Player Matchup

Gilgamesh
Gilgamesh
Gold I
IXSoulCatcherXI
Gilgamesh
Gold I
Level 96
God Stats
8W - 6L
1,513 SR
Queue Stats
87W - 84L
1,633 MMR
Party 3
Mercury
Mercury
Bronze III
Neeshyy
Mercury
Bronze III
Level 61
God Stats
4W - 5L
1,556 SR
Queue Stats
13W - 31L
1,400 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
XDestroyerX5975
Morgan Le Fay
Silver II
Level 94
God Stats
4W - 3L
1,435 SR
Queue Stats
45W - 50L
1,156 MMR
Party 3
Danzaburou
Danzaburou
Gold III
ZWilgy
Danzaburou
Gold III
Level 141
God Stats
23W - 21L
1,555 SR
Queue Stats
84W - 81L
1,403 MMR
Solo
Cerberus
Cerberus
Silver III
zjhone23
Cerberus
Silver III
Level 96
God Stats
2W - 2L
1,644 SR
Queue Stats
9W - 15L
1,401 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,540 SR
1,399 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,488 SR
1,399 MMR
King Arthur
King Arthur
Gold III
RubeMendoza98
King Arthur
Gold III
Level 144
God Stats
0W - 1L
1,438 SR
Queue Stats
217W - 211L
1,391 MMR
Party 2
Lancelot
Lancelot
Gold III
Shiido-San
Lancelot
Gold III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 208L
1,391 MMR
Party 2
Cupid
Cupid
Gold V
natsu-gray13
Cupid
Gold V
Level 107
God Stats
5W - 5L
1,545 SR
Queue Stats
185W - 203L
1,426 MMR
Party 1
Ne Zha
Ne Zha
Silver I
tenpants3
Ne Zha
Silver I
Level 87
God Stats
1W - 2L
1,413 SR
Queue Stats
178W - 190L
1,395 MMR
Party 1
Zeus
Zeus
Gold V
yguinho_gameplay
Zeus
Gold V
Level 108
God Stats
7W - 8L
1,543 SR
Queue Stats
27W - 39L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IXSoulCatcherXI
Gilgamesh
13
4 / 0 / 1
7,457
621
8,011
10,729
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Neeshyy
Mercury
11
3 / 1 / 0
6,305
525
1,859
8,978
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
XDestroyerX5975
Morgan Le Fay
11
0 / 1 / 1
6,280
523
3,848
5,842
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
ZWilgy
Danzaburou
12
2 / 0 / 0
7,057
588
5,957
7,607
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
zjhone23
Cerberus
9
1 / 1 / 0
5,845
487
3,736
7,245
5,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaAwilixCabrakanRatatoskr

VS

Bans
CliodhnaHadesCharybdisHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RubeMendoza98
King Arthur
9
0 / 4 / 0
5,667
472
4,751
9,113
4,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Shiido-San
Lancelot
11
0 / 1 / 1
5,995
500
3,822
9,175
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 3 / 0
6,588
549
4,751
6,992
2,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
tenpants3
Ne Zha
10
1 / 1 / 2
6,132
511
3,756
8,491
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 1 / 1
6,403
534
5,286
5,139
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
10
Kills
3
3
Deaths
10
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
IXSoulCatcherXI
Gilgamesh
4
0
1
4.5
W
Mercury
Neeshyy
Mercury
3
1
0
3
L
King Arthur
RubeMendoza98
King Arthur
0
4
0
0
L
Lancelot
Shiido-San
Lancelot
0
1
1
0.5
W
Morgan Le Fay
XDestroyerX5975
Morgan Le Fay
0
1
1
0.5
W
Danzaburou
ZWilgy
Danzaburou
2
0
0
2
L
2
3
0
0.67
L
Ne Zha
tenpants3
Ne Zha
1
1
2
2
L
0
1
1
0.5
W
Cerberus
zjhone23
Cerberus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,411
Damage
22,366
40,401
Taken
38,910
19,457
Mitigated
18,591
12,517
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
IXSoulCatcherXI
Gilgamesh
8,011
2,946
0
5,019
10,729
5,474
0
884
9,845
0
58,262
W
Mercury
Neeshyy
Mercury
1,859
998
0
480
8,978
3,081
0
222
8,756
0
41,958
L
King Arthur
RubeMendoza98
King Arthur
4,751
877
0
2,338
9,113
4,039
0
0
9,113
0
37,331
L
Lancelot
Shiido-San
Lancelot
3,822
873
0
3,537
9,175
4,055
0
1,413
7,718
0
42,891
W
Morgan Le Fay
XDestroyerX5975
Morgan Le Fay
3,848
438
0
1,506
5,842
2,487
0
1,863
3,979
44,933
0
W
Danzaburou
ZWilgy
Danzaburou
5,957
2,473
0
2,743
7,607
2,706
0
0
7,607
0
63,192
L
4,751
3,513
465
1,931
6,992
2,326
0
494
6,498
0
41,109
L
Ne Zha
tenpants3
Ne Zha
3,756
1,328
0
1,539
8,491
6,437
0
2,883
5,464
0
20,587
L
5,286
448
0
660
5,139
1,734
0
2,420
2,533
55,120
0
W
Cerberus
zjhone23
Cerberus
3,736
299
0
2,769
7,245
5,709
0
2,317
4,928
12,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,944
Gold Earned
30,785
405
Minions Killed
391
0
Camps Cleared
0
1,276,141
Distance Traveled
1,118,357
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,457
621
100
8
0
272,676
0
W
Mercury
6,305
525
72
6
0
304,245
0
L
King Arthur
5,667
472
68
6
0
170,501
2
L
Lancelot
5,995
500
86
7
0
272,234
0
W
Morgan Le Fay
6,280
523
99
8
0
238,048
0
W
Danzaburou
7,057
588
123
10
0
227,744
3
L
Cupid
6,588
549
91
8
0
215,101
1
L
Ne Zha
6,132
511
29
2
0
235,972
0
L
Zeus
6,403
534
117
10
0
224,549
0
W
Cerberus
5,845
487
11
1
0
233,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role