Player Matchup

Lancelot
Lancelot
Mikau
Lancelot
Level 143
God Stats
3W - 1L
1,662 SR
Queue Stats
25W - 17L
1,637 Elo+
Party 1
Chronos
Chronos
Rino
Chronos
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 17L
1,848 Elo+
Party 1
Artio
Artio
SkaRiot
Artio
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 15L
1,824 Elo+
Party 1
Team Averages
Level 139
1,554 SR
1,770 Elo+

VS

Team Averages
Level 79
1,707 SR
1,543 Elo+
Ares
Ares
Catra56
Ares
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,676 Elo+
Party 2
Charybdis
Charybdis
MLPint
Charybdis
Level 80
God Stats
1W - 2L
1,804 SR
Queue Stats
23W - 25L
1,424 Elo+
Party 2
Tiamat
Tiamat
UniversesLord
Tiamat
Level 102
God Stats
1W - 1L
1,818 SR
Queue Stats
19W - 16L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Mikau
Lancelot
14
8 / 3 / 9
10,057
838
17,042
14,177
6,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Rino
Chronos
15
9 / 0 / 8
10,002
834
13,958
9,703
4,409
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
SkaRiot
Artio
13
1 / 1 / 14
9,463
789
6,108
15,289
16,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Catra56
Ares
10
1 / 5 / 2
7,805
650
6,781
15,729
16,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
MLPint
Charybdis
12
2 / 7 / 2
7,737
645
8,394
14,955
6,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 3
7,393
616
9,977
10,716
5,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
18
Kills
4
4
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
Catra56
Ares
1
5
2
0.4
L
Charybdis
MLPint
Charybdis
2
7
2
0.43
W
Lancelot
Mikau
Lancelot
8
3
9
4.17
W
Chronos
Rino
Chronos
9
0
8
13
W
Artio
SkaRiot
Artio
1
1
14
8
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,108
Damage
25,152
39,169
Taken
41,400
27,321
Mitigated
28,636
15,000
Healing
2,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Catra56
Ares
6,781
1,534
0
982
15,729
16,226
0
9,921
5,808
12,633
0
L
Charybdis
MLPint
Charybdis
8,394
5,436
0
954
14,955
6,450
0
6,104
8,851
0
25,992
W
Lancelot
Mikau
Lancelot
17,042
5,285
0
3,020
14,177
6,646
1,031
6,449
7,424
0
33,053
W
Chronos
Rino
Chronos
13,958
5,429
0
3,407
9,703
4,409
1,278
4,280
5,213
41,376
0
W
Artio
SkaRiot
Artio
6,108
909
2,426
6,147
15,289
16,266
177
6,082
8,799
18,191
0
L
9,977
1,289
0
959
10,716
5,960
0
4,236
6,480
27,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
22,935
100
Minions Killed
106
4
Camps Cleared
6
743,616
Distance Traveled
573,840
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,805
650
8
1
0
207,415
4
L
Charybdis
7,737
645
45
4
4
172,381
1
W
Lancelot
10,057
838
31
3
3
258,584
5
W
Chronos
10,002
834
49
4
1
225,223
0
W
Artio
9,463
789
20
2
0
259,809
2
L
Tiamat
7,393
616
53
4
2
194,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role