Player Matchup

Freya
Freya
El_Quimico_PR_77
Freya
Level 103
God Stats
19W - 13L
1,545 SR
Queue Stats
332W - 366L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
Il-SP00KY-PR
Danzaburou
Level 86
God Stats
8W - 7L
1,275 SR
Queue Stats
211W - 229L
1,437 Elo+
Party 2
Erlang Shen
Erlang Shen
zIBORii--
Erlang Shen
Level 100
God Stats
4W - 1L
1,500 SR
Queue Stats
188W - 198L
1,434 Elo+
Party 2
Team Averages
Level 96
1,440 SR
1,429 Elo+

VS

Team Averages
Level 66
1,254 SR
1,258 Elo+
Chaac
Chaac
V4lente
Chaac
Level 69
God Stats
0W - 3L
1,125 SR
Queue Stats
12W - 42L
1,187 Elo+
Party 1
Ra
Ra
temp-379907
Ra
Level 39
God Stats
4W - 12L
1,137 SR
Queue Stats
42W - 64L
1,253 Elo+
Solo
Bacchus
Bacchus
zon1316
Bacchus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 68L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
10,959
645
13,209
11,259
4,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Il-SP00KY-PR
Danzaburou
16
2 / 1 / 6
11,300
665
9,922
8,171
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
zIBORii--
Erlang Shen
16
4 / 0 / 5
12,136
714
11,917
13,338
11,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
V4lente
Chaac
15
2 / 4 / 1
10,303
606
8,392
15,779
11,715
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 0
9,308
548
1,983
7,904
3,498
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
zon1316
Bacchus
14
0 / 4 / 1
9,582
564
6,550
19,313
27,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
3
3
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Danzaburou
Il-SP00KY-PR
Danzaburou
2
1
6
5
L
Chaac
V4lente
Chaac
2
4
1
0.63
L
1
2
0
0.5
W
Erlang Shen
zIBORii--
Erlang Shen
4
0
5
6.5
L
Bacchus
zon1316
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,048
Damage
16,925
32,768
Taken
42,996
20,194
Mitigated
42,297
11,665
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,209
5,180
0
4,511
11,259
4,094
1,048
3,246
6,301
50,035
0
W
Danzaburou
Il-SP00KY-PR
Danzaburou
9,922
2,979
0
1,746
8,171
4,161
1,417
2,254
5,917
0
47,409
L
Chaac
V4lente
Chaac
8,392
1,439
0
3,579
15,779
11,715
0
4,590
11,189
0
37,417
L
1,983
308
461
906
7,904
3,498
0
2,688
5,216
11,878
0
W
Erlang Shen
zIBORii--
Erlang Shen
11,917
5,640
699
4,709
13,338
11,939
367
3,646
9,692
0
41,743
L
Bacchus
zon1316
Bacchus
6,550
874
399
1,146
19,313
27,084
0
6,309
13,004
26,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,395
Gold Earned
29,193
165
Minions Killed
127
14
Camps Cleared
2
884,924
Distance Traveled
838,027
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,959
645
59
3
2
266,736
3
W
Danzaburou
11,300
665
71
4
9
311,325
1
L
Chaac
10,303
606
54
3
1
277,510
0
L
Ra
9,308
548
25
1
0
276,893
2
W
Erlang Shen
12,136
714
35
2
3
306,863
1
L
Bacchus
9,582
564
48
3
1
283,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role