Player Matchup

Cthulhu
Cthulhu
HybridElf
Cthulhu
Level 15
God Stats
4W - 7L
1,412 SR
Queue Stats
10W - 11L
1,247 Elo+
Party 1
Merlin
Merlin
frogganator700
Merlin
Level 18
God Stats
4W - 4L
1,466 SR
Queue Stats
24W - 38L
1,193 Elo+
Party 1
Heimdallr
Heimdallr
sugaroctane
Heimdallr
Level 103
God Stats
0W - 3L
1,251 SR
Queue Stats
106W - 118L
1,313 Elo+
Party 1
Team Averages
Level 45
1,376 SR
1,251 Elo+

VS

Team Averages
Level 71
1,479 SR
1,157 Elo+
Cerberus
Cerberus
JustFlipLilKik
Cerberus
Level 68
God Stats
1W - 1L
1,670 SR
Queue Stats
8W - 11L
1,018 Elo+
Solo
Danzaburou
Danzaburou
UnholySoul187
Danzaburou
Level 79
God Stats
17W - 33L
1,318 SR
Queue Stats
421W - 882L
1,193 Elo+
Solo
Poseidon
Poseidon
XvKarate
Poseidon
Level 66
God Stats
9W - 14L
1,448 SR
Queue Stats
130W - 189L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HybridElf
Cthulhu
10
0 / 5 / 3
7,274
661
4,786
13,738
9,948
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 6 / 3
6,869
624
3,055
8,209
3,165
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
sugaroctane
Heimdallr
12
4 / 6 / 0
8,506
773
13,306
12,275
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 0 / 11
9,571
870
6,049
9,418
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
UnholySoul187
Danzaburou
13
4 / 3 / 7
8,987
817
10,650
11,144
4,359
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
XvKarate
Poseidon
15
10 / 1 / 5
10,027
912
10,933
9,320
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
17
17
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HybridElf
Cthulhu
0
5
3
0.3
W
Cerberus
3
0
11
8.5
W
Danzaburou
UnholySoul187
Danzaburou
4
3
7
2.5
W
Poseidon
XvKarate
Poseidon
10
1
5
12.5
L
0
6
3
0.25
L
Heimdallr
sugaroctane
Heimdallr
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,147
Damage
27,632
34,222
Taken
29,882
18,813
Mitigated
15,133
4,048
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HybridElf
Cthulhu
4,786
444
50
2,272
13,738
9,948
100
4,733
8,770
15,631
0
W
Cerberus
6,049
367
587
5,436
9,418
7,635
347
2,120
7,298
23,770
0
W
Danzaburou
UnholySoul187
Danzaburou
10,650
5,274
0
4,085
11,144
4,359
943
3,969
7,175
0
26,137
W
Poseidon
XvKarate
Poseidon
10,933
2,031
0
3,954
9,320
3,139
1,007
2,307
7,013
41,440
0
L
3,055
321
34
66
8,209
3,165
0
4,397
3,562
13,212
0
L
Heimdallr
sugaroctane
Heimdallr
13,306
7,181
0
1,626
12,275
5,700
0
7,389
4,636
0
30,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,649
Gold Earned
28,585
100
Minions Killed
155
1
Camps Cleared
7
517,766
Distance Traveled
657,350
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,274
661
35
3
1
182,150
0
W
Cerberus
9,571
870
51
5
0
238,288
0
W
Danzaburou
8,987
817
35
3
1
147,835
0
W
Poseidon
10,027
912
69
6
6
271,227
1
L
Merlin
6,869
624
20
2
0
160,092
0
L
Heimdallr
8,506
773
45
4
0
175,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role