Player Matchup

He Bo
He Bo
BeefKebab
He Bo
Level 49
God Stats
4W - 3L
1,938 SR
Queue Stats
113W - 110L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
Msh59
Danzaburou
Level 29
God Stats
35W - 18L
1,631 SR
Queue Stats
51W - 30L
1,636 Elo+
Party 1
Sobek
Sobek
YellowBuff888
Sobek
Level 66
God Stats
20W - 11L
1,813 SR
Queue Stats
289W - 186L
1,628 Elo+
Party 1
Team Averages
Level 48
1,794 SR
1,601 Elo+

VS

Team Averages
Level 90
1,652 SR
1,504 Elo+
Anubis
Anubis
MUFFuperCUTT69
Anubis
Level 21
God Stats
2W - 2L
1,829 SR
Queue Stats
21W - 37L
1,368 Elo+
Party 2
King Arthur
King Arthur
ReforgedSteel
King Arthur
Level 147
God Stats
1W - 1L
1,580 SR
Queue Stats
53W - 48L
1,560 Elo+
Party 2
Jing Wei
Jing Wei
Trogdoi2
Jing Wei
Level 103
God Stats
22W - 17L
1,546 SR
Queue Stats
502W - 390L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BeefKebab
He Bo
13
4 / 3 / 11
9,703
746
11,060
11,724
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Msh59
Danzaburou
15
7 / 2 / 6
9,942
765
13,098
15,391
7,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 2 / 10
10,876
837
9,932
24,078
29,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,079
621
11,483
10,319
4,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ReforgedSteel
King Arthur
13
3 / 4 / 3
9,042
696
17,688
17,927
15,060
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Trogdoi2
Jing Wei
14
3 / 6 / 4
9,311
716
15,839
13,911
6,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
17
Kills
7
7
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
He Bo
BeefKebab
He Bo
4
3
11
3.17
L
1
7
3
0.36
W
Danzaburou
Msh59
Danzaburou
7
2
6
5
L
King Arthur
ReforgedSteel
King Arthur
3
4
3
1.13
L
Jing Wei
Trogdoi2
Jing Wei
3
6
4
0.83
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,090
Damage
45,010
51,193
Taken
42,157
40,730
Mitigated
25,987
16,924
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BeefKebab
He Bo
11,060
1,015
0
1,123
11,724
4,344
450
3,324
8,400
30,332
0
L
11,483
523
0
1,823
10,319
4,885
434
4,223
6,096
27,547
0
W
Danzaburou
Msh59
Danzaburou
13,098
6,048
568
4,778
15,391
7,271
1,316
4,635
10,756
0
37,039
L
King Arthur
ReforgedSteel
King Arthur
17,688
1,757
0
2,378
17,927
15,060
0
7,600
10,327
114
32,510
L
Jing Wei
Trogdoi2
Jing Wei
15,839
10,590
0
272
13,911
6,042
797
9,539
4,372
0
40,963
W
9,932
1,112
809
9,646
24,078
29,115
148
3,911
20,167
21,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,521
Gold Earned
26,432
125
Minions Killed
123
5
Camps Cleared
6
739,306
Distance Traveled
651,611
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,703
746
50
4
1
246,004
0
L
Anubis
8,079
621
31
2
0
174,374
2
W
Danzaburou
9,942
765
57
4
2
227,205
1
L
King Arthur
9,042
696
20
2
2
236,633
2
L
Jing Wei
9,311
716
72
6
4
240,604
2
W
Sobek
10,876
837
18
1
2
266,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role