Player Matchup

Achilles
Achilles
GritzDaGankster
Achilles
Level 160
God Stats
2W - 3L
1,629 SR
Queue Stats
270W - 260L
1,553 Elo+
Party 2
Sol
Sol
JanTheTran
Sol
Level 80
God Stats
6W - 2L
1,622 SR
Queue Stats
20W - 18L
1,527 Elo+
Party 1
Arachne
Arachne
Josephyyy
Arachne
Level 107
God Stats
7W - 2L
1,812 SR
Queue Stats
241W - 231L
1,552 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PriestNBoys
Ah Muzen Cab
Level 149
God Stats
1W - 2L
1,499 SR
Queue Stats
165W - 143L
1,637 Elo+
Party 2
Aphrodite
Aphrodite
Styxtcerberus
Aphrodite
Level 159
God Stats
2W - 1L
1,605 SR
Queue Stats
197W - 185L
1,558 Elo+
Solo
Team Averages
Level 131
1,633 SR
1,565 Elo+

VS

Team Averages
Level 118
1,750 SR
1,491 Elo+
Chaac
Chaac
BurgerBoy18
Chaac
Level 104
God Stats
0W - 1L
1,593 SR
Queue Stats
5W - 13L
1,452 Elo+
Party 3
Gilgamesh
Gilgamesh
TheEbear
Gilgamesh
Level 88
God Stats
0W - 1L
1,825 SR
Queue Stats
1W - 5L
1,438 Elo+
Party 3
Medusa
Medusa
TheKorruption
Medusa
Level 128
God Stats
0W - 1L
1,832 SR
Queue Stats
3W - 8L
1,507 Elo+
Party 3
Atlas
Atlas
TheMechanic
Atlas
Level 157
God Stats
0W - 1L
1,863 SR
Queue Stats
5W - 13L
1,457 Elo+
Party 3
Yu Huang
Yu Huang
gaykinator
Yu Huang
Level 113
God Stats
1W - 2L
1,635 SR
Queue Stats
58W - 60L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 0 / 2
6,494
649
6,070
6,903
4,090
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 3
6,380
638
3,404
4,425
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Josephyyy
Arachne
10
8 / 1 / 2
6,712
671
7,051
9,253
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
PriestNBoys
Ah Muzen Cab
9
3 / 1 / 5
5,815
582
6,873
7,635
2,191
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Aphrodite
Styxtcerberus
Aphrodite
10
2 / 0 / 2
5,995
600
1,657
5,330
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,784
478
4,641
10,178
5,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
TheEbear
Gilgamesh
9
0 / 3 / 0
4,931
493
2,817
8,877
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,495
450
2,843
6,196
1,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,868
487
3,055
7,836
4,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
gaykinator
Yu Huang
9
1 / 2 / 0
5,168
517
4,649
3,952
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
16
Kills
1
2
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Achilles
2
0
2
3
W
1
0
3
2.5
W
Arachne
Josephyyy
Arachne
8
1
2
9
W
Ah Muzen Cab
PriestNBoys
Ah Muzen Cab
3
1
5
5.5
W
Aphrodite
Styxtcerberus
Aphrodite
2
0
2
3
L
Gilgamesh
TheEbear
Gilgamesh
0
3
0
0
L
0
4
0
0
L
0
3
0
0
L
Yu Huang
gaykinator
Yu Huang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,055
Damage
18,005
33,546
Taken
37,039
12,764
Mitigated
16,258
13,552
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,641
1,590
0
1,750
10,178
5,057
0
625
9,553
0
30,830
W
Achilles
6,070
1,145
0
2,619
6,903
4,090
0
0
6,903
0
40,814
W
3,404
1,776
0
2,894
4,425
1,317
1,698
1,150
3,275
38,770
0
W
Arachne
Josephyyy
Arachne
7,051
5,804
0
1,517
9,253
3,297
0
2,227
6,846
0
37,627
W
Ah Muzen Cab
PriestNBoys
Ah Muzen Cab
6,873
3,108
0
1,342
7,635
2,191
0
2,198
5,387
0
27,372
W
Aphrodite
Styxtcerberus
Aphrodite
1,657
657
1,451
3,729
5,330
1,869
0
1,767
3,431
34,707
0
L
Gilgamesh
TheEbear
Gilgamesh
2,817
1,048
0
2,071
8,877
3,671
0
0
8,877
0
24,746
L
2,843
1,607
0
661
6,196
1,878
0
2,145
4,051
0
25,591
L
3,055
1,248
0
1,222
7,836
4,211
0
1,630
6,206
11,997
0
L
Yu Huang
gaykinator
Yu Huang
4,649
713
0
300
3,952
1,441
0
661
3,291
33,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,396
Gold Earned
24,246
314
Minions Killed
225
0
Camps Cleared
0
1,000,852
Distance Traveled
1,008,103
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,784
478
40
4
0
231,924
1
W
Achilles
6,494
649
63
6
0
187,992
1
W
Sol
6,380
638
77
8
0
192,740
2
W
Arachne
6,712
671
59
6
0
231,749
4
W
Ah Muzen Cab
5,815
582
48
5
0
195,965
4
W
Aphrodite
5,995
600
67
7
0
192,406
2
L
Gilgamesh
4,931
493
48
5
0
205,342
0
L
Medusa
4,495
450
42
4
0
194,209
0
L
Atlas
4,868
487
22
2
0
193,174
2
L
Yu Huang
5,168
517
73
7
0
183,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role