Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Dart_Sales
Hachiman
Level 127
God Stats
3W - 5L
1,490 SR
Queue Stats
511W - 579L
1,377 Elo+
Party 1
Sol
Sol
W1llRunItUp
Sol
Level 25
God Stats
3W - 2L
1,622 SR
Queue Stats
28W - 28L
1,387 Elo+
Party 2
Zhong Kui
Zhong Kui
XxMyStiK-AcExX
Zhong Kui
Level 69
God Stats
11W - 10L
1,494 SR
Queue Stats
43W - 72L
1,347 Elo+
Party 2
Atlas
Atlas
lDonatol
Atlas
Level 129
God Stats
41W - 37L
1,496 SR
Queue Stats
203W - 261L
1,350 Elo+
Party 1
Team Averages
Level 96
1,520 SR
1,392 Elo+

VS

Team Averages
Level 68
1,603 SR
1,429 Elo+
Danzaburou
Danzaburou
AggroChief
Danzaburou
Level 61
God Stats
39W - 31L
1,510 SR
Queue Stats
124W - 132L
1,439 Elo+
Party 3
Mulan
Mulan
Crankin90s
Mulan
Level 46
God Stats
36W - 35L
1,525 SR
Queue Stats
96W - 129L
1,386 Elo+
Party 3
Baron Samedi
Baron Samedi
Daneh8280
Baron Samedi
Level 47
God Stats
7W - 1L
1,839 SR
Queue Stats
131W - 141L
1,394 Elo+
Solo
Lancelot
Lancelot
Hadoukittenz
Lancelot
Level 69
God Stats
8W - 8L
1,595 SR
Queue Stats
227W - 234L
1,465 Elo+
Party 3
Hera
Hera
WroughtCarnage
Hera
Level 119
God Stats
14W - 8L
1,547 SR
Queue Stats
154W - 156L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 9 / 0
7,682
366
7,520
17,451
7,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Dart_Sales
Hachiman
15
1 / 4 / 3
9,137
435
8,534
15,111
7,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 6 / 1
8,893
423
10,500
18,942
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
XxMyStiK-AcExX
Zhong Kui
16
3 / 3 / 3
9,514
453
12,094
18,109
14,227
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
lDonatol
Atlas
12
0 / 2 / 5
8,267
394
8,612
19,256
20,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AggroChief
Danzaburou
16
0 / 1 / 5
10,693
509
6,190
13,300
5,927
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
16
5 / 0 / 6
11,313
539
16,065
24,296
21,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Daneh8280
Baron Samedi
17
6 / 2 / 2
11,521
549
11,814
11,397
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Hadoukittenz
Lancelot
18
8 / 3 / 7
11,890
566
18,321
21,433
13,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 1 / 7
11,011
524
15,010
10,974
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
7
Kills
24
24
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
9
0
0.11
W
Danzaburou
AggroChief
Danzaburou
0
1
5
2.5
W
Mulan
5
0
6
8
W
Baron Samedi
Daneh8280
Baron Samedi
6
2
2
3.5
L
Hachiman
Dart_Sales
Hachiman
1
4
3
0.63
W
Lancelot
Hadoukittenz
Lancelot
8
3
7
3.83
L
2
6
1
0.42
W
5
1
7
8.5
L
Zhong Kui
XxMyStiK-AcExX
Zhong Kui
3
3
3
1.5
L
Atlas
lDonatol
Atlas
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,260
Damage
67,400
88,869
Taken
81,400
55,332
Mitigated
52,923
24,939
Healing
22,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,520
1,530
202
1,970
17,451
7,273
0
5,945
11,506
0
40,915
W
Danzaburou
AggroChief
Danzaburou
6,190
2,945
0
5,414
13,300
5,927
6,266
3,380
9,920
0
87,962
W
Mulan
16,065
2,447
620
9,850
24,296
21,742
475
13,758
10,538
0
51,873
W
Baron Samedi
Daneh8280
Baron Samedi
11,814
1,206
0
2,900
11,397
6,552
0
5,847
5,550
73,770
0
L
Hachiman
Dart_Sales
Hachiman
8,534
5,031
665
2,977
15,111
7,086
535
5,355
9,756
0
62,789
W
Lancelot
Hadoukittenz
Lancelot
18,321
5,322
0
2,196
21,433
13,802
0
4,452
16,981
0
111,343
L
10,500
4,665
0
5,966
18,942
6,626
0
3,371
15,571
61,531
0
W
15,010
3,716
0
1,257
10,974
4,900
382
4,419
6,555
79,144
0
L
Zhong Kui
XxMyStiK-AcExX
Zhong Kui
12,094
1,310
0
8,316
18,109
14,227
64
6,737
11,372
64,396
0
L
Atlas
lDonatol
Atlas
8,612
2,578
283
4,560
19,256
20,120
0
5,416
13,840
30,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,493
Gold Earned
56,428
368
Minions Killed
601
0
Camps Cleared
0
1,761,261
Distance Traveled
1,958,691
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,682
366
56
3
0
365,999
0
W
Danzaburou
10,693
509
138
7
0
392,018
1
W
Mulan
11,313
539
73
3
0
428,151
0
W
Baron Samedi
11,521
549
129
6
0
299,880
0
L
Hachiman
9,137
435
98
5
0
363,303
1
W
Lancelot
11,890
566
143
7
0
422,227
4
L
Sol
8,893
423
84
4
0
306,675
3
W
Hera
11,011
524
118
6
0
416,415
6
L
Zhong Kui
9,514
453
101
5
0
348,754
3
L
Atlas
8,267
394
29
1
0
376,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role