Player Matchup

Neith
Neith
Bulldoxide
Neith
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 207L
1,456 Elo+
Party 2
Janus
Janus
JWAMP
Janus
Level 100
God Stats
3W - 2L
1,512 SR
Queue Stats
58W - 44L
1,574 Elo+
Party 1
Da Ji
Da Ji
TheDude1944
Da Ji
Level 126
God Stats
1W - 3L
1,622 SR
Queue Stats
68W - 59L
1,558 Elo+
Party 1
Mulan
Mulan
TheMrSlapHappy
Mulan
Level 66
God Stats
8W - 3L
1,716 SR
Queue Stats
128W - 185L
1,426 Elo+
Party 2
Jormungandr
Jormungandr
dkelly
Jormungandr
Level 49
God Stats
6W - 5L
1,590 SR
Queue Stats
86W - 100L
1,510 Elo+
Party 2
Team Averages
Level 89
1,588 SR
1,505 Elo+

VS

Team Averages
Level 120
1,564 SR
1,553 Elo+
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
BadVisual
Cupid
Level 123
God Stats
9W - 5L
1,554 SR
Queue Stats
68W - 51L
1,558 Elo+
Party 3
Nox
Nox
JayJae
Nox
Level 122
God Stats
1W - 1L
1,409 SR
Queue Stats
86W - 58L
1,590 Elo+
Party 3
Apollo
Apollo
PasteurizedToast
Apollo
Level 125
God Stats
3W - 0L
1,854 SR
Queue Stats
70W - 51L
1,571 Elo+
Party 3
Hercules
Hercules
rumοrs
Hercules
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 6 / 2
6,206
443
6,389
9,481
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
JWAMP
Janus
12
2 / 4 / 1
6,779
484
5,637
6,631
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 1
7,326
523
4,011
10,827
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 1
7,216
515
6,538
17,184
11,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
dkelly
Jormungandr
11
0 / 2 / 1
6,529
466
4,598
8,771
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 0 / 4
7,284
520
3,080
10,332
8,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
BadVisual
Cupid
14
5 / 0 / 2
8,481
606
8,435
10,155
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
JayJae
Nox
13
2 / 2 / 4
7,638
546
5,577
5,463
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 2
7,505
536
4,761
9,284
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
rumοrs
Hercules
14
5 / 2 / 0
8,965
640
11,616
10,229
9,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
18
18
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
4
4
W
Cupid
BadVisual
Cupid
5
0
2
6
L
Neith
0
6
2
0.17
L
Janus
JWAMP
Janus
2
4
1
0.63
W
Nox
JayJae
Nox
2
2
4
2
W
4
2
2
2.5
L
3
1
1
3.5
L
1
5
1
0.3
L
Jormungandr
dkelly
Jormungandr
0
2
1
0.25
W
Hercules
rumοrs
Hercules
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,173
Damage
33,469
52,894
Taken
45,463
32,302
Mitigated
27,637
14,466
Healing
14,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,080
127
0
3,418
10,332
8,783
203
5,722
4,610
14,467
0
W
Cupid
BadVisual
Cupid
8,435
5,603
65
5,968
10,155
3,877
154
1,507
8,648
0
64,349
L
Neith
6,389
3,566
0
1,880
9,481
4,265
408
286
9,195
0
46,400
L
Janus
JWAMP
Janus
5,637
683
0
250
6,631
3,091
393
4,960
1,671
46,504
0
W
Nox
JayJae
Nox
5,577
687
0
500
5,463
2,265
47
1,894
3,569
53,400
0
W
4,761
2,726
0
622
9,284
3,346
231
1,112
8,172
0
48,688
L
4,011
883
0
5,508
10,827
4,777
0
85
10,742
0
53,450
L
6,538
1,109
0
5,652
17,184
11,760
0
765
16,419
0
49,628
L
Jormungandr
dkelly
Jormungandr
4,598
2,138
0
1,176
8,771
8,409
49
2,561
6,210
34,317
0
W
Hercules
rumοrs
Hercules
11,616
4,605
0
4,420
10,229
9,366
0
0
10,229
0
67,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,056
Gold Earned
39,873
379
Minions Killed
436
0
Camps Cleared
0
1,360,160
Distance Traveled
1,419,908
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,284
520
19
1
0
287,865
0
W
Cupid
8,481
606
129
9
0
269,813
2
L
Neith
6,206
443
62
4
0
229,149
3
L
Janus
6,779
484
79
6
0
254,848
4
W
Nox
7,638
546
93
7
0
260,196
4
W
Apollo
7,505
536
75
5
0
317,592
3
L
Da Ji
7,326
523
97
7
0
340,518
5
L
Mulan
7,216
515
100
7
0
263,726
1
L
Jormungandr
6,529
466
41
3
0
271,919
0
W
Hercules
8,965
640
120
9
0
284,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role