Player Matchup

Geb
Geb
 
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
DontHitAutos
Ullr
Level 8
God Stats
15W - 3L
1,664 SR
Queue Stats
249W - 41L
1,697 Elo+
Party 3
Horus
Horus
Kirkmanator2
Horus
Level 108
God Stats
110W - 84L
1,620 SR
Queue Stats
351W - 304L
1,533 Elo+
Solo
Izanami
Izanami
LordOmen666
Izanami
Level 107
God Stats
6W - 4L
1,513 SR
Queue Stats
55W - 65L
1,512 Elo+
Party 4
Ra
Ra
RaginDiabetic
Ra
Level 120
God Stats
8W - 0L
1,637 SR
Queue Stats
442W - 190L
1,649 Elo+
Party 3
Team Averages
Level 93
1,587 SR
1,578 Elo+

VS

Team Averages
Level 68
1,573 SR
1,663 Elo+
Guan Yu
Guan Yu
GRUNGEBOY04
Guan Yu
Level 124
God Stats
28W - 23L
1,496 SR
Queue Stats
743W - 773L
1,536 Elo+
Party 2
Khepri
Khepri
Jókèr
Khepri
Level 37
God Stats
6W - 3L
1,851 SR
Queue Stats
205W - 72L
1,767 Elo+
Party 1
Camazotz
Camazotz
OMGitsBroadway
Camazotz
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 111L
1,555 Elo+
Party 2
Yu Huang
Yu Huang
StonedDaze0539
Yu Huang
Level 28
God Stats
1W - 1L
1,757 SR
Queue Stats
18W - 11L
1,680 Elo+
Party 1
Charybdis
Charybdis
VyscoI
Charybdis
Level 107
God Stats
1W - 7L
1,258 SR
Queue Stats
440W - 185L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 1 / 10
7,798
520
4,736
13,703
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
10 / 1 / 3
9,449
630
12,716
13,202
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
9 / 2 / 9
9,356
624
15,668
11,764
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
LordOmen666
Izanami
13
1 / 2 / 5
7,881
525
7,244
10,712
3,087
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 0 / 7
8,789
586
6,391
8,927
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GRUNGEBOY04
Guan Yu
10
0 / 10 / 1
6,262
417
4,391
16,477
6,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Jókèr
Khepri
11
0 / 3 / 5
7,590
506
3,250
12,261
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
8
0 / 5 / 0
5,711
381
1,991
11,575
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
13
2 / 5 / 1
8,312
554
6,126
8,860
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
VyscoI
Charybdis
12
4 / 3 / 1
7,879
525
12,605
12,843
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
26
Kills
6
6
Deaths
26
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
10
7
W
10
1
3
11.5
L
Guan Yu
GRUNGEBOY04
Guan Yu
0
10
1
0.05
L
Khepri
Jókèr
Khepri
0
3
5
0.83
W
9
2
9
6.75
W
Izanami
LordOmen666
Izanami
1
2
5
1.75
L
Camazotz
0
5
0
0
W
4
0
7
7.5
L
Yu Huang
2
5
1
0.5
L
Charybdis
VyscoI
Charybdis
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,755
Damage
28,363
58,308
Taken
62,016
29,659
Mitigated
29,101
23,066
Healing
14,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,736
830
840
4,463
13,703
10,289
27
3,829
9,748
19,197
0
W
12,716
6,115
0
5,668
13,202
5,347
0
1,065
12,039
0
67,668
L
Guan Yu
GRUNGEBOY04
Guan Yu
4,391
409
192
1,564
16,477
6,771
387
2,169
13,855
0
36,227
L
Khepri
Jókèr
Khepri
3,250
778
0
2,174
12,261
10,225
0
2,047
10,214
32,136
0
W
15,668
6,105
605
4,525
11,764
7,306
105
902
10,812
0
59,790
W
Izanami
LordOmen666
Izanami
7,244
5,592
0
2,690
10,712
3,087
32
1,016
9,694
0
66,725
L
Camazotz
1,991
619
0
4,587
11,575
3,191
312
959
10,481
0
20,889
W
6,391
366
1,922
2,353
8,927
3,630
0
3,069
5,674
65,636
0
L
Yu Huang
6,126
242
0
411
8,860
3,795
0
2,388
6,360
47,250
0
L
Charybdis
VyscoI
Charybdis
12,605
6,880
0
5,083
12,843
5,119
861
3,564
9,171
0
66,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,273
Gold Earned
35,754
451
Minions Killed
353
0
Camps Cleared
0
1,522,681
Distance Traveled
1,348,912
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,798
520
14
1
0
316,535
4
W
Ullr
9,449
630
105
7
0
310,358
2
L
Guan Yu
6,262
417
55
4
0
285,115
0
L
Khepri
7,590
506
39
3
0
298,905
2
W
Horus
9,356
624
98
7
0
280,993
1
W
Izanami
7,881
525
117
8
0
288,570
0
L
Camazotz
5,711
381
36
2
0
232,198
0
W
Ra
8,789
586
117
8
0
326,225
4
L
Yu Huang
8,312
554
105
7
0
267,589
1
L
Charybdis
7,879
525
118
8
0
265,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role