Player Matchup

Janus
Janus
Dadledingo
Janus
Level 89
God Stats
1W - 2L
1,607 SR
Queue Stats
122W - 100L
1,547 Elo+
Party 2
King Arthur
King Arthur
Himairi
King Arthur
Level 82
God Stats
0W - 2L
1,429 SR
Queue Stats
135W - 101L
1,615 Elo+
Party 2
Hou Yi
Hou Yi
JanManyTimes
Hou Yi
Level 120
God Stats
9W - 3L
1,795 SR
Queue Stats
228W - 179L
1,599 Elo+
Party 2
Team Averages
Level 97
1,610 SR
1,587 Elo+

VS

Team Averages
Level 92
1,540 SR
1,536 Elo+
Cernunnos
Cernunnos
MurkThaGod
Cernunnos
Level 87
God Stats
3W - 3L
1,620 SR
Queue Stats
37W - 34L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
SaltyCrackers69
Baron Samedi
Level 137
God Stats
7W - 3L
1,667 SR
Queue Stats
73W - 59L
1,549 Elo+
Party 1
Tyr
Tyr
bGxHazeyy
Tyr
Level 51
God Stats
3W - 4L
1,333 SR
Queue Stats
73W - 51L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 2 / 4
9,686
692
16,895
10,142
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Himairi
King Arthur
11
1 / 4 / 1
8,193
585
4,053
15,408
16,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
16
3 / 2 / 1
9,754
697
10,241
13,113
6,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MurkThaGod
Cernunnos
15
2 / 2 / 6
9,882
706
11,218
12,583
5,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
SaltyCrackers69
Baron Samedi
14
2 / 2 / 6
9,622
687
12,645
10,926
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 4
10,029
716
7,961
16,321
17,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
8
8
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
1
2
4
1.5
L
King Arthur
Himairi
King Arthur
1
4
1
0.38
L
Hou Yi
3
2
1
1.75
W
Cernunnos
MurkThaGod
Cernunnos
2
2
6
2.5
W
Baron Samedi
SaltyCrackers69
Baron Samedi
2
2
6
2.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,189
Damage
31,824
38,663
Taken
39,830
27,517
Mitigated
28,162
1,435
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
16,895
906
0
500
10,142
4,620
0
2,933
6,967
50,746
0
L
King Arthur
Himairi
King Arthur
4,053
530
0
935
15,408
16,593
0
5,176
9,926
0
15,841
L
Hou Yi
10,241
5,661
0
0
13,113
6,304
264
5,476
7,474
0
37,897
W
Cernunnos
MurkThaGod
Cernunnos
11,218
5,378
0
503
12,583
5,478
2,024
4,731
7,852
0
44,841
W
Baron Samedi
SaltyCrackers69
Baron Samedi
12,645
708
2,169
4,040
10,926
5,534
500
5,740
5,186
32,701
0
W
7,961
1,037
0
5,734
16,321
17,150
471
6,782
9,539
0
23,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,633
Gold Earned
29,533
176
Minions Killed
149
8
Camps Cleared
4
739,752
Distance Traveled
816,585
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,686
692
82
6
3
285,792
3
L
King Arthur
8,193
585
23
2
2
194,136
4
L
Hou Yi
9,754
697
71
5
3
259,824
5
W
Cernunnos
9,882
706
80
6
1
241,834
2
W
Baron Samedi
9,622
687
42
3
1
270,237
1
W
Tyr
10,029
716
27
2
2
304,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role