Player Matchup

Loki
Loki
Blink1295
Loki
Level 104
God Stats
4W - 3L
1,590 SR
Queue Stats
376W - 346L
1,546 Elo+
Solo
Sol
Sol
DontDieGuy
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,619 Elo+
Party 2
Horus
Horus
SeeClouds
Horus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
cooper42202
Fafnir
Level 128
God Stats
3W - 1L
1,537 SR
Queue Stats
84W - 90L
1,537 Elo+
Solo
Nox
Nox
thegamezone
Nox
Level 49
God Stats
0W - 2L
1,559 SR
Queue Stats
49W - 37L
1,619 Elo+
Party 2
Team Averages
Level 98
1,537 SR
1,564 Elo+

VS

Team Averages
Level 128
1,591 SR
1,650 Elo+
Chronos
Chronos
ADunkLlama
Chronos
Level 122
God Stats
2W - 3L
1,452 SR
Queue Stats
190W - 188L
1,584 Elo+
Solo
Cernunnos
Cernunnos
DannyPhantom151
Cernunnos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,622 Elo+
Party 1
Terra
Terra
ManyWeebs
Terra
Level 125
God Stats
3W - 2L
1,397 SR
Queue Stats
66W - 41L
1,741 Elo+
Party 1
Lancelot
Lancelot
RabidKay
Lancelot
Level 128
God Stats
3W - 2L
1,691 SR
Queue Stats
281W - 211L
1,660 Elo+
Party 1
Charybdis
Charybdis
dawkie
Charybdis
Level 117
God Stats
2W - 0L
1,916 SR
Queue Stats
91W - 48L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
1 / 4 / 8
9,033
645
16,870
11,744
5,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
1 / 6 / 9
9,109
651
16,325
13,044
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
SeeClouds
Horus
16
3 / 4 / 7
9,911
708
4,774
19,630
19,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fafnir
17
3 / 3 / 8
9,490
678
10,878
18,744
27,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 2 / 6
11,022
787
13,972
12,097
7,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ADunkLlama
Chronos
18
1 / 3 / 15
10,143
725
8,374
13,763
6,818
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
DannyPhantom151
Cernunnos
18
5 / 4 / 9
10,949
782
15,265
12,432
6,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
ManyWeebs
Terra
18
4 / 2 / 13
10,372
741
9,095
18,219
22,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
RabidKay
Lancelot
17
5 / 6 / 11
10,543
753
15,336
21,771
23,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
dawkie
Charybdis
18
4 / 2 / 13
10,949
782
21,246
14,810
7,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
80
16
Kills
19
19
Deaths
17
38
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Chronos
ADunkLlama
Chronos
1
3
15
2.83
L
Loki
1
4
8
1.25
W
Cernunnos
DannyPhantom151
Cernunnos
5
4
9
2.38
L
1
6
9
0.92
W
Terra
ManyWeebs
Terra
4
2
13
5.25
W
Lancelot
RabidKay
Lancelot
5
6
11
1.75
L
Horus
SeeClouds
Horus
3
4
7
1.63
L
Fafnir
3
3
8
2.33
W
Charybdis
dawkie
Charybdis
4
2
13
5.25
L
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,819
Damage
69,316
75,259
Taken
80,995
66,333
Mitigated
66,019
33,420
Healing
36,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ADunkLlama
Chronos
8,374
2,643
791
2,478
13,763
6,818
3,786
5,194
8,103
32,537
0
L
Loki
16,870
1,951
1,867
1,302
11,744
5,844
136
3,048
8,696
0
32,900
W
Cernunnos
DannyPhantom151
Cernunnos
15,265
4,548
0
1,280
12,432
6,023
1,822
6,314
5,770
0
34,805
L
16,325
3,265
585
2,545
13,044
6,915
906
3,609
9,435
20,556
0
W
Terra
ManyWeebs
Terra
9,095
573
10,495
6,788
18,219
22,243
189
9,431
8,248
12,124
0
W
Lancelot
RabidKay
Lancelot
15,336
1,182
2,245
5,951
21,771
23,099
715
10,343
10,828
0
24,117
L
Horus
SeeClouds
Horus
4,774
2,043
8,055
7,870
19,630
19,176
219
2,467
17,163
0
7,293
L
Fafnir
10,878
1,543
1,561
4,915
18,744
27,045
61
5,040
13,704
16,845
0
W
Charybdis
dawkie
Charybdis
21,246
6,984
1,821
4,934
14,810
7,836
2,146
7,478
6,871
0
45,673
L
13,972
1,242
2,802
1,918
12,097
7,353
703
3,305
8,792
40,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,565
Gold Earned
52,956
132
Minions Killed
151
0
Camps Cleared
0
1,230,030
Distance Traveled
1,218,503
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,143
725
45
3
0
249,797
0
L
Loki
9,033
645
22
2
0
251,620
2
W
Cernunnos
10,949
782
44
3
0
228,288
0
L
Sol
9,109
651
21
2
0
235,851
5
W
Terra
10,372
741
3
0
0
267,438
1
W
Lancelot
10,543
753
10
1
0
261,490
2
L
Horus
9,911
708
6
0
0
253,139
0
L
Fafnir
9,490
678
11
1
0
239,528
3
W
Charybdis
10,949
782
49
4
0
211,490
4
L
Nox
11,022
787
72
5
0
249,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role