Player Matchup

Tyr
Tyr
DillonBoss
Tyr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,199 Elo+
Solo
Cabrakan
Cabrakan
Einheit227
Cabrakan
Level 16
God Stats
9W - 0L
2,037 SR
Queue Stats
57W - 15L
1,780 Elo+
Party 2
Ah Puch
Ah Puch
temp-194377
Ah Puch
Level 128
God Stats
1W - 2L
1,119 SR
Queue Stats
150W - 111L
1,627 Elo+
Party 2
Team Averages
Level 82
1,552 SR
1,536 Elo+

VS

Team Averages
Level 85
1,496 SR
1,417 Elo+
Lancelot
Lancelot
DaanKo108
Lancelot
Level 149
God Stats
7W - 7L
1,500 SR
Queue Stats
303W - 302L
1,501 Elo+
Solo
Scylla
Scylla
massey420-
Scylla
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 235L
1,375 Elo+
Party 1
Odin
Odin
oO3 PUMBAA 3Oo
Odin
Level 29
God Stats
6W - 7L
1,489 SR
Queue Stats
76W - 125L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 9
11,972
748
13,880
17,591
16,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
Einheit227
Cabrakan
17
7 / 1 / 13
12,706
794
15,056
20,886
33,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
temp-194377
Ah Puch
17
5 / 3 / 15
11,526
720
19,506
15,616
8,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaanKo108
Lancelot
13
5 / 10 / 1
10,328
646
15,437
20,132
11,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
massey420-
Scylla
16
2 / 4 / 2
10,002
625
16,250
12,259
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 7 / 4
9,520
595
9,151
21,673
22,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
21
Kills
7
7
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DaanKo108
Lancelot
5
10
1
0.55
W
9
3
9
4.5
W
Cabrakan
Einheit227
Cabrakan
7
1
13
13.5
L
Scylla
massey420-
Scylla
2
4
2
0.75
L
0
7
4
0.29
W
Ah Puch
temp-194377
Ah Puch
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,442
Damage
40,838
54,093
Taken
54,064
58,597
Mitigated
40,933
15,602
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DaanKo108
Lancelot
15,437
3,070
0
1,960
20,132
11,861
0
14,047
6,085
0
36,617
W
13,880
4,361
0
2,384
17,591
16,200
800
4,696
12,895
0
43,514
W
Cabrakan
Einheit227
Cabrakan
15,056
2,423
1,084
5,972
20,886
33,983
136
8,005
12,881
23,597
0
L
Scylla
massey420-
Scylla
16,250
1,850
0
484
12,259
6,203
0
9,848
2,411
37,752
0
L
9,151
2,314
215
2,814
21,673
22,869
0
10,995
10,678
6,813
13,911
W
Ah Puch
temp-194377
Ah Puch
19,506
1,784
0
6,162
15,616
8,414
320
6,705
8,911
51,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,204
Gold Earned
29,850
148
Minions Killed
137
4
Camps Cleared
6
874,643
Distance Traveled
770,580
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,328
646
44
3
3
266,123
0
W
Tyr
11,972
748
53
3
1
296,677
2
W
Cabrakan
12,706
794
13
1
0
283,745
4
L
Scylla
10,002
625
62
4
0
262,949
1
L
Odin
9,520
595
31
2
3
241,508
4
W
Ah Puch
11,526
720
82
5
3
294,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role