Player Matchup

Bastet
Bastet
BoyYaLater
Bastet
Level 117
God Stats
4W - 2L
1,589 SR
Queue Stats
230W - 207L
1,557 Elo+
Party 1
Chang'e
Chang'e
DericusRex
Chang'e
Level 159
God Stats
1W - 1L
1,292 SR
Queue Stats
445W - 473L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
SiegeFactory
Zhong Kui
Level 144
God Stats
5W - 1L
1,554 SR
Queue Stats
283W - 267L
1,581 Elo+
Party 1
Sobek
Sobek
klownkilla95
Sobek
Level 80
God Stats
1W - 1L
1,493 SR
Queue Stats
88W - 72L
1,536 Elo+
Party 1
Osiris
Osiris
sweatervest
Osiris
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 74L
1,546 Elo+
Party 1
Team Averages
Level 116
1,486 SR
1,531 Elo+

VS

Team Averages
Level 126
1,517 SR
1,474 Elo+
Nike
Nike
 
Nike
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Lgirl
Kukulkan
Level 153
God Stats
5W - 7L
1,585 SR
Queue Stats
280W - 300L
1,478 Elo+
Solo
Terra
Terra
j0ecool4
Terra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 106L
1,450 Elo+
Solo
Apollo
Apollo
jakeyb853172
Apollo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BoyYaLater
Bastet
20
13 / 1 / 10
14,714
736
22,502
21,486
13,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
DericusRex
Chang'e
20
4 / 4 / 21
13,588
679
20,431
20,942
13,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
SiegeFactory
Zhong Kui
20
7 / 2 / 23
13,734
687
28,760
18,738
19,257
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 4 / 24
13,373
669
16,100
29,903
52,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
20
8 / 4 / 20
13,293
665
17,752
24,268
32,166
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
4 / 7 / 7
12,336
617
10,728
26,367
28,035
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
 
Scylla
18
0 / 8 / 7
11,392
570
17,265
19,239
8,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Lgirl
Kukulkan
20
4 / 5 / 5
14,449
722
29,012
17,271
9,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
j0ecool4
Terra
18
1 / 7 / 11
11,551
578
10,720
30,168
40,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
20
5 / 6 / 6
12,781
639
20,166
21,633
11,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
50
33
Kills
14
15
Deaths
33
98
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
4
7
7
1.07
L
Scylla
 
Scylla
0
8
7
0.44
W
Bastet
BoyYaLater
Bastet
13
1
10
18
W
Chang'e
DericusRex
Chang'e
4
4
21
3.63
L
Kukulkan
Lgirl
Kukulkan
4
5
5
1.3
W
Zhong Kui
SiegeFactory
Zhong Kui
7
2
23
9.25
L
Terra
j0ecool4
Terra
1
7
11
0.93
L
Apollo
5
6
6
1.33
W
1
4
24
3.25
W
Osiris
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,545
Damage
87,891
115,337
Taken
114,678
130,422
Mitigated
98,300
56,858
Healing
34,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,728
1,283
3,165
3,185
26,367
28,035
0
14,635
11,732
0
18,106
L
Scylla
 
Scylla
17,265
1,624
2,250
2,469
19,239
8,537
94
8,866
10,373
34,738
0
W
Bastet
BoyYaLater
Bastet
22,502
6,326
2,824
9,257
21,486
13,192
3,600
10,170
11,316
0
41,006
W
Chang'e
DericusRex
Chang'e
20,431
560
20,345
9,575
20,942
13,254
925
10,490
10,452
49,273
0
L
Kukulkan
Lgirl
Kukulkan
29,012
1,407
778
2,850
17,271
9,694
427
10,216
7,055
78,352
0
W
Zhong Kui
SiegeFactory
Zhong Kui
28,760
1,781
952
4,407
18,738
19,257
3,503
10,182
8,556
51,654
0
L
Terra
j0ecool4
Terra
10,720
2,443
8,011
6,619
30,168
40,666
180
17,134
13,034
12,953
0
L
Apollo
20,166
12,506
1,279
4,217
21,633
11,368
1,012
14,440
7,193
0
41,130
W
16,100
750
1,512
5,094
29,903
52,553
493
12,029
17,874
30,655
0
W
Osiris
17,752
5,434
635
2,257
24,268
32,166
391
14,126
10,142
0
29,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,702
Gold Earned
62,509
209
Minions Killed
221
0
Camps Cleared
0
1,905,203
Distance Traveled
1,639,304
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,336
617
5
0
0
294,575
0
L
Scylla
11,392
570
44
2
0
311,511
1
W
Bastet
14,714
736
50
3
0
424,546
0
W
Chang'e
13,588
679
64
3
0
396,732
2
L
Kukulkan
14,449
722
115
6
0
347,539
2
W
Zhong Kui
13,734
687
55
3
0
326,971
0
L
Terra
11,551
578
4
0
0
342,779
0
L
Apollo
12,781
639
53
3
0
342,900
2
W
Sobek
13,373
669
24
1
0
376,151
0
W
Osiris
13,293
665
16
1
0
380,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role