Player Matchup

Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
FortunateSTG
Bacchus
Gold V
Level 102
God Stats
1W - 0L
1,580 SR
Queue Stats
4W - 0L
1,692 MMR
Solo
Bakasura
Bakasura
Platinum V
Mrgingerfreak
Bakasura
Platinum V
Level 84
God Stats
5W - 0L
1,956 SR
Queue Stats
103W - 97L
1,748 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
RYCON1134
Tsukuyomi
Platinum IV
Level 143
God Stats
26W - 26L
1,597 SR
Queue Stats
161W - 157L
1,804 MMR
Solo
Medusa
Medusa
Gold II
XxRayCismxX
Medusa
Gold II
Level 149
God Stats
2W - 1L
1,767 SR
Queue Stats
34W - 25L
1,683 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,680 SR
1,685 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,512 SR
1,664 MMR
Hun Batz
Hun Batz
Platinum II
 
Hun Batz
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold I
Bancey
Jing Wei
Gold I
Level 148
God Stats
25W - 29L
1,540 SR
Queue Stats
216W - 220L
1,621 MMR
Party 1
Serqet
Serqet
Platinum V
BlakesLiteralKid
Serqet
Platinum V
Level 105
God Stats
0W - 4L
1,253 SR
Queue Stats
44W - 47L
1,706 MMR
Solo
Yu Huang
Yu Huang
Gold III
Form5837
Yu Huang
Gold III
Level 144
God Stats
0W - 2L
1,624 SR
Queue Stats
15W - 8L
1,811 MMR
Solo
Ares
Ares
Gold I
JefeRyujyn
Ares
Gold I
Level 160
God Stats
36W - 34L
1,641 SR
Queue Stats
91W - 88L
1,682 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 1 / 6
10,018
557
7,177
9,810
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
FortunateSTG
Bacchus
13
0 / 2 / 5
8,264
459
5,071
14,599
17,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Mrgingerfreak
Bakasura
16
8 / 4 / 3
9,775
543
12,588
19,519
8,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
RYCON1134
Tsukuyomi
17
7 / 0 / 7
11,420
634
18,233
14,930
8,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
17
3 / 0 / 2
9,805
545
9,752
11,100
5,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
NemesisLancelotCupid

VS

Bans
AtlasMercuryKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
1 / 6 / 4
8,234
457
10,156
17,094
6,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Bancey
Jing Wei
15
2 / 2 / 1
8,917
495
7,052
12,854
5,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 6 / 0
8,513
473
8,898
16,999
10,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yu Huang
Form5837
Yu Huang
15
1 / 4 / 2
8,870
493
7,446
10,259
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 3 / 2
7,857
437
8,305
13,262
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
21
Kills
7
7
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
6
6
L
Hun Batz
 
Hun Batz
1
6
4
0.5
L
Jing Wei
Bancey
Jing Wei
2
2
1
1.25
L
1
6
0
0.17
L
Yu Huang
Form5837
Yu Huang
1
4
2
0.5
W
Bacchus
FortunateSTG
Bacchus
0
2
5
1.25
L
2
3
2
1
W
Bakasura
Mrgingerfreak
Bakasura
8
4
3
2.38
W
Tsukuyomi
RYCON1134
Tsukuyomi
7
0
7
10.5
W
Medusa
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,821
Damage
41,857
69,958
Taken
70,468
44,844
Mitigated
40,959
21,993
Healing
20,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,177
121
0
1,369
9,810
4,072
231
4,899
4,551
76,460
0
L
Hun Batz
 
Hun Batz
10,156
4,314
0
4,688
17,094
6,968
0
2,821
13,166
0
78,422
L
Jing Wei
Bancey
Jing Wei
7,052
6,013
0
4,344
12,854
5,908
0
2,754
9,463
0
81,895
L
8,898
3,839
0
6,848
16,999
10,250
0
736
16,233
0
65,166
L
Yu Huang
Form5837
Yu Huang
7,446
341
0
2,072
10,259
4,650
0
3,336
6,542
75,091
0
W
Bacchus
FortunateSTG
Bacchus
5,071
1,030
0
2,886
14,599
17,677
162
3,617
10,982
24,355
0
L
8,305
341
0
2,258
13,262
13,183
0
2,601
9,728
25,026
0
W
Bakasura
Mrgingerfreak
Bakasura
12,588
8,576
0
4,586
19,519
8,768
395
3,254
16,265
0
70,308
W
Tsukuyomi
RYCON1134
Tsukuyomi
18,233
6,549
0
8,546
14,930
8,537
292
646
13,500
0
90,265
W
Medusa
9,752
5,122
0
4,606
11,100
5,790
703
3,403
7,697
0
96,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,282
Gold Earned
42,391
584
Minions Killed
571
0
Camps Cleared
0
1,830,955
Distance Traveled
1,717,152
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,018
557
144
8
0
334,182
6
L
Hun Batz
8,234
457
120
7
0
354,845
2
L
Jing Wei
8,917
495
149
8
0
339,509
5
L
Serqet
8,513
473
122
7
0
321,072
0
L
Yu Huang
8,870
493
149
8
0
329,491
8
W
Bacchus
8,264
459
27
2
0
352,388
10
L
Ares
7,857
437
31
2
0
372,235
4
W
Bakasura
9,775
543
116
6
0
393,735
2
W
Tsukuyomi
11,420
634
148
8
0
398,494
5
W
Medusa
9,805
545
149
8
0
352,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role