Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
McMight
He Bo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 47L
1,513 Elo+
Party 2
Cernunnos
Cernunnos
NewtLev
Cernunnos
Level 87
God Stats
19W - 14L
1,740 SR
Queue Stats
89W - 93L
1,529 Elo+
Party 2
Xing Tian
Xing Tian
SmarmyRaptor281
Xing Tian
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 23L
1,393 Elo+
Party 2
Ravana
Ravana
Xaephos
Ravana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,488 Elo+
Party 2
Team Averages
Level 99
1,548 SR
1,485 Elo+

VS

Team Averages
Level 132
1,470 SR
1,493 Elo+
Scylla
Scylla
Annanymos
Scylla
Level 160
God Stats
16W - 21L
1,559 SR
Queue Stats
204W - 192L
1,534 Elo+
Party 1
Fafnir
Fafnir
HereComesStanky
Fafnir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 235L
1,437 Elo+
Solo
Skadi
Skadi
Jibrules
Skadi
Level 115
God Stats
0W - 4L
1,219 SR
Queue Stats
29W - 45L
1,417 Elo+
Party 1
Tyr
Tyr
Leonidas1001
Tyr
Level 160
God Stats
3W - 6L
1,477 SR
Queue Stats
217W - 205L
1,517 Elo+
Party 1
Mercury
Mercury
Rocked20
Mercury
Level 106
God Stats
8W - 4L
1,592 SR
Queue Stats
132W - 145L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 2 / 2
7,208
515
4,415
9,122
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

He Bo
McMight
He Bo
10
1 / 6 / 1
6,525
466
5,704
9,219
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cernunnos
NewtLev
Cernunnos
13
8 / 1 / 3
8,305
593
13,614
9,516
3,605
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Xing Tian
SmarmyRaptor281
Xing Tian
10
2 / 0 / 9
7,631
545
5,181
10,371
8,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Xaephos
Ravana
11
2 / 2 / 7
7,366
526
5,457
7,773
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Annanymos
Scylla
12
6 / 3 / 0
7,250
518
7,899
7,104
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 4
6,183
442
2,708
13,676
13,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Jibrules
Skadi
9
0 / 4 / 1
5,664
405
4,526
8,508
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
3 / 2 / 3
7,316
523
6,464
11,987
7,442
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Rocked20
Mercury
11
2 / 2 / 5
6,669
476
7,286
11,720
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
14
Kills
11
11
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
2
1
L
Scylla
Annanymos
Scylla
6
3
0
2
L
0
5
4
0.4
L
Skadi
Jibrules
Skadi
0
4
1
0.13
L
3
2
3
2.25
W
He Bo
McMight
He Bo
1
6
1
0.25
W
Cernunnos
NewtLev
Cernunnos
8
1
3
9.5
L
Mercury
Rocked20
Mercury
2
2
5
2.25
W
Xing Tian
SmarmyRaptor281
Xing Tian
2
0
9
6.5
W
Ravana
Xaephos
Ravana
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,371
Damage
28,883
46,001
Taken
52,995
22,397
Mitigated
30,480
16,252
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,415
536
900
4,082
9,122
3,368
760
601
8,519
47,144
0
L
Scylla
Annanymos
Scylla
7,899
1,457
0
435
7,104
3,008
0
2,760
4,344
43,310
0
L
2,708
592
0
2,088
13,676
13,220
0
4,480
9,196
18,689
0
L
Skadi
Jibrules
Skadi
4,526
1,835
0
2,480
8,508
2,210
0
693
7,815
0
28,214
L
6,464
1,353
0
3,652
11,987
7,442
529
3,585
8,402
0
44,044
W
He Bo
McMight
He Bo
5,704
262
0
1,010
9,219
3,405
0
4,362
4,619
41,784
0
W
Cernunnos
NewtLev
Cernunnos
13,614
7,796
0
5,524
9,516
3,605
2,232
1,093
8,383
0
60,261
L
Mercury
Rocked20
Mercury
7,286
3,907
0
750
11,720
4,600
0
3,782
7,938
0
42,450
W
Xing Tian
SmarmyRaptor281
Xing Tian
5,181
486
0
2,010
10,371
8,772
104
2,779
7,458
9,866
0
W
Ravana
Xaephos
Ravana
5,457
1,990
0
2,726
7,773
3,247
96
1,244
6,415
0
31,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,035
Gold Earned
33,082
305
Minions Killed
288
0
Camps Cleared
0
1,342,441
Distance Traveled
1,309,157
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,208
515
81
6
0
257,620
1
L
Scylla
7,250
518
83
6
0
236,195
1
L
Fafnir
6,183
442
26
2
0
235,273
0
L
Skadi
5,664
405
39
3
0
236,422
2
L
Tyr
7,316
523
81
6
0
290,839
2
W
He Bo
6,525
466
66
5
0
255,194
3
W
Cernunnos
8,305
593
87
6
0
250,973
5
L
Mercury
6,669
476
59
4
0
310,428
3
W
Xing Tian
7,631
545
9
1
0
281,243
3
W
Ravana
7,366
526
62
4
0
297,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role