Player Matchup

King Arthur
King Arthur
DangerDisciple
King Arthur
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 40L
1,562 Elo+
Party 3
Amaterasu
Amaterasu
Tjpeyton
Amaterasu
Level 122
God Stats
23W - 18L
1,569 SR
Queue Stats
400W - 393L
1,568 Elo+
Party 3
Sylvanus
Sylvanus
coalers59
Sylvanus
Level 78
God Stats
14W - 10L
1,609 SR
Queue Stats
127W - 98L
1,554 Elo+
Solo
Cupid
Cupid
hunts02
Cupid
Level 89
God Stats
5W - 5L
1,169 SR
Queue Stats
271W - 269L
1,509 Elo+
Solo
Nu Wa
Nu Wa
venlenon
Nu Wa
Level 96
God Stats
105W - 79L
1,619 SR
Queue Stats
330W - 318L
1,516 Elo+
Party 3
Team Averages
Level 97
1,493 SR
1,542 Elo+

VS

Team Averages
Level 114
1,431 SR
1,532 Elo+
Lancelot
Lancelot
Athreuz
Lancelot
Level 129
God Stats
1W - 3L
1,367 SR
Queue Stats
157W - 162L
1,546 Elo+
Solo
Atlas
Atlas
CallmeNomad1
Atlas
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 58L
1,511 Elo+
Party 2
Xbalanque
Xbalanque
Draco9158
Xbalanque
Level 120
God Stats
0W - 4L
1,371 SR
Queue Stats
383W - 368L
1,582 Elo+
Party 1
Horus
Horus
KarayoKun
Horus
Level 93
God Stats
1W - 11L
1,292 SR
Queue Stats
190W - 200L
1,461 Elo+
Party 1
Poseidon
Poseidon
SilentSnipes_YT
Poseidon
Level 87
God Stats
4W - 4L
1,628 SR
Queue Stats
456W - 428L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DangerDisciple
King Arthur
15
3 / 4 / 6
10,335
492
10,560
20,982
21,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Tjpeyton
Amaterasu
16
3 / 2 / 17
9,935
473
8,405
21,556
24,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
coalers59
Sylvanus
18
11 / 1 / 13
11,817
563
24,212
25,338
17,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
hunts02
Cupid
18
6 / 1 / 6
11,393
543
13,456
14,970
7,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
venlenon
Nu Wa
16
4 / 0 / 14
10,661
508
20,074
7,745
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Athreuz
Lancelot
15
4 / 7 / 1
10,306
491
13,294
20,523
9,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 3
9,960
474
14,467
25,112
20,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Draco9158
Xbalanque
17
1 / 3 / 1
10,339
492
10,244
13,131
5,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
KarayoKun
Horus
12
1 / 6 / 5
8,685
414
8,358
26,469
24,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
14
1 / 5 / 3
8,824
420
9,505
14,867
5,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
27
Kills
8
8
Deaths
27
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Athreuz
Lancelot
4
7
1
0.64
L
1
6
3
0.42
W
King Arthur
DangerDisciple
King Arthur
3
4
6
1.5
L
Xbalanque
Draco9158
Xbalanque
1
3
1
0.5
L
Horus
KarayoKun
Horus
1
6
5
0.58
L
Poseidon
1
5
3
0.5
W
Amaterasu
Tjpeyton
Amaterasu
3
2
17
5.75
W
Sylvanus
coalers59
Sylvanus
11
1
13
17.5
W
Cupid
hunts02
Cupid
6
1
6
9
W
Nu Wa
venlenon
Nu Wa
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,707
Damage
55,868
90,591
Taken
100,102
73,921
Mitigated
65,309
38,230
Healing
24,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Athreuz
Lancelot
13,294
2,569
0
6,549
20,523
9,594
0
9,185
11,338
0
71,081
L
14,467
5,074
0
3,200
25,112
20,102
0
9,511
15,601
70,654
0
W
King Arthur
DangerDisciple
King Arthur
10,560
593
0
750
20,982
21,300
15
11,737
8,510
0
58,849
L
Xbalanque
Draco9158
Xbalanque
10,244
3,659
0
2,725
13,131
5,729
1,390
3,438
9,693
0
106,723
L
Horus
KarayoKun
Horus
8,358
4,201
2,466
5,325
26,469
24,041
0
12,148
14,321
0
25,547
L
Poseidon
9,505
1,326
0
4,036
14,867
5,843
0
8,350
6,517
78,264
0
W
Amaterasu
Tjpeyton
Amaterasu
8,405
3,147
630
6,413
21,556
24,663
733
3,453
18,008
0
32,021
W
Sylvanus
coalers59
Sylvanus
24,212
8,412
5,633
15,284
25,338
17,311
1,097
8,344
16,810
76,024
21,750
W
Cupid
hunts02
Cupid
13,456
9,051
1,266
7,208
14,970
7,478
4,206
2,910
12,030
0
103,256
W
Nu Wa
venlenon
Nu Wa
20,074
7,049
0
1,046
7,745
3,169
1,379
2,597
5,100
94,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,141
Gold Earned
48,114
551
Minions Killed
568
0
Camps Cleared
0
1,903,675
Distance Traveled
1,891,608
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,306
491
101
5
0
419,143
1
L
Atlas
9,960
474
136
6
0
340,987
4
W
King Arthur
10,335
492
98
5
0
344,547
2
L
Xbalanque
10,339
492
181
9
0
367,697
9
L
Horus
8,685
414
24
1
0
368,623
4
L
Poseidon
8,824
420
126
6
0
395,158
3
W
Amaterasu
9,935
473
33
2
0
418,148
3
W
Sylvanus
11,817
563
115
5
0
381,535
1
W
Cupid
11,393
543
179
9
0
371,469
5
W
Nu Wa
10,661
508
126
6
0
387,976
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role