
1
1
Deaths
19
42
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BadBASS SALTS
Jormungandr
0
6
0
0
W
Amaterasu
CrimsonConquest
Amaterasu
5
0
4
7
L
Morgan Le Fay
D3ATHNUT
Morgan Le Fay
0
6
0
0
W
Lancelot
DysIexla
Lancelot
4
0
9
8.5
W
4
1
9
8.5
W
Baron Samedi
Hermano Jonas
Baron Samedi
5
0
10
10
W
Danzaburou
PhosphorusMan
Danzaburou
1
0
10
6
L
Gilgamesh
S0ULAID
Gilgamesh
0
4
0
0
L
Ah Muzen Cab
cdmarlow11
Ah Muzen Cab
1
2
0
0.5
L
Kukulkan
hdcole11
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,859
Damage
37,568
51,500
Taken
56,291
32,718
Mitigated
34,182
20,774
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BadBASS SALTS
Jormungandr
12,465
3,842
0
921
15,732
11,487
0
5,404
10,328
25,311
0
W
Amaterasu
CrimsonConquest
Amaterasu
9,148
4,280
1,499
5,386
11,938
7,304
0
3,547
8,391
0
39,550
L
Morgan Le Fay
D3ATHNUT
Morgan Le Fay
3,811
601
0
375
12,906
6,010
208
3,359
9,547
18,472
0
W
Lancelot
DysIexla
Lancelot
14,179
2,903
0
800
9,487
4,419
0
3,581
5,906
0
25,922
W
5,404
1,286
486
1,504
10,895
11,512
176
5,348
5,547
18,022
0
W
Baron Samedi
Hermano Jonas
Baron Samedi
13,763
1,488
3,307
5,392
10,668
5,742
624
3,709
6,959
41,111
0
W
Danzaburou
PhosphorusMan
Danzaburou
5,365
1,711
0
2,400
8,512
3,741
595
3,974
4,538
0
14,397
L
Gilgamesh
S0ULAID
Gilgamesh
7,180
1,137
1,108
1,347
13,614
10,241
0
5,408
8,206
0
16,333
L
Ah Muzen Cab
cdmarlow11
Ah Muzen Cab
10,229
1,162
0
883
6,585
3,052
0
1,932
4,653
0
31,224
L
Kukulkan
hdcole11
Kukulkan
3,883
506
0
150
7,454
3,392
0
3,064
4,390
23,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,526
Gold Earned
36,320
223
Minions Killed
195
0
Camps Cleared
0
1,136,941
Distance Traveled
1,042,814
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,084
644
30
3
0
193,724
0
W
Amaterasu
9,411
856
77
7
0
219,610
1
L
Morgan Le Fay
7,158
651
38
3
0
169,177
1
W
Lancelot
8,386
762
34
3
0
272,629
2
W
Athena
8,368
761
36
3
0
220,818
0
W
Baron Samedi
8,981
816
61
6
0
214,639
1
W
Danzaburou
7,380
671
15
1
0
209,245
0
L
Gilgamesh
7,129
648
20
2
0
234,847
1
L
Ah Muzen Cab
7,475
680
49
4
0
233,838
1
L
Kukulkan
7,474
679
58
5
0
211,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role