Player Matchup

Danzaburou
Danzaburou
Calwezzy
Danzaburou
Level 29
God Stats
8W - 1L
1,897 SR
Queue Stats
86W - 69L
1,687 Elo+
Party 1
Athena
Athena
CheechNDong
Athena
Level 45
God Stats
6W - 2L
1,993 SR
Queue Stats
65W - 30L
1,692 Elo+
Party 1
Poseidon
Poseidon
Lucashin300
Poseidon
Level 119
God Stats
4W - 3L
1,623 SR
Queue Stats
488W - 424L
1,590 Elo+
Party 1
Lancelot
Lancelot
TeeMxntanaa
Lancelot
Level 139
God Stats
20W - 13L
1,564 SR
Queue Stats
336W - 285L
1,580 Elo+
Party 1
Merlin
Merlin
WhiteMamba5295
Merlin
Level 29
God Stats
5W - 2L
1,562 SR
Queue Stats
21W - 15L
1,466 Elo+
Party 1
Team Averages
Level 72
1,728 SR
1,603 Elo+

VS

Team Averages
Level 61
1,437 SR
1,444 Elo+
Achilles
Achilles
BreadB0Y
Achilles
Level 94
God Stats
5W - 1L
1,633 SR
Queue Stats
109W - 104L
1,467 Elo+
Party 3
Fenrir
Fenrir
FzzyWzzy
Fenrir
Level 38
God Stats
4W - 8L
1,167 SR
Queue Stats
244W - 228L
1,453 Elo+
Party 3
Janus
Janus
TARZANNER
Janus
Level 56
God Stats
3W - 4L
1,577 SR
Queue Stats
70W - 76L
1,488 Elo+
Solo
Jing Wei
Jing Wei
TheActualApollo
Jing Wei
Level 95
God Stats
245W - 203L
1,467 SR
Queue Stats
371W - 362L
1,443 Elo+
Party 2
Anhur
Anhur
donimique
Anhur
Level 23
God Stats
5W - 1L
1,339 SR
Queue Stats
341W - 336L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Calwezzy
Danzaburou
16
3 / 0 / 2
9,579
599
10,224
7,586
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
12
1 / 0 / 5
7,838
490
5,844
12,183
10,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Lucashin300
Poseidon
15
3 / 0 / 1
9,052
566
7,657
10,865
12,119
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
TeeMxntanaa
Lancelot
14
6 / 3 / 2
8,561
535
8,163
12,343
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 3
8,133
508
5,533
7,216
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BreadB0Y
Achilles
13
0 / 3 / 0
8,163
510
7,108
15,166
9,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
FzzyWzzy
Fenrir
12
3 / 3 / 1
7,540
471
8,653
16,115
7,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
TARZANNER
Janus
11
0 / 8 / 1
7,044
440
6,223
10,773
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
13
2 / 2 / 1
7,924
495
7,869
12,628
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
donimique
Anhur
11
0 / 1 / 1
6,672
417
1,409
6,351
2,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
5
5
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
BreadB0Y
Achilles
0
3
0
0
W
Danzaburou
Calwezzy
Danzaburou
3
0
2
4
W
Athena
1
0
5
3.5
L
Fenrir
FzzyWzzy
Fenrir
3
3
1
1.17
W
Poseidon
Lucashin300
Poseidon
3
0
1
3.5
L
Janus
TARZANNER
Janus
0
8
1
0.06
W
Lancelot
TeeMxntanaa
Lancelot
6
3
2
2.33
L
Jing Wei
2
2
1
1.25
W
3
2
3
2.25
L
Anhur
donimique
Anhur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,421
Damage
31,262
50,193
Taken
61,033
35,772
Mitigated
28,300
15,151
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BreadB0Y
Achilles
7,108
1,820
0
6,763
15,166
9,831
162
4,924
10,242
0
58,067
W
Danzaburou
Calwezzy
Danzaburou
10,224
5,070
0
6,012
7,586
4,092
76
0
7,586
0
92,890
W
Athena
5,844
1,302
0
2,309
12,183
10,852
0
2,043
9,856
24,151
0
L
Fenrir
FzzyWzzy
Fenrir
8,653
2,456
0
5,686
16,115
7,423
0
5,115
11,000
0
49,648
W
Poseidon
Lucashin300
Poseidon
7,657
1,776
0
2,188
10,865
12,119
0
0
10,865
69,442
0
L
Janus
TARZANNER
Janus
6,223
572
0
704
10,773
4,311
0
5,642
5,131
47,454
0
W
Lancelot
TeeMxntanaa
Lancelot
8,163
1,790
0
3,429
12,343
5,560
924
432
11,833
0
57,687
L
Jing Wei
7,869
6,406
0
3,017
12,628
4,690
570
2,654
9,974
0
68,864
W
5,533
301
0
1,213
7,216
3,149
552
3,094
3,830
67,579
0
L
Anhur
donimique
Anhur
1,409
1,283
0
965
6,351
2,045
159
699
5,652
0
29,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,163
Gold Earned
37,343
484
Minions Killed
455
0
Camps Cleared
0
1,565,066
Distance Traveled
1,496,293
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,163
510
121
8
0
290,785
3
W
Danzaburou
9,579
599
142
9
0
286,480
4
W
Athena
7,838
490
27
2
0
349,006
0
L
Fenrir
7,540
471
86
5
0
327,595
1
W
Poseidon
9,052
566
112
7
0
292,223
1
L
Janus
7,044
440
77
5
0
273,927
1
W
Lancelot
8,561
535
97
6
0
351,914
1
L
Jing Wei
7,924
495
116
7
0
316,966
7
W
Merlin
8,133
508
106
7
0
285,443
1
L
Anhur
6,672
417
55
3
0
287,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role