Player Matchup

Atlas
Atlas
FrankOcean
Atlas
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 6L
1,058 Elo+
Party 3
Nu Wa
Nu Wa
Tlayohualli
Nu Wa
Level 104
God Stats
10W - 10L
1,527 SR
Queue Stats
151W - 141L
1,352 Elo+
Solo
Nemesis
Nemesis
YoungGunna
Nemesis
Level 94
God Stats
1W - 2L
1,277 SR
Queue Stats
174W - 210L
1,337 Elo+
Party 1
Charybdis
Charybdis
baharama
Charybdis
Level 32
God Stats
2W - 3L
1,378 SR
Queue Stats
2W - 7L
1,058 Elo+
Party 3
Mulan
Mulan
xLostx95
Mulan
Level 92
God Stats
25W - 19L
1,500 SR
Queue Stats
210W - 220L
1,333 Elo+
Party 1
Team Averages
Level 73
1,436 SR
1,227 Elo+

VS

Team Averages
Level 57
1,450 SR
1,363 Elo+
Mulan
Mulan
 
Mulan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Aikosen
Cthulhu
Level 30
God Stats
19W - 26L
1,321 SR
Queue Stats
98W - 132L
1,316 Elo+
Party 2
Janus
Janus
Lifeguard15
Janus
Level 98
God Stats
1W - 3L
1,492 SR
Queue Stats
152W - 177L
1,396 Elo+
Party 4
Vulcan
Vulcan
RemoteGoblin
Vulcan
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 62L
1,382 Elo+
Party 4
Apollo
Apollo
billystagner82
Apollo
Level 68
God Stats
0W - 2L
1,435 SR
Queue Stats
54W - 50L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
1 / 1 / 9
9,160
509
8,236
15,235
17,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 2 / 4
10,268
570
10,888
8,461
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
YoungGunna
Nemesis
17
11 / 2 / 3
10,796
600
13,637
14,481
6,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
baharama
Charybdis
12
3 / 4 / 1
7,917
440
9,312
13,428
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
xLostx95
Mulan
15
3 / 2 / 4
9,330
518
8,426
14,897
11,197
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
4 / 3 / 3
8,867
493
10,313
16,434
8,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Aikosen
Cthulhu
12
0 / 4 / 4
8,082
449
9,099
19,178
11,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 4 / 0
9,211
512
8,858
12,197
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
12
1 / 5 / 0
8,043
447
6,907
10,158
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 4 / 2
7,686
427
7,384
12,094
4,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
20
Kills
11
11
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
3
3
1.83
L
Cthulhu
Aikosen
Cthulhu
0
4
4
0.5
W
Atlas
1
1
9
5.5
L
3
4
0
0.75
L
Vulcan
1
5
0
0.2
W
2
2
4
2
W
Nemesis
YoungGunna
Nemesis
11
2
3
6.25
W
Charybdis
baharama
Charybdis
3
4
1
0.88
L
3
4
2
1
W
Mulan
xLostx95
Mulan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,499
Damage
42,561
66,502
Taken
70,061
44,350
Mitigated
34,008
14,715
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,313
2,005
0
6,693
16,434
8,659
0
2,779
13,655
0
57,896
L
Cthulhu
Aikosen
Cthulhu
9,099
1,047
673
4,900
19,178
11,895
272
5,542
13,636
39,487
0
W
Atlas
8,236
3,609
0
1,644
15,235
17,221
274
6,334
8,779
30,251
0
L
8,858
750
0
1,271
12,197
4,578
0
3,376
8,821
89,932
0
L
Vulcan
6,907
3,453
0
1,155
10,158
4,206
378
1,144
9,014
43,207
0
W
10,888
2,100
0
1,600
8,461
3,463
2,009
3,698
4,481
86,797
0
W
Nemesis
YoungGunna
Nemesis
13,637
6,884
0
2,813
14,481
6,595
258
2,558
11,837
0
94,065
W
Charybdis
baharama
Charybdis
9,312
7,208
0
4,281
13,428
5,874
926
4,457
8,917
0
49,203
L
7,384
5,229
0
2,188
12,094
4,670
952
6,283
5,811
0
45,871
W
Mulan
xLostx95
Mulan
8,426
742
0
4,377
14,897
11,197
298
7,217
7,624
0
52,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,471
Gold Earned
41,889
505
Minions Killed
430
0
Camps Cleared
0
1,649,672
Distance Traveled
1,682,779
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,867
493
85
5
0
350,274
5
L
Cthulhu
8,082
449
59
3
0
340,539
1
W
Atlas
9,160
509
41
2
0
312,665
2
L
Janus
9,211
512
148
8
0
345,764
1
L
Vulcan
8,043
447
69
4
0
291,424
2
W
Nu Wa
10,268
570
147
8
0
334,697
4
W
Nemesis
10,796
600
139
8
0
400,361
1
W
Charybdis
7,917
440
73
4
0
301,200
0
L
Apollo
7,686
427
69
4
0
354,778
3
W
Mulan
9,330
518
105
6
0
300,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role