Player Matchup

Chang'e
Chang'e
Deathintheshell1
Chang'e
Level 104
God Stats
6W - 6L
1,514 SR
Queue Stats
241W - 222L
1,504 Elo+
Solo
Awilix
Awilix
Gatto_al_Napalm
Awilix
Level 143
God Stats
5W - 5L
1,404 SR
Queue Stats
102W - 105L
1,525 Elo+
Solo
Sylvanus
Sylvanus
The_Roiste
Sylvanus
Level 120
God Stats
87W - 65L
1,491 SR
Queue Stats
375W - 396L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tu_Chunguito_klk
Ah Muzen Cab
Level 105
God Stats
11W - 6L
1,587 SR
Queue Stats
49W - 59L
1,447 Elo+
Party 1
Achilles
Achilles
x_Adriianukii_x
Achilles
Level 102
God Stats
1W - 2L
1,574 SR
Queue Stats
9W - 20L
1,298 Elo+
Party 1
Team Averages
Level 115
1,514 SR
1,446 Elo+

VS

Team Averages
Level 108
1,554 SR
1,506 Elo+
Pele
Pele
 
Pele
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CaptainCuchulain
Thanatos
Level 109
God Stats
127W - 85L
1,667 SR
Queue Stats
1,183W - 828L
1,604 Elo+
Solo
Anubis
Anubis
SwitchHandheld
Anubis
Level 154
God Stats
239W - 218L
1,518 SR
Queue Stats
590W - 647L
1,453 Elo+
Solo
Ymir
Ymir
Vladmeerpoopin72
Ymir
Level 66
God Stats
15W - 15L
1,583 SR
Queue Stats
373W - 374L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,134
689
1,662
2,824
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 2 / 0
4,101
684
2,399
5,794
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
The_Roiste
Sylvanus
9
1 / 0 / 0
4,877
813
1,700
2,733
1,274
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ah Muzen Cab
Tu_Chunguito_klk
Ah Muzen Cab
6
0 / 1 / 2
3,955
659
2,603
3,711
1,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
6
2 / 0 / 0
3,873
646
3,440
2,861
2,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
4
1 / 0 / 1
3,502
584
1,256
3,625
910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
 
Heimdallr
6
0 / 1 / 1
3,446
574
2,448
4,750
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
4,009
668
1,608
4,480
1,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 0
4,573
762
3,552
4,450
1,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 1
3,626
604
1,557
5,483
2,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
3
3
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
0
1
1.5
L
Heimdallr
 
Heimdallr
0
1
1
0.5
L
0
1
0
0
W
0
0
1
0.5
W
1
2
0
0.5
L
2
1
0
2
W
Sylvanus
The_Roiste
Sylvanus
1
0
0
1
W
Ah Muzen Cab
Tu_Chunguito_klk
Ah Muzen Cab
0
1
2
1
L
0
1
1
0.5
W
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,804
Damage
10,421
17,923
Taken
22,788
7,082
Mitigated
8,473
7,235
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,256
464
0
822
3,625
910
0
288
3,291
0
11,507
L
Heimdallr
 
Heimdallr
2,448
976
0
2,252
4,750
1,281
0
0
4,750
0
18,109
L
1,608
337
0
3,915
4,480
1,908
0
1,362
3,118
0
21,821
W
1,662
269
198
1,255
2,824
707
0
1,678
902
20,533
0
W
2,399
947
0
1,994
5,794
1,632
0
1,581
4,069
0
22,048
L
3,552
190
100
2,759
4,450
1,881
0
1,164
3,122
28,815
0
W
Sylvanus
The_Roiste
Sylvanus
1,700
737
0
1,615
2,733
1,274
0
0
2,565
23,077
7,104
W
Ah Muzen Cab
Tu_Chunguito_klk
Ah Muzen Cab
2,603
1,200
0
900
3,711
1,178
100
1,057
2,654
0
24,562
L
1,557
517
0
1,307
5,483
2,493
0
0
5,483
11,299
0
W
Achilles
3,440
1,307
138
1,135
2,861
2,291
44
405
2,456
0
9,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,940
Gold Earned
19,156
218
Minions Killed
177
0
Camps Cleared
0
658,877
Distance Traveled
594,266
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,502
584
26
4
0
113,503
0
L
Heimdallr
3,446
574
31
5
0
119,668
0
L
Thanatos
4,009
668
47
8
0
129,393
0
W
Chang'e
4,134
689
48
8
0
119,092
1
W
Awilix
4,101
684
46
8
0
170,783
1
L
Anubis
4,573
762
57
10
0
113,368
2
W
Sylvanus
4,877
813
70
12
0
130,658
2
W
Ah Muzen Cab
3,955
659
36
6
0
113,419
0
L
Ymir
3,626
604
16
3
0
118,334
1
W
Achilles
3,873
646
18
3
0
124,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role