Player Matchup

Merlin
Merlin
Notexes
Merlin
Level 29
God Stats
1W - 3L
1,227 SR
Queue Stats
11W - 17L
1,405 Elo+
Party 3
Baron Samedi
Baron Samedi
TTVElieulump
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 78L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
Zanti
Cthulhu
Level 50
God Stats
4W - 2L
1,533 SR
Queue Stats
134W - 97L
1,530 Elo+
Party 2
Mercury
Mercury
ZenKadima
Mercury
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,399 Elo+
Party 3
Neith
Neith
francisco1212
Neith
Level 82
God Stats
6W - 0L
1,905 SR
Queue Stats
196W - 158L
1,533 Elo+
Party 2
Team Averages
Level 43
1,533 SR
1,476 Elo+

VS

Team Averages
Level 49
1,485 SR
1,412 Elo+
Kukulkan
Kukulkan
AsunaMatat1993
Kukulkan
Level 48
God Stats
2W - 3L
1,462 SR
Queue Stats
9W - 15L
1,352 Elo+
Party 1
Mulan
Mulan
CourierSixx
Mulan
Level 20
God Stats
2W - 5L
1,370 SR
Queue Stats
31W - 30L
1,446 Elo+
Party 1
Hercules
Hercules
Ntrax02
Hercules
Level 102
God Stats
6W - 4L
1,500 SR
Queue Stats
222W - 228L
1,483 Elo+
Solo
Neith
Neith
PeavesGhost
Neith
Level 25
God Stats
12W - 14L
1,361 SR
Queue Stats
43W - 53L
1,386 Elo+
Party 1
Freya
Freya
TheXpectations
Freya
Level 49
God Stats
1W - 2L
1,733 SR
Queue Stats
64W - 77L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Notexes
Merlin
17
2 / 1 / 14
11,484
1,044
14,453
6,933
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
TTVElieulump
Baron Samedi
17
3 / 3 / 14
11,096
1,009
12,784
13,819
8,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Zanti
Cthulhu
17
5 / 3 / 15
11,870
1,079
20,681
17,908
20,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
ZenKadima
Mercury
17
5 / 1 / 7
11,376
1,034
10,066
13,051
6,154
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 2 / 14
12,225
1,111
24,392
12,267
6,251
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

277

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
6 / 4 / 3
12,047
1,095
18,049
13,647
6,827
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 7 / 7
10,184
926
13,607
23,065
21,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Ntrax02
Hercules
16
2 / 2 / 7
10,698
973
11,215
18,932
22,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 3 / 5
10,292
936
8,118
11,922
5,702
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 6 / 6
9,911
901
9,314
17,552
8,359
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
22
Kills
10
10
Deaths
22
64
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
6
4
3
1.88
L
1
7
7
0.64
W
Merlin
Notexes
Merlin
2
1
14
9
L
Hercules
Ntrax02
Hercules
2
2
7
2.75
L
1
3
5
1.17
W
Baron Samedi
TTVElieulump
Baron Samedi
3
3
14
3.33
L
0
6
6
0.5
W
Cthulhu
Zanti
Cthulhu
5
3
15
4.17
W
Mercury
ZenKadima
Mercury
5
1
7
8.5
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,376
Damage
60,303
63,978
Taken
85,118
45,452
Mitigated
64,942
9,959
Healing
13,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
18,049
1,687
0
554
13,647
6,827
0
6,083
7,342
47,718
0
L
13,607
1,142
0
2,508
23,065
21,771
0
10,668
12,148
0
20,803
W
Merlin
Notexes
Merlin
14,453
915
0
413
6,933
3,365
0
2,462
4,336
48,828
0
L
Hercules
Ntrax02
Hercules
11,215
2,879
0
5,382
18,932
22,283
0
12,516
5,998
0
13,901
L
8,118
3,976
0
1,456
11,922
5,702
0
7,260
4,415
0
24,420
W
Baron Samedi
TTVElieulump
Baron Samedi
12,784
2,350
2,313
1,924
13,819
8,792
0
6,538
7,176
24,777
0
L
9,314
2,928
0
3,167
17,552
8,359
0
10,106
7,297
19,948
0
W
Cthulhu
Zanti
Cthulhu
20,681
1,502
393
1,253
17,908
20,890
0
7,907
9,800
28,638
0
W
Mercury
ZenKadima
Mercury
10,066
3,257
0
313
13,051
6,154
0
5,794
7,229
0
22,111
W
24,392
19,589
0
3,350
12,267
6,251
0
4,662
7,407
0
35,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,051
Gold Earned
53,132
204
Minions Killed
153
11
Camps Cleared
4
1,069,764
Distance Traveled
986,300
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,047
1,095
72
7
2
193,143
0
L
Mulan
10,184
926
19
2
0
174,198
1
W
Merlin
11,484
1,044
112
10
2
202,447
0
L
Hercules
10,698
973
10
1
1
229,586
0
L
Neith
10,292
936
40
4
0
203,155
0
W
Baron Samedi
11,096
1,009
23
2
3
180,325
0
L
Freya
9,911
901
12
1
1
186,218
0
W
Cthulhu
11,870
1,079
17
2
0
235,190
0
W
Mercury
11,376
1,034
24
2
3
255,982
0
W
Neith
12,225
1,111
28
3
3
195,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role