Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
Alci
Tsukuyomi
Gold V
Level 123
God Stats
3W - 1L
1,577 SR
Queue Stats
55W - 54L
1,407 MMR
Party 2
Chernobog
Chernobog
Bronze III
ArminWayde
Chernobog
Bronze III
Level 45
God Stats
2W - 0L
1,559 SR
Queue Stats
3W - 4L
1,500 MMR
Party 3
Sobek
Sobek
Silver II
SoyQuienSoy_
Sobek
Silver II
Level 127
God Stats
2W - 0L
1,573 SR
Queue Stats
8W - 4L
1,502 MMR
Party 3
Osiris
Osiris
Gold V
XDominikillaX
Osiris
Gold V
Level 140
God Stats
5W - 1L
1,572 SR
Queue Stats
55W - 52L
1,494 MMR
Party 2
Zeus
Zeus
Gold III
pilage_king
Zeus
Gold III
Level 119
God Stats
3W - 5L
1,554 SR
Queue Stats
155W - 152L
1,484 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,567 SR
1,477 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,633 SR
1,476 MMR
Zhong Kui
Zhong Kui
Silver II
Blacki44
Zhong Kui
Silver II
Level 100
God Stats
0W - 1L
1,776 SR
Queue Stats
5W - 3L
1,502 MMR
Party 1
Yemoja
Yemoja
Bronze III
Jose7878
Yemoja
Bronze III
Level 87
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold IV
WOLVER1NE-04
Charybdis
Gold IV
Level 102
God Stats
15W - 12L
1,538 SR
Queue Stats
104W - 116L
1,459 MMR
Solo
Merlin
Merlin
Bronze I
dken4159
Merlin
Bronze I
Level 126
God Stats
1W - 1L
1,647 SR
Queue Stats
17W - 18L
1,471 MMR
Solo
Shiva
Shiva
Gold V
steadyjone
Shiva
Gold V
Level 116
God Stats
3W - 5L
1,818 SR
Queue Stats
56W - 68L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alci
Tsukuyomi
19
4 / 0 / 12
12,506
544
15,094
20,458
13,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chernobog
ArminWayde
Chernobog
17
1 / 1 / 5
10,834
471
8,086
13,717
6,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 4
11,053
481
8,578
23,311
30,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 1 / 7
12,552
546
12,942
19,966
20,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
6 / 0 / 4
12,882
560
17,583
11,365
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasNemesisDa JiMorgan Le Fay

VS

Bans
BastetArachneIzanamiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blacki44
Zhong Kui
16
0 / 5 / 0
10,139
441
9,043
16,339
18,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Jose7878
Yemoja
14
0 / 5 / 0
7,571
329
5,159
17,198
17,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
WOLVER1NE-04
Charybdis
18
2 / 1 / 1
10,986
478
15,514
17,855
8,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
dken4159
Merlin
16
0 / 2 / 1
9,725
423
9,697
9,695
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
15
1 / 6 / 0
9,590
417
8,447
23,001
11,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
19
Kills
3
3
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alci
Tsukuyomi
4
0
12
10
W
Chernobog
ArminWayde
Chernobog
1
1
5
3.5
L
Zhong Kui
Blacki44
Zhong Kui
0
5
0
0
L
Yemoja
Jose7878
Yemoja
0
5
0
0
W
2
1
4
4
L
Charybdis
WOLVER1NE-04
Charybdis
2
1
1
2.5
W
6
1
7
9.5
L
Merlin
dken4159
Merlin
0
2
1
0.25
W
6
0
4
8
L
Shiva
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,283
Damage
47,860
88,817
Taken
84,088
76,082
Mitigated
59,275
41,239
Healing
26,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alci
Tsukuyomi
15,094
3,200
0
13,788
20,458
13,407
1,257
6,309
14,149
0
106,795
W
Chernobog
ArminWayde
Chernobog
8,086
5,468
0
3,996
13,717
6,542
1,618
2,200
11,517
0
94,791
L
Zhong Kui
Blacki44
Zhong Kui
9,043
1,096
650
3,577
16,339
18,505
0
1,961
14,378
72,655
0
L
Yemoja
Jose7878
Yemoja
5,159
623
913
1,249
17,198
17,246
0
10,193
7,005
29,912
0
W
8,578
342
355
11,066
23,311
30,140
132
5,761
17,550
39,184
0
L
Charybdis
WOLVER1NE-04
Charybdis
15,514
9,608
0
9,277
17,855
8,189
0
4,233
13,622
0
117,458
W
12,942
5,068
0
9,037
19,966
20,647
1,674
5,767
14,199
0
95,911
L
Merlin
dken4159
Merlin
9,697
586
0
1,388
9,695
4,257
0
3,914
5,781
92,989
0
W
17,583
1,637
0
2,997
11,365
5,346
2,182
3,862
7,503
141,176
0
L
Shiva
8,447
1,859
387
9,258
23,001
11,078
0
5,860
17,141
0
76,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,827
Gold Earned
48,011
764
Minions Killed
648
0
Camps Cleared
0
2,212,522
Distance Traveled
1,978,810
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,506
544
168
7
0
470,603
2
W
Chernobog
10,834
471
163
7
0
416,498
5
L
Zhong Kui
10,139
441
132
6
0
382,644
6
L
Yemoja
7,571
329
28
1
0
394,261
8
W
Sobek
11,053
481
44
2
0
478,468
0
L
Charybdis
10,986
478
201
9
0
378,365
0
W
Osiris
12,552
546
150
7
0
393,837
3
L
Merlin
9,725
423
175
8
0
370,782
8
W
Zeus
12,882
560
239
10
0
453,116
12
L
Shiva
9,590
417
112
5
0
452,758
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role