Player Matchup

Chaac
Chaac
Rambosmeg
Chaac
Level 41
God Stats
68W - 10L
1,936 SR
Queue Stats
193W - 28L
1,899 Elo+
Party 2
Izanami
Izanami
foknikgur
Izanami
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 5L
1,985 Elo+
Party 2
Janus
Janus
shemmalelover
Janus
Level 12
God Stats
14W - 3L
1,814 SR
Queue Stats
120W - 10L
1,973 Elo+
Party 2
Team Averages
Level 24
1,750 SR
1,952 Elo+

VS

Team Averages
Level 24
1,500 SR
1,578 Elo+
Arachne
Arachne
BigBeenisGuy
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,596 Elo+
Party 1
He Bo
He Bo
DumpyME
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 20L
1,682 Elo+
Party 1
Achilles
Achilles
lilfropeep
Achilles
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Rambosmeg
Chaac
10
0 / 8 / 7
7,036
704
9,075
14,740
12,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
foknikgur
Izanami
13
8 / 1 / 7
9,261
926
11,990
7,935
3,233
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
8 / 1 / 7
9,416
942
12,135
7,394
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigBeenisGuy
Arachne
12
6 / 3 / 4
8,095
810
6,701
9,707
6,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
DumpyME
He Bo
10
2 / 9 / 6
7,098
710
7,528
12,725
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
lilfropeep
Achilles
11
2 / 4 / 8
7,940
794
7,016
14,779
13,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
16
Kills
10
10
Deaths
16
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
BigBeenisGuy
Arachne
6
3
4
2.67
L
He Bo
DumpyME
He Bo
2
9
6
0.56
W
Chaac
Rambosmeg
Chaac
0
8
7
0.44
W
Izanami
foknikgur
Izanami
8
1
7
11.5
L
Achilles
lilfropeep
Achilles
2
4
8
1.5
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,200
Damage
21,245
30,069
Taken
37,211
18,438
Mitigated
24,844
8,487
Healing
5,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BigBeenisGuy
Arachne
6,701
4,683
0
1,142
9,707
6,141
0
3,298
6,167
0
14,068
L
He Bo
DumpyME
He Bo
7,528
383
0
1,770
12,725
5,054
0
3,736
8,885
23,252
0
W
Chaac
Rambosmeg
Chaac
9,075
816
218
2,965
14,740
12,440
32
4,138
10,602
0
17,199
W
Izanami
foknikgur
Izanami
11,990
9,285
0
2,155
7,935
3,233
936
2,335
5,600
0
42,583
L
Achilles
lilfropeep
Achilles
7,016
1,681
262
1,884
14,779
13,649
0
5,232
9,264
0
11,158
W
12,135
1,070
194
2,955
7,394
2,765
631
1,308
6,086
36,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,713
Gold Earned
23,133
133
Minions Killed
71
6
Camps Cleared
2
589,843
Distance Traveled
590,025
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,095
810
22
2
1
216,476
0
L
He Bo
7,098
710
42
4
0
168,328
0
W
Chaac
7,036
704
11
1
0
200,190
3
W
Izanami
9,261
926
81
8
5
188,721
4
L
Achilles
7,940
794
7
1
1
205,221
0
W
Janus
9,416
942
41
4
1
200,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role