Player Matchup

Danzaburou
Danzaburou
BasedGodZicK
Danzaburou
Level 117
God Stats
7W - 4L
1,315 SR
Queue Stats
31W - 19L
1,616 Elo+
Party 1
Khepri
Khepri
DMerc97
Khepri
Level 65
God Stats
5W - 1L
1,549 SR
Queue Stats
6W - 2L
1,677 Elo+
Party 1
Sol
Sol
KHayyes
Sol
Level 140
God Stats
9W - 4L
1,563 SR
Queue Stats
87W - 65L
1,651 Elo+
Party 1
Team Averages
Level 107
1,476 SR
1,648 Elo+

VS

Team Averages
Level 100
1,441 SR
1,388 Elo+
Chaac
Chaac
CheckYourHP
Chaac
Level 69
God Stats
8W - 18L
1,361 SR
Queue Stats
53W - 69L
1,356 Elo+
Solo
Medusa
Medusa
Daily-wax_burnz
Medusa
Level 108
God Stats
10W - 12L
1,500 SR
Queue Stats
173W - 234L
1,392 Elo+
Solo
Baba Yaga
Baba Yaga
ForestTrump69
Baba Yaga
Level 123
God Stats
5W - 10L
1,461 SR
Queue Stats
172W - 192L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BasedGodZicK
Danzaburou
12
1 / 0 / 3
6,923
692
5,700
3,457
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
DMerc97
Khepri
11
0 / 0 / 4
7,320
732
2,410
5,343
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
12
4 / 0 / 1
7,327
733
10,318
7,351
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,812
581
5,908
9,375
5,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 0
5,725
573
2,568
6,114
2,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
ForestTrump69
Baba Yaga
9
0 / 1 / 0
5,925
593
4,804
6,114
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
5
Kills
0
0
Deaths
5
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BasedGodZicK
Danzaburou
1
0
3
2.5
L
0
1
0
0
W
Khepri
DMerc97
Khepri
0
0
4
2
L
0
3
0
0
L
Baba Yaga
ForestTrump69
Baba Yaga
0
1
0
0
W
Sol
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,428
Damage
13,280
16,151
Taken
21,603
10,588
Mitigated
11,387
6,217
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BasedGodZicK
Danzaburou
5,700
1,980
0
807
3,457
2,265
838
1,286
2,171
0
32,694
L
5,908
805
0
2,890
9,375
5,919
0
5,026
4,349
0
16,598
W
Khepri
DMerc97
Khepri
2,410
163
0
1,430
5,343
4,629
258
2,439
2,904
7,025
0
L
2,568
496
0
0
6,114
2,794
0
4,295
1,819
0
13,463
L
Baba Yaga
ForestTrump69
Baba Yaga
4,804
802
0
759
6,114
2,674
0
2,520
3,594
19,788
0
W
Sol
10,318
3,925
0
3,980
7,351
3,694
0
1,342
6,009
25,454
3,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,570
Gold Earned
17,462
126
Minions Killed
97
6
Camps Cleared
2
542,122
Distance Traveled
534,801
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,923
692
54
5
1
173,604
3
L
Chaac
5,812
581
32
3
2
209,620
3
W
Khepri
7,320
732
24
2
0
182,568
4
L
Medusa
5,725
573
24
2
0
157,509
0
L
Baba Yaga
5,925
593
41
4
0
167,672
4
W
Sol
7,327
733
48
5
5
185,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role