Player Matchup

Ymir
Ymir
ItsGibbyJ94
Ymir
Level 28
God Stats
5W - 11L
1,332 SR
Queue Stats
13W - 27L
1,246 Elo+
Party 1
Medusa
Medusa
Karma MSI
Medusa
Level 37
God Stats
0W - 2L
1,252 SR
Queue Stats
24W - 28L
1,350 Elo+
Party 1
Lancelot
Lancelot
NumbMd
Lancelot
Level 130
God Stats
1W - 2L
1,494 SR
Queue Stats
231W - 257L
1,401 Elo+
Party 1
Bellona
Bellona
Pope Of Anime I
Bellona
Level 54
God Stats
31W - 31L
1,535 SR
Queue Stats
78W - 92L
1,386 Elo+
Party 1
Baba Yaga
Baba Yaga
Shade MIS
Baba Yaga
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 74L
1,419 Elo+
Party 1
Team Averages
Level 67
1,423 SR
1,360 Elo+

VS

Team Averages
Level 94
1,605 SR
1,562 Elo+
Baron Samedi
Baron Samedi
HoggotheDoggoTTV
Baron Samedi
Level 71
God Stats
9W - 4L
1,783 SR
Queue Stats
91W - 82L
1,622 Elo+
Party 2
Neith
Neith
MyVenomouRomance
Neith
Level 156
God Stats
3W - 1L
1,552 SR
Queue Stats
46W - 37L
1,328 Elo+
Solo
Nox
Nox
Spookycoolaid
Nox
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 129L
1,595 Elo+
Party 2
Sylvanus
Sylvanus
TallTreesTFS
Sylvanus
Level 67
God Stats
1W - 0L
1,692 SR
Queue Stats
55W - 34L
1,665 Elo+
Party 2
Hun Batz
Hun Batz
TehPostman
Hun Batz
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
8,136
387
3,262
19,654
22,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
Karma MSI
Medusa
13
1 / 3 / 1
7,977
380
7,240
15,379
6,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
NumbMd
Lancelot
12
1 / 5 / 1
7,887
376
9,623
18,915
8,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 1
8,053
383
6,106
17,428
15,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Shade MIS
Baba Yaga
13
1 / 5 / 1
8,282
394
14,704
16,623
7,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HoggotheDoggoTTV
Baron Samedi
15
5 / 1 / 12
10,891
519
11,617
16,700
22,313
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 0 / 7
11,865
565
11,429
9,038
5,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 13
10,751
512
20,354
10,982
6,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
TallTreesTFS
Sylvanus
18
5 / 0 / 9
12,068
575
12,590
20,498
16,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
TehPostman
Hun Batz
14
2 / 2 / 3
9,545
455
7,061
19,949
8,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
3
Kills
21
21
Deaths
3
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HoggotheDoggoTTV
Baron Samedi
5
1
12
11
L
0
5
1
0.1
L
Medusa
Karma MSI
Medusa
1
3
1
0.5
W
5
0
7
8.5
L
Lancelot
NumbMd
Lancelot
1
5
1
0.3
L
0
3
1
0.17
L
Baba Yaga
Shade MIS
Baba Yaga
1
5
1
0.3
W
4
0
13
10.5
W
Sylvanus
TallTreesTFS
Sylvanus
5
0
9
9.5
W
Hun Batz
TehPostman
Hun Batz
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,935
Damage
63,051
87,999
Taken
77,167
59,739
Mitigated
58,774
16,824
Healing
44,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HoggotheDoggoTTV
Baron Samedi
11,617
1,676
3,111
7,307
16,700
22,313
165
6,640
10,060
28,299
0
L
3,262
389
207
3,483
19,654
22,596
176
9,364
10,290
22,109
0
L
Medusa
Karma MSI
Medusa
7,240
4,248
848
1,729
15,379
6,584
1,042
6,791
8,588
0
59,783
W
11,429
5,179
0
5,115
9,038
5,210
2,721
1,146
7,892
0
113,790
L
Lancelot
NumbMd
Lancelot
9,623
1,677
0
4,356
18,915
8,376
0
8,396
10,519
0
56,738
L
6,106
1,327
0
2,859
17,428
15,088
0
7,657
9,771
0
49,018
L
Baba Yaga
Shade MIS
Baba Yaga
14,704
864
0
3,342
16,623
7,095
189
10,684
5,939
71,473
0
W
20,354
2,009
0
4,014
10,982
6,099
921
4,766
6,216
79,581
0
W
Sylvanus
TallTreesTFS
Sylvanus
12,590
4,255
3,866
12,125
20,498
16,824
2,524
3,787
16,711
80,742
19,228
W
Hun Batz
TehPostman
Hun Batz
7,061
2,183
0
9,198
19,949
8,328
0
2,448
17,501
0
70,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,335
Gold Earned
55,120
379
Minions Killed
574
0
Camps Cleared
0
1,962,044
Distance Traveled
1,837,122
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,891
519
19
1
0
371,082
1
L
Ymir
8,136
387
23
1
0
379,618
1
L
Medusa
7,977
380
83
4
0
360,863
0
W
Neith
11,865
565
166
8
0
354,614
11
L
Lancelot
7,887
376
92
4
0
465,214
0
L
Bellona
8,053
383
83
4
0
394,689
3
L
Baba Yaga
8,282
394
98
5
0
361,660
5
W
Nox
10,751
512
123
6
0
406,192
2
W
Sylvanus
12,068
575
164
8
0
318,432
0
W
Hun Batz
9,545
455
102
5
0
386,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role