Player Matchup

Fenrir
Fenrir
Fushijiki
Fenrir
Level 29
God Stats
3W - 2L
1,498 SR
Queue Stats
135W - 131L
1,438 Elo+
Party 2
Cupid
Cupid
Mr_disrespecty
Cupid
Level 122
God Stats
25W - 15L
1,543 SR
Queue Stats
711W - 714L
1,459 Elo+
Party 2
Olorun
Olorun
Pp338501
Olorun
Level 44
God Stats
27W - 23L
1,521 SR
Queue Stats
125W - 139L
1,416 Elo+
Solo
Athena
Athena
Queen-Mistress23
Athena
Level 105
God Stats
0W - 6L
1,203 SR
Queue Stats
257W - 286L
1,436 Elo+
Party 2
Nike
Nike
Sigil-Witch_
Nike
Level 80
God Stats
3W - 4L
1,376 SR
Queue Stats
405W - 502L
1,446 Elo+
Party 2
Team Averages
Level 76
1,428 SR
1,439 Elo+

VS

Team Averages
Level 84
1,513 SR
1,487 Elo+
Sol
Sol
Angelo_-39
Sol
Level 129
God Stats
14W - 10L
1,573 SR
Queue Stats
442W - 473L
1,519 Elo+
Party 1
Ratatoskr
Ratatoskr
CvZeno
Ratatoskr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 58L
1,353 Elo+
Solo
Mulan
Mulan
MrPro9202
Mulan
Level 135
God Stats
132W - 129L
1,615 SR
Queue Stats
463W - 515L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
Neo-Carliitos010
Heimdallr
Level 108
God Stats
2W - 4L
1,375 SR
Queue Stats
125W - 124L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
Silhouette-X-
Kuzenbo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fushijiki
Fenrir
12
2 / 1 / 3
7,568
378
6,306
11,531
11,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 4 / 4
9,024
451
8,959
14,810
6,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
Pp338501
Olorun
16
1 / 2 / 3
9,719
486
7,930
13,708
7,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 2 / 2
8,765
438
10,178
18,491
13,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 4
8,735
437
8,813
17,328
14,951
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 2
10,418
521
11,621
8,548
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
CvZeno
Ratatoskr
14
1 / 6 / 3
9,035
452
4,412
14,937
6,188
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
MrPro9202
Mulan
17
7 / 1 / 2
11,441
572
20,683
20,625
17,873
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
15
1 / 2 / 3
9,238
462
9,184
13,040
5,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
13
2 / 0 / 2
9,043
452
6,908
14,409
20,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
10
Kills
12
12
Deaths
10
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Ratatoskr
CvZeno
Ratatoskr
1
6
3
0.42
L
Fenrir
Fushijiki
Fenrir
2
1
3
3.5
W
Mulan
MrPro9202
Mulan
7
1
2
8
L
1
4
4
0.75
W
Heimdallr
1
2
3
1.25
L
Olorun
Pp338501
Olorun
1
2
3
1.25
L
5
2
2
3
L
1
3
4
1
W
Kuzenbo
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,186
Damage
52,808
75,868
Taken
71,559
53,255
Mitigated
54,593
19,342
Healing
28,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,621
3,235
0
4,965
8,548
3,757
954
2,701
5,771
104,066
0
W
Ratatoskr
CvZeno
Ratatoskr
4,412
1,060
0
5,087
14,937
6,188
0
3,635
11,183
0
64,587
L
Fenrir
Fushijiki
Fenrir
6,306
1,586
578
3,218
11,531
11,141
0
3,551
7,980
0
30,668
W
Mulan
MrPro9202
Mulan
20,683
2,438
0
11,726
20,625
17,873
427
5,933
14,626
0
93,546
L
8,959
5,571
82
5,873
14,810
6,643
0
2,715
12,095
0
81,441
W
Heimdallr
9,184
4,393
0
3,105
13,040
5,987
445
2,548
10,401
0
74,428
L
Olorun
Pp338501
Olorun
7,930
3,489
0
5,203
13,708
7,001
0
5,635
8,073
90,526
0
L
10,178
2,560
0
3,047
18,491
13,519
0
3,514
14,977
45,741
0
L
8,813
1,112
0
1,341
17,328
14,951
0
3,114
14,214
0
57,292
W
Kuzenbo
6,908
3,808
0
4,007
14,409
20,788
0
3,878
10,333
28,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,811
Gold Earned
49,175
481
Minions Killed
563
0
Camps Cleared
0
1,858,045
Distance Traveled
1,895,439
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,418
521
160
8
0
346,736
7
W
Ratatoskr
9,035
452
97
5
0
420,109
2
L
Fenrir
7,568
378
47
2
0
424,824
0
W
Mulan
11,441
572
149
7
0
386,671
0
L
Cupid
9,024
451
126
6
0
358,810
3
W
Heimdallr
9,238
462
123
6
0
334,757
0
L
Olorun
9,719
486
148
7
0
348,077
5
L
Athena
8,765
438
73
4
0
351,145
2
L
Nike
8,735
437
87
4
0
375,189
3
W
Kuzenbo
9,043
452
34
2
0
407,166
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role