Player Matchup

Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MUFFuperCUTT69
Ymir
Level 21
God Stats
1W - 4L
1,409 SR
Queue Stats
21W - 37L
1,383 Elo+
Party 2
Fenrir
Fenrir
ReforgedSteel
Fenrir
Level 147
God Stats
1W - 1L
1,417 SR
Queue Stats
53W - 48L
1,574 Elo+
Party 2
Team Averages
Level 85
1,442 SR
1,485 Elo+

VS

Team Averages
Level 87
1,594 SR
1,491 Elo+
Arachne
Arachne
Branmax22
Arachne
Level 89
God Stats
23W - 10L
1,562 SR
Queue Stats
83W - 69L
1,583 Elo+
Party 1
Anhur
Anhur
Dmax drag0n
Anhur
Level 121
God Stats
1W - 2L
1,703 SR
Queue Stats
115W - 110L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
OddOptic Fl0W
Sylvanus
Level 51
God Stats
7W - 8L
1,518 SR
Queue Stats
58W - 81L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
3 / 2 / 0
6,850
685
9,805
5,849
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 2 / 0
5,696
570
3,046
8,804
8,088
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 3 / 2
6,064
606
5,469
9,092
7,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Branmax22
Arachne
12
0 / 0 / 5
6,594
659
4,995
8,310
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
5 / 2 / 2
7,583
758
9,102
7,620
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
OddOptic Fl0W
Sylvanus
12
2 / 1 / 5
7,782
778
6,022
9,125
7,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
7
7
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
0
1.5
W
Arachne
Branmax22
Arachne
0
0
5
2.5
W
5
2
2
3
L
0
2
0
0
W
Sylvanus
OddOptic Fl0W
Sylvanus
2
1
5
4.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,320
Damage
20,119
23,745
Taken
25,055
17,723
Mitigated
16,812
3,250
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,805
915
392
1,292
5,849
1,793
345
1,437
4,412
27,009
0
W
Arachne
Branmax22
Arachne
4,995
3,245
0
3,457
8,310
5,323
296
3,671
4,467
0
25,584
W
9,102
4,411
0
620
7,620
4,117
398
3,696
3,722
0
25,476
L
3,046
572
0
0
8,804
8,088
72
2,776
6,028
10,515
0
W
Sylvanus
OddOptic Fl0W
Sylvanus
6,022
2,205
2,995
4,971
9,125
7,372
173
5,842
3,160
12,501
0
L
5,469
1,866
0
1,566
9,092
7,842
0
2,245
6,847
0
12,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,610
Gold Earned
21,959
103
Minions Killed
113
1
Camps Cleared
7
525,588
Distance Traveled
516,758
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,850
685
57
6
0
180,419
4
W
Arachne
6,594
659
51
5
7
216,593
0
W
Anhur
7,583
758
50
5
0
150,876
2
L
Ymir
5,696
570
31
3
1
156,436
0
W
Sylvanus
7,782
778
12
1
0
149,289
2
L
Fenrir
6,064
606
15
2
0
188,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role